I'm like a deer in headlights...there should be something to forage or chop down, but there are only lights. Pretty glowing green lights...
(node removed, spawn effect still there?)

Posted 05 June 2014 - 20:13
is that where the elmore trees are? not sure if they removed them because of bots?
Posted 06 June 2014 - 00:23
I saw tons of time that tree keeps bug or they remove it? XD
Message or Mail me for any Suggestions or Corrections.
More stuff on my 'about me'.
Message or Mail me for any Suggestions or Corrections.
Posted 06 June 2014 - 02:17
I find that if I wait at least 2 seconds each time after a tree spawns fully before chopping it, I can make the trees last for hours. However, if I chop the trees immediately as they spawn (without waiting for them to fully appear), the trees disappear within minutes. Not sure if this is intended or a bug.
Edited by Brioche, 06 June 2014 - 02:19.
Posted 06 June 2014 - 07:40
What I normally do, to prevent him from going away, is cutting one elmore, then harvasting some stuff nearby, and then cutting the same tree again. It gives me forgaing and forresting xp
Ofcourse I sell the foraging stuff when I turn the elmore logs into elmore essenses ![]()
Posted 06 June 2014 - 09:16
Howdy guys ![]()
We haven't removed this node, it's definitely breaking somehow. It's an issue we know about but it's quite a hard one to debug.
Apparently it happens quite a lot with this particular cluster, possibly because it doesn't have enough nodes so each tree is always going to try and re-spawn quickly. I'm tempted to add another node down there to see if the issue goes away when they can cycle properly.
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