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#21 Alphamale

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Posted 15 June 2014 - 17:33

The thing is, I don't get why groups of people can engage into single combat make it so that you can only enter multi combat if your in a group.

 

So when someone is doing a duel not someone can just enter a kill someone. I don't go TA for that exact reason. It just ain't fun If you want to fight group vs group people who're in a group can fight other people in a group so you don't get some anoying kids who think they're legendary players because they kill someone with 10 people. 

 

Same goes for lvl pvp, I don't see why a lvl 45 should be able to kill a lvl 30 that's just plain retarded. And to those of you who do that.

1. Get a life cus you're a noob if you need to One shot/double shot someone to feel confident about yourself or even have fun.

2. For those who just run around on TA one shotting people cus "Free resources" That's how you make people quit pvp at all.

 

To Guthix/ChelseaBrick :D you 2 are always on Europe gathering (Atleast of most i've seen) So you probly already saw that on US you can barely gather unless with a team of skilled/geared people.

 

And yes i'm going to say it again make level gap max 8 lvls so you don't have those anoying one shotting lvl 45s killing lvl 20s.

Because 1 I'm not a pvper because this pvp is non challenging/skillbased anyway. (I used to pvp in other games) 

And 2 I as a non pvper gotta read all the drama in WC since TA came, 40% of World Chat is "Fuck x he just killed me in TA, WTF FUCKING RETARDS I'm only lvl 12 and they kill me wtf is their problem"

 

And another thing for those pvpers that are like "Let us have fun" Appeareantly you shouldn't have fun if your fun exists by ruining others. And yes pvp should have risks and yes pvp area should be fun. But as it is now Pvp just ain't fun to do on Trappers because of all of the above. And yes I know some of my friends do that 25 lvl gap killing also and i'm getting very anoyed by it. 

 

 

And Neon to you: I said it 500x and will continue saying it I don't give a flying fuck about what you think. Aslong as you're not playing they shouldn't even value your opinion. As they should please the people who're actually playing instead of trying to please some long forgotten player. (I'm not the only one who thinks this)

 

Ps. If HCS thinks this needs modification they can :D Won't even be mad. Just keep the content same and don't modify it like the other thread you modified of me. 


Edited by Alphamale, 15 June 2014 - 17:39.

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#22 Neon

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Posted 15 June 2014 - 17:44

Oh my god this is incredibly entertaining, I'm almost interested in logging on to play again just to get some hilarious pvp reactions.


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#23 xpwaste

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Posted 15 June 2014 - 17:50

Oh my god this is incredibly entertaining, I'm almost interested in logging on to play again just to get some hilarious pvp reactions.

You shuold. It's fun.

Specially the EU people.

They want to go in TA and take in the profits from gathering there without having to risk anything lmao.

FREE FREE FREE.... yeah no, that is not what happens in real life also.

 

On the side note

 

You want something better you have to take the risk for it.

You get killed in PVP. GO level up become stronger and dominate the area.

No one is stopping you from gathering outside, just do what you used to do.

 

I can not understand the whining, you want something better and yet you are not willing to take the risk of it.

When you enter TA , there is message that " there is a high chance that you will be killed by other players."

Either leave , or take the risk of getting what is written there.

If you do not want to be killed , i suggest you go level up, invest time and insane amount of EP to get the right build, practice for days to get the correct and highest dps combo/rotation.

 

You say ICE is a bully? damn he has spent so many EP just to get the right build to get better in PVP.

Anyone who kills you, is obviously risking himself also, Why is there is a need to whine about it?

If you really really want to get the rewards from it, i suggest you spend as much time as the elite pvpers to get everything right from trial and error and then enter the TA.

 

 

EDIT: a level 12 can't enter the area, If your low level it is obvious that anyone higher than you should be able to defeat you ease, otherwise there is not need for these "levels".

 

And whoever thinks it is non skill based, i suggest you ask dasan , hussey, ben why do they use the combo they do.


Edited by xpwaste, 15 June 2014 - 18:00.

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#24 xpwaste

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Posted 15 June 2014 - 17:54

ok this has happened twice now there. people know when the plasma lord is going to spawn ( when it should be random) and it's like the old battle grounds now, unbalanced. was helping some low lvl's do the plasma lord and a group came from the US server and just attacked us straight away, getting drops from us when we died and keeping us away from the PL.

 

1. there should be a safe zone round the plasma lord so others can't attack you while attacking the boss.

 

2. make the spawns more random, as when they know it spawns on different server's they just jump in group and kill all others there. the group are all hi9gh lvl with high lvl gems and gear, so unstopable really against low lvl players.

 

3. if this is how it's meant to be then just the high lvl players will gain from this and not the lower lvl's

About this, if you ask the people the reward from the lord aint that great at all.

Rubbish per say, it was added for the element of fun and bringing life in trappers atol.

 

If the devs really cater to all these whines and greediness of people. It would be a sad moment and a downfall like all the other things that have happened recently.


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#25 gogsy

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Posted 15 June 2014 - 17:58

Looks like my comments  havn't gone down well here, seem to be getting targeted by players from us server, pretty childish .


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#26 Susej

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Posted 15 June 2014 - 18:28

The thing is, I don't get why groups of people can engage into single combat make it so that you can only enter multi combat if your in a group.

 

So when someone is doing a duel not someone can just enter a kill someone. I don't go TA for that exact reason. It just ain't fun If you want to fight group vs group people who're in a group can fight other people in a group so you don't get some anoying kids who think they're legendary players because they kill someone with 10 people. 

 

Same goes for lvl pvp, I don't see why a lvl 45 should be able to kill a lvl 30 that's just plain retarded. And to those of you who do that.

1. Get a life cus you're a noob if you need to One shot/double shot someone to feel confident about yourself or even have fun.

2. For those who just run around on TA one shotting people cus "Free resources" That's how you make people quit pvp at all.

 

To Guthix/ChelseaBrick :D you 2 are always on Europe gathering (Atleast of most i've seen) So you probly already saw that on US you can barely gather unless with a team of skilled/geared people.

 

And yes i'm going to say it again make level gap max 8 lvls so you don't have those anoying one shotting lvl 45s killing lvl 20s.

Because 1 I'm not a pvper because this pvp is non challenging/skillbased anyway. (I used to pvp in other games) 

And 2 I as a non pvper gotta read all the drama in WC since TA came, 40% of World Chat is "Fuck x he just killed me in TA, WTF FUCKING RETARDS I'm only lvl 12 and they kill me wtf is their problem"

 

And another thing for those pvpers that are like "Let us have fun" Appeareantly you shouldn't have fun if your fun exists by ruining others. And yes pvp should have risks and yes pvp area should be fun. But as it is now Pvp just ain't fun to do on Trappers because of all of the above. And yes I know some of my friends do that 25 lvl gap killing also and i'm getting very anoyed by it. 

 

 

And Neon to you: I said it 500x and will continue saying it I don't give a flying fuck about what you think. Aslong as you're not playing they shouldn't even value your opinion. As they should please the people who're actually playing instead of trying to please some long forgotten player. (I'm not the only one who thinks this)

 

Ps. If HCS thinks this needs modification they can :D Won't even be mad. Just keep the content same and don't modify it like the other thread you modified of me. 

Actually i think this is my first time disagreeind with you how odd.

 

Unfortunatly TA is perfect how it it a level 45 should be able to engage anyone or anyone could bot with a level 15 player forever in TA.

 

Leave Ta like it is, i dont have a pvp build and i go there, i die of course i die dasan kills me xp kills me ben kills me hussey kills me and many more but i still go there and i win somtimes cause that is what pvp is like.

 

I suggest lower levels to grind to level 45 as sooon as possible cause pvp even without a pvp set can be fun

 

 

Again TA is not for gathering is for killing so if you wanna go there be prepared to kill or be killed either by a single player or by a group wich is nasty i know but is pvp lets leave it like it is, cause TA IMO is endgame for people that like pvp, lower levels have much to see much to killl much to find much fun.

 

TA is awesome how it is. dont change it cause some players that dislike pvp dont like it that way.

 

Looks like my comments havn't gone down well here, seem to be getting targeted by players from us server, pretty childish .

You were not targetet cause of the post

 

You were targeted cause you were in a PVP area.

 

Regards


Edited by Susej, 15 June 2014 - 18:30.

