I agree with leos on the 1650 set - it is a direct replacement for griffs and only 100 levels up from griffs at 1550 - so would be a waste of a set there. It would be better placed up at 2120 if that is the only slot you have due to realm event design. Griffs has been used all the way to that level, to be broken by synlust at 2125. So switch the 1650 set as designed to the 2120 slot and you are cool.
1880 Boots rune? We have twins boots rune, I know totally different stats, but still. Also it will not fit with Tapios or Pontius' sets, both of which are armor/boots sets with arm/dam stats. Might be nice for another high level armor statted set to fit around those sets..., so switch to ring rune maybe? That way it does not mess with the two above mentioned sets, or the santorks helm/gloves war set at 1500. Or make it a Shield/rune combo, which preserves mix and matches with titanic tagoz, which already does not play with pontius' and tapios' sets.
2120 set? Well gloves shield is a replication of nolhoggrs at 1650. (Though with 70% damage 30% attack I'm not sure you'll get TOO many complaints LMAO!! It would be a direct upgrade) BUT.... If you switch the 1650 set to 2120 as advised you will not want to create another 1650 gloves shield set, as Nolhoggrs would be greatly devalued. Unless you keep this set at 2120 and change the 1650 set.
My option if you were sticking with att/dam as stats would be to go helm/rune at 1650. It is not a combo that has been used since helhearts in a badass set(off hand), and yes it breaks twins (150 levels up at 1800), but it fits with griffs/ponamu/nolhoggr as a prime hunt set up. Plus random boots of course. Helm rune at either 1650 or 2120 would probably work as a sexy damage heavy set.
Weapon shield? At 1650 this breaks ponamu which is a 1600 set, and nolhoggrs which is already a 1650 set so again too close in levels to existing highly useful sets. At 2120, It breaks both ponamu and nolhoggrs, but might be worth it at that level with 70% damage!! LMAO!
Thanks for asking. For an attack/dam damage heavy set I think a helm/rune would work at 1650, put the ring/armor set to 2120 and you'd be golden. Too many armor statted higher level sets have boots in them (Sadaions upward), so I'd try to avoid boots for the armor stat set at 1880.
I have done this from memory and not while being super anal about available sets. If I have missed something or one of my suggestions breaks something great I trust the forum community will inform me of my error! LOL!
Edited by Belaric, 21 July 2014 - 19:57.