Hello,
I personally think that the way random dungeon queu works now is a bad way to motivate high lvls to run lower lvl dungeons. As it's a 1x/day where reward is equal to the repairs I as a tank have (I don't care really as I do help alot of people with lower lvl dungeons and I do waste alot but don't really caring about that)
But why didn't you add another type of incentive to doing lower dungeons? As it is now most high lvls are busy grinding fusion powder for the gem upgrades we're all trying to achieve.
Wouldn't it be a better idea that for example a lvl 45 who runs TR reward him with a bonus "Token of Gratitude" or something like that and let them trade that in for some vanity which is only achieveable by doing that or temporary make it be tradeable for 5 fusion powder or something like that.
You can prevent abuse of that by adding an extra criterium. Atleast one of the team ain't allowed to be able to reach the next dungeon yet.
E.g.:
-When a lvl 45 run Boondocks atleast 1 has to be 9-13
-When a lvl 45 runs vault atleast 1 has to be 14-18
-When a lvl 45 runs ohdar scar atleast 1 of the team has to be lvl 19-23
-When a lvl 45 runs SV/GC atleast 1 of the team has to be lvl 24-28
etc etc
I think this way alot more higher lvled people will feel the need (Read: See enough benefits) In helping lower lvled people.
Because the way it is now a lvl 45 just can solo 1 boondocks and get the "Random dungeon" daily reward. Which I think wasn't the entire idea of you guys adding the random dungeon. And tbh even for fully random teams, it'll only work upto for example TO3 (for me to tank probly less for others or more for other builds) Because of some dungeons just need a healer. Atm I think this random dungeon idea is completely missing the potential it has and the goals it has to reach. (Could be wrong)
Also when a complete level 45 team just hits a vault (yes it happend earlier) That's just beeing plainly useless for people.
Anyway i'd like to hear other opinions about this. As I might be biased as tank and I help people regardless of the reward so might not see the benefits of it.