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#27 Alteration

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Posted 15 June 2014 - 18:30

BENEFITS/RISKS OF ATOLL FOR NON PVPERS

 

Gathering Benefits

1. DOUBLE rate resource gathering

2. STACKS to 999

3. Gain gold while gathering

4. Gain valor while gathering

5. Gathering daily

6. ALL resources are there so you can gather almost everything together instead of going from place to place outside.  

Gathering Risks

1. You lose (55-60%) what you gathered... (which means you are gathering at the nearly the rate outside, IF you die, but you are also getting more gold, more valor which can be traded for glimmering onyxes, and you are stacking resources at 999, 10x a sack)

 

end result - ALL GAIN SMALL RISK, if you die, you gather at nearly the rate outside while enjoying little bonuses like *1 GLIMMERING ONYX* every 2-3 days.  

 

 

Plasma Lord Benefits

1. A small bag of prestige, a small bag of gold, and 1 item (AT MOST 10 GOLD, so yeah the rich get richer *rolls eyes*), and rarely 1/5 of a flake

2. Valor for daily

Plasma Lord Risks

1. You get killed before PL dies (you gain nothing, but you also LOSE NOTHING)

2. You get killed after PL dies (you gain items, gold, valor, and LOSE NOTHING except a smuggled flake if you get one)

 

end result - ALL GAIN NO RISK (you don't actually lose anything for dying except a quest not done, and rewards that are really just extra cash for potions).  

 

 

 

STOP WHINING

 

 

 

It is a PvP zone.  It says so clearly before you enter.  The best and most common reason I kill (or ignore) others there is because I feel like it.  There is usually no good reason I will kill you.  I just feel like it. 

 

 

There are ways to counter solo/group bullies.  Learn them.  


Edited by Alteration, 15 June 2014 - 18:53.


#28 Alteration

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Posted 15 June 2014 - 18:36

PS.  We go there because we enjoy it.  If you don't, then don't go.  No one is forcing you.  Everything inside is available outside.



#29 sdcrichy

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Posted 15 June 2014 - 18:37

you lose more than half of gathered items when you die. and it depends on where you rank on the killing of plasma lord for what goodies you get.

 

i have no problem with it been a pvp place and killing, just when the plasma lord come's there should be some sort of shield from start until 30 secs after the end so you can't kill each other round that little area. and for it to be end game for lvl 45 people that doesn't make sense as it opens up at lvl 14 and World Boss's are end game content.


Edited by sdcrichy, 15 June 2014 - 18:39.


#30 xpwaste

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Posted 15 June 2014 - 18:47

Sigh.

 

 

IF YOU WANT GREATER REWARDS, TAKE THE RISK.

PERIOD.

 

I have actually lost loads of stuff, even hosted an event just get people more excited about it... i seriously don't have anything else to say.

 

 

 

you lose more than half of gathered items when you die. and it depends on where you rank on the killing of plasma lord for what goodies you get.

 

i have no problem with it been a pvp place and killing, just when the plasma lord come's there should be some sort of shield from start until 30 secs after the end so you can't kill each other round that little area. and for it to be end game for lvl 45 people that doesn't make sense as it opens up at lvl 14 and World Boss's are end game content.

It takes 5 seconds to run out of TA from a boat after the boss i dead.


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#31 Susej

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Posted 15 June 2014 - 18:48

you lose more than half of gathered items when you die. and it depends on where you rank on the killing of plasma lord for what goodies you get.

 

i have no problem with it been a pvp place and killing, just when the plasma lord come's there should be some sort of shield from start until 30 secs after the end so you can't kill each other round that little area. and for it to be end game for lvl 45 people that doesn't make sense as it opens up at lvl 14 and World Boss's are end game content.

Its a open pvp map and they normally are open for everyone, either you go or not its the player choice, i dont play pvp much so i dont know why i am defending TA, i do it because the place feels right if i would go full pvp nutz i would like it like that hunting the strong and the week for a challenging or relaxing kill.

 

I have played games were pvp is a hard thing that makes people cry, this game pvp is very poor you dont loose nothing you only gain from it wither you die or not,  at least let the pvp people have something.

