does the 2% rule work in arena? If it does why?
Arena Update #3
#241
Posted 01 July 2014 - 20:04
#242
Posted 01 July 2014 - 20:04
+1000
I fully agree!!! Leave the exchange rate BUT bring back the GOLD ARENAS
I would instead propose two changes:
1) make sure more than one token can be exchanged at a time (as others already suggested here)
2) make sure the gold obtained from a token exchange is transferred directly to the bank
These changes would be more or less equivalent to the previous gold tournaments but allow for more flexibility (while making things easier for the cows because they wouldn't need a second type of tournament).
#243
Posted 01 July 2014 - 20:07
can someone please explain to me about epics in arena. Do they have a special role or is arena all stats.
#244
Posted 01 July 2014 - 20:09
can someone please explain to me about epics in arena. Do they have a special role or is arena all stats.
Just another item for stats, no special role.. Arena is all stats and the use of arena moves.
#245
Posted 01 July 2014 - 20:12
can the TOTALLY RANDOM 2% BOGUS HITS PLEASE PLEASE PLEASE be removed/fixed in the arena... ive been losing to 2% ALL DAY EVERYDAY and its really really annoying!!!!
you mean in non-moves arena i guess. so can you explain me who would win if all ppl went full def? according to what ppl would win?
#246
Posted 01 July 2014 - 20:15
you mean in non-moves arena i guess. so can you explain me who would win if all ppl went full def? according to what ppl would win?
Judges decision if no attacks happen. That also occurs when both players still have HP left at end of battle where the player that dealt the most damage wins by judges decision. And judges decision is random if damage dealt by both parties is equal.
#247
Posted 01 July 2014 - 20:16
you mean in non-moves arena i guess. so can you explain me who would win if all ppl went full def? according to what ppl would win?
then players would have to change to attack setups
#248
Posted 01 July 2014 - 20:18
Just another item for stats, no special role.. Arena is all stats and the use of arena moves.
thanks
- gomezkilla likes this
#249
Posted 01 July 2014 - 20:57
well im guessing that 2% still exists in the arena because fatigue has NEVER properly worked.. and its not just in non move arenas... it happens all the time with moves as well!!! both 2% and problems with how fatigue works/doesnt work has been brought up about 70000 times by many different players and just keeps getting swept under the rug... the core aspects of the arena seem to never be fixed.. they just keep doing bandaids hoping to draw the attention away from the real problems all the time...
#250
Posted 01 July 2014 - 21:15
was it ever stated whether fatigue was 10% or 15% per round? and for the wondering it only affects defense and armor ![]()
#251
Posted 01 July 2014 - 21:19
LOL Drakos... i dont think i am long for the arena... too much time and too little rewards. Better to hunt titans
Edited by justinian9, 01 July 2014 - 21:20.
#253
Posted 01 July 2014 - 23:57
can the TOTALLY RANDOM 2% BOGUS HITS PLEASE PLEASE PLEASE be removed/fixed in the arena... ive been losing to 2% ALL DAY EVERYDAY and its really really annoying!!!!
Aha!! So THAT is how you got over 5300 wins......by losing ALL DAY EVERYDