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Game Update 1.12


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#41 Dasan

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Posted 07 May 2014 - 23:14

 hello HCS how about putting in some stratergy 

All changes are exactly about strategy and teamwork, good update HCS :) keep it going ;)


Edited by Dasan, 07 May 2014 - 23:14.


#42 zargon

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Posted 07 May 2014 - 23:17


Suggestions

 

We've been reading a large number of suggestions on how to improve the game and other issues and we're going to ensure the next few patches and updates start to address these issues. We'd like to thank you for your feedback we've seen a lot of discussion on PvP, crafting improvement, class balance, improved itemization, and solo vs. dungeon content. These are all issues that you guys have made us aware of and are something we plan on tackling next!

solo v.s dungeon content ? Is this possibly about adding solo or duo dungeons ?



#43 Dave

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Posted 07 May 2014 - 23:50

So, Instead of fixing the disparity between the 3 choices, in order to make each choice a viable one, you just default it to the only real choice? How lazy is that?

This is a great update for people who do a lot of dailys, even the split 5/10 is great because im sick of having to split from sacks to hand in quests multiple times a day.  Conveniance :)



#44 Oops

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Posted 07 May 2014 - 23:53

smashing is not stratergy chess is a stratergy based game 



#45 Fizban

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Posted 08 May 2014 - 00:07

So, Instead of fixing the disparity between the 3 choices, in order to make each choice a viable one, you just default it to the only real choice? How lazy is that?

Petty gripe,how on earth can you find this worth moaning about? seems to me it's moaning for the sake of moaning!


I can tolerate ignorance, but i cannot stand stupidity

 

the past can't be altered, the future can't be controlled, live for the here and now


#46 Bryn

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Posted 08 May 2014 - 01:34

I have to wonder if the new regular RG is even doable without fully geared 45s?  5 tries on Rumble and 5 deaths...


Bryn -  Prophet - lvl 45

Ullr -   Ranger -   lvl 32

Thud - Warrior - lvl 16

Payn -  Templar - lvl 16

Jinx -  Mage -      lvl 10

__________________________________________________________________________________

Foraging - 45 | Farming - 45 | Prospecting - 45 | Forestry - 45 | Skinning - 34 | Fishing - 45 | Crystal - 45

Alchemy - 45 | Cooking - 45 | Tailoring - 9 | Leather - 9


#47 Lahara

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Posted 08 May 2014 - 04:09

I've noticed that healing pot is an elxiir while the attack pot is a draft. while for healing the haste draft is nice, it would see fair that a healer had a choice of either.



#48 Oops

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Posted 08 May 2014 - 04:38

if it is I have yet to figure it out lol 3 of my team was fully geared and we couldn't beat last boss well I can honestly say it seems like those with disabilies won't get to enjoy all of the game plz don't do this to tombs



#49 Maquiboy

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Posted 08 May 2014 - 04:39

so many disconnected problems in grotto and ARg today!!! whats the problem??



#50 redsmokeboy

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Posted 08 May 2014 - 04:54

Lasy boss of Groto, Need bit of tweek over 1 st 2nd ran thought them jsut fine till got o last boss, Speacily with healing crystal pop's out lack DPS need and speed need kill cyrstale pop in time!

 

3 out 5 lvl 45 gear and jewarly - For that being sayed unabel kill last boss, As for being normal version meant be doable with lvl 40 gear more less fo those around lvl bye time enter, Most peopel DPS around that lvl 1k - 1.2k DPS 

 

Lvl 45 fully gear - 1400 on averge - Some thing wronge here when lackling dps need kill boss in time of healing pop aoe - tank being frozen so forth - over all greate fight but sevraly some thing need some tweek's.

 

Ascend version if hard as is kill full gear lvl 45 - look's like normal on par with ascend if not as state should be harder.

 

Need tweek normal vs of boss as farly hard, for most part.


Frog - Archer - lvl 49

Kazzarat - Templar lvl 49 Skiller

Redsmokegirl - War/sin lvl 49

 

Q PvP | No repair fee's | 1% EXP of lvl | Valor | Weekly 10 match | Achvemnt's | So much more Join when log | Click on cross sword via mini map Q solo |

 

Looking for group's RG/BT/ASV/ARG/ICC/CC Boss Killing/Arena 30+/ToC/ Need DPS willing come usly asking in world chat.


#51 ernzor

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Posted 08 May 2014 - 05:01

just cause a bit of strategy is needed we need nerfs? you cannot afk hit him anymore doesnt mean its bad.


Naked pirate will be back!

When lvl 50 is here


#52 redsmokeboy

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Posted 08 May 2014 - 05:10

Over all greate fight but issue of gear - DPS mean's compared to lvl enter and over all gear - Over all greate fight keep you on toe's - Issue of DPS out put as to what is need kill boss as well mange kill crystal tower's.

 

Over all greate fight but issue based on gear - to DPS need fight boss have chance to win.

 

As it stand basicly need be fully geared - % to win fight - All for stragey and all but how it is more painfull then any tatic used.

 

Old game add some hidden object or some way help with fight, Not stragy when matter of how much DPS take kill boss - more burden on healer's keep party alive.

 

Simple saying considering DGN mean to completed with lvl 40 gear as templet start range of gear - Lack of DPS requred kill boss effectivly

 

Ernzor first time in DGN, So no clue how was before update.

 

As right now other lvl 45 DGN sound like better option run then try and kill last boss in Groto as not tatic as it is for DPS - As well stragye simple kill healing crystral run like hell Never ending fight - Lack DPS need probly take out healing crystal as well mange kill boss and mange keep get tan out crystal in time.

 

Simple coming off first imprastion of DGN as this was first time in there, Over all see Realy Lack need DPS finsh boss in time. Stricly mean's of gear to lvl.


Edited by redsmokeboy, 08 May 2014 - 05:15.

Frog - Archer - lvl 49

Kazzarat - Templar lvl 49 Skiller

Redsmokegirl - War/sin lvl 49

 

Q PvP | No repair fee's | 1% EXP of lvl | Valor | Weekly 10 match | Achvemnt's | So much more Join when log | Click on cross sword via mini map Q solo |

 

Looking for group's RG/BT/ASV/ARG/ICC/CC Boss Killing/Arena 30+/ToC/ Need DPS willing come usly asking in world chat.


#53 AngelofDestruction

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Posted 08 May 2014 - 13:15

Some people might like this new changes on Grotto and some others don't, i will share my personal experience, it was just bad and i tried beating it with a very strong group. My 1 tought when i first fought the new rumble was, is my gear enought to beat this guy ? and i have full colossus set (no jewel set)  and my 2 tought  was,  im pretty sure an average team of non full geared people can't beat this guy as it is.

 

And i was thinking of this because i have already seen some guys try grotto without even full TR gear, not to mention some others totally skip TR Set items in hope of grinding their way to 44 and getting 45 set.  maybe they will have to Run grotto to 2 boss only  and skip rumble fight.

 

I am one that accepts almost everyone in groups ussually and often find myself in this case of having 2 or 3 not full geared in my groups, i don't discriminate if they are not top skills-top gear most of the time, only when im going to try speed runs or stuff like that i make full geared people teams,  so this is why i'm thinking of under-gear players and new comers to grotto. just my opinion



#54 Maury Bund

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Posted 08 May 2014 - 13:29

  • Added "Split 5" and "Split 10" buttons to split panel.

I assume this was done to help facilitate dailies requirements. My question is, if you can set it so we no longer have to drag the item into the box (the npc recognizes and puts item into trade window from bp), why could you not just make it recognize that all 15 or 20 pc are in the bp, even when they are in the same stack? If it is that huge a coding issue vs adding the split 5/10 for ease, I'll understand, but I'm just curious why we still have to manually split them out still.



#55 Anakiro

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Posted 08 May 2014 - 13:43

I assume this was done to help facilitate dailies requirements. My question is, if you can set it so we no longer have to drag the item into the box (the npc recognizes and puts item into trade window from bp), why could you not just make it recognize that all 15 or 20 pc are in the bp, even when they are in the same stack? If it is that huge a coding issue vs adding the split 5/10 for ease, I'll understand, but I'm just curious why we still have to manually split them out still.

 

Unfortunately that's exactly the case. Correcting this issue in the way you describe would be a very involved undertaking. We do intend to address it properly, however there are other issues taking priority at the moment. Adding the extra splitting options seemed like a good compromise for the moment. :)



#56 Oops

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Posted 08 May 2014 - 15:15

Some people might like this new changes on Grotto and some others don't, i will share my personal experience, it was just bad and i tried beating it with a very strong group. My 1 tought when i first fought the new rumble was, is my gear enought to beat this guy ? and i have full colossus set (no jewel set)  and my 2 tought  was,  im pretty sure an average team of non full geared people can't beat this guy as it is.

 

And i was thinking of this because i have already seen some guys try grotto without even full TR gear, not to mention some others totally skip TR Set items in hope of grinding their way to 44 and getting 45 set.  maybe they will have to Run grotto to 2 boss only  and skip rumble fight.

 

I am one that accepts almost everyone in groups ussually and often find myself in this case of having 2 or 3 not full geared in my groups, i don't discriminate if they are not top skills-top gear most of the time, only when im going to try speed runs or stuff like that i make full geared people teams,  so this is why i'm thinking of under-gear players and new comers to grotto. just my opinion

I agree here I have my lvl 45 set not the jewelry or a new staff as haven't found one I want and last boss was not fun at all I am a healer and healing everyone wasn't to bad but trying to keep moving plus tell hubby to move as he has a hard time seeing makes that last boss no fun




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