 

 

When i was levle 20-30 i saw the WC people conplaigning there was nothing a pvp player could do now they have it and a few non pvprs now complain about it, its almost fun to think about it

 

Regards


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#32 thickenergy

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Posted 15 June 2014 - 19:12

The people complaining about being killed while going to TA to gather or fight the Plasma Lord, you realize that's the whole point right? The gathering, and other rewards, are sweet so that they pull you in like a fly to honey. Basically, you only have your own unchecked greed to blame.

 

It's a free-for-all PvP zone. With all the good and bad that entails. Its existence in the game is not hurting you if you don't want to do any PvP.

 

I know some people think the game is being balanced to suit PvP play. Considering how easy the vast majority of the PvE play is in the game that's sort of an absurd assumption.

 

All the wailing and gnashing, which is essentially over not having every aspect of the game being catered to certain tastes, is very unfortunate and a reflexive emotional reaction more than a well-considered reaction as to what is going to be more healthy for the state of the game overall.



#33 Neon

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Posted 15 June 2014 - 19:17

Oh man I don't think this game will ever have a proper pvp system if HCS take into account the current player base rather than a potential player base(risk/reward wise).

 

I can imagine people would start self harming if the game had a proper risk/reward system going on.. shame.


Edited by Neon, 15 June 2014 - 19:18.

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#34 Susej

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Posted 15 June 2014 - 19:39

Oh man I don't think this game will ever have a proper pvp system if HCS take into account the current player base rather than a potential player base(risk/reward wise).

 

I can imagine people would start self harming if the game had a proper risk/reward system going on.. shame.

I would just like to see you more in the game and less in the foruns lol.

 

Explain your quote "I can imagine people would start self harming if the game had a proper risk/reward system going on"

 

English is not my main language so i am not understanding why the self harm.


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#35 Neon

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Posted 15 June 2014 - 20:11

I would just like to see you more in the game and less in the foruns lol.

 

Explain your quote "I can imagine people would start self harming if the game had a proper risk/reward system going on"

 

English is not my main language so i am not understanding why the self harm.

Basically a lot of players are getting worked up over a system where you lose barely anything and there's actually no reward for killing people for high level players. If a proper risk/reward system was added where players lost gold/items equipped on death.. etc (which would be far better) they would probably be crying on the forums even though the area has a warning and is evidently an open world pvp place.

 

 

And Neon to you: I said it 500x and will continue saying it I don't give a flying fuck about what you think. Aslong as you're not playing they shouldn't even value your opinion. As they should please the people who're actually playing instead of trying to please some long forgotten player. (I'm not the only one who thinks this)

Lol just saw this. The rage is hard.

 

Just saying.. but.. I have a huge post count, remain active on the forums and sit quite high in some highscores. I maintain records such as one of the fastest levelers and first kills on bosses. I don't think I'm forgotten.

 

I also coined up the term for world boss groups "WBG".  Wow gotta love these things to remember me by.  B)

 

Cute comment though.


Edited by Neon, 15 June 2014 - 20:13.

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#36 Susej

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Posted 15 June 2014 - 20:24

Basically a lot of players are getting worked up over a system where you lose barely anything and there's actually no reward for killing people for high level players. If a proper risk/reward system was added where players lost gold/items equipped on death.. etc (which would be far better) they would probably be crying on the forums even though the area has a warning and is evidently an open world pvp place.

Thx i understood still this game pvp is like this pic.3767990.gif


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#37 Oops

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Posted 15 June 2014 - 21:25

I would love to see shigra on trappers atoll so we could get better farming exp. there and lets add some skinnable creatures too so we can work skinning there at a faster rate thus making more targets for the pvpers I for one would go there just to pick up the shigras manure so when I die I leave the one who killed me a pile of manure lol sorry couldn't resist but seriously farming should be there with shigra dropping their piles so we can make manure and there should be skinnable creatures in all honesty it would give the pvpers more people to kill lol



#38 HuMoR

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Posted 16 June 2014 - 01:00

Basically a lot of players are getting worked up over a system where you lose barely anything and there's actually no reward for killing people for high level players. If a proper risk/reward system was added where players lost gold/items equipped on death.. etc (which would be far better) they would probably be crying on the forums even though the area has a warning and is evidently an open world pvp place.

 

 

 

 

Just saying.. but.. I have a huge post count, remain active on the forums and sit quite high in some highscores. I maintain records such as one of the fastest levelers and first kills on bosses. I don't think I'm forgotten.

 

I also coined up the term for world boss groups "WBG".  Wow gotta love these things to remember me by.  B)

 

 

So you're the one making people think that these are world bosses...tisk tisk.

They are raid bosses and will now be RBG as that's exactly what they are.

 


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#39 Brioche

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Posted 16 June 2014 - 01:17

 

BENEFITS/RISKS OF ATOLL FOR NON PVPERS

 

Gathering Benefits

1. DOUBLE rate resource gathering

2. STACKS to 999

3. Gain gold while gathering

4. Gain valor while gathering

5. Gathering daily

6. ALL resources are there so you can gather almost everything together instead of going from place to place outside.  

Gathering Risks

1. You lose (55-60%) what you gathered... (which means you are gathering at the nearly the rate outside, IF you die, but you are also getting more gold, more valor which can be traded for glimmering onyxes, and you are stacking resources at 999, 10x a sack)

 

end result - ALL GAIN SMALL RISK, if you die, you gather at nearly the rate outside while enjoying little bonuses like *1 GLIMMERING ONYX* every 2-3 days.  

 

 

Plasma Lord Benefits

1. A small bag of prestige, a small bag of gold, and 1 item (AT MOST 10 GOLD, so yeah the rich get richer *rolls eyes*), and rarely 1/5 of a flake

2. Valor for daily

Plasma Lord Risks

1. You get killed before PL dies (you gain nothing, but you also LOSE NOTHING)

2. You get killed after PL dies (you gain items, gold, valor, and LOSE NOTHING except a smuggled flake if you get one)

 

end result - ALL GAIN NO RISK (you don't actually lose anything for dying except a quest not done, and rewards that are really just extra cash for potions).

 

There are ways to counter solo/group bullies.  Learn them.  

 

Couldn't agree more. The stacking to 999... well, my sacks are only used for crafted resources now. I feel that smuggled resources should only stack to 100/250, same as with sacks. As it is now, the actual value of having sacks is a lot less than it used to be.

 

The double resource gathering rate balances out the loss upon death, and that's only IF you die. Once you die, you should probably go bank your stuff already. You actually gather resources on TA a lot faster compared to gathering elsewhere, and you only lose the extra time saved if you die.

 

In summary:

Dying = same gathering rate as outside

Not dying = double gathering rate as outside

 

I don't see much to complain about. If you don't bank the resources you gather and insist on gathering even after death, then I can't help you.


Edited by Brioche, 16 June 2014 - 01:31.


#40 Brioche

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Posted 16 June 2014 - 01:32

I'm not a pvper, yet I go to TA for the gathering because it is so much better than gathering outside. If you really can't handle the agony of losing resources, it might be better for you to pretend that TA was never updated and continue gathering elsewhere. You don't gain anything, you don't lose anything. If you still want to stay, though... you don't actually lose anything if you die once, but you have a lot to gain if you don't die.

 

Over the past weekend, I've lost 1.5k iron ore, 200 eigana, 4 gold. However, I've managed to successfully gather 20k iron ore, 10k coal, 1k eigana, 500 bananas, 600 strawberries, 400 cocoa, 62 gold. 

 

(I've also lost something like 4 amethyst, 4 aventurine, 4 citrine, 4 pynwood, 4 lithistle, 4 elmore, 4 coal, 4 copper, 4 bronze, 4 trout, 4 tuna, 4 bass, 4 mackerel, ... you get the picture. Pkers beware! :D )

 

How is that possible   :blink: ? There are horrible pkers running everywhere!!!1!!1

 

1. I am level 45. I got here through my own hard work, so I am enjoying the benefits of it now. Low-level wannabe pkers leave me alone because I am armed and dangerous. If you want to limit the number of people who attack you, I suggest you level up.

 

2. I make a lot of friends. A huge percentage of the pvp population leave me alone because I have helped them in one way or another, and it pays to be polite to people.

 

3. I find the other gatherers on TA and invite them to a group. That way, we don't have to be jumpy if we walk past each other, since we appear blue on the map. We have less red people to watch out for, and if one of us dies, we have early warning and can get out to bank our stuff.

 

4. I bank regularly. Every time I gather 1k resources, I leave immediately.

 

If 1 and 2 are too difficult for you, just do 3 and 4.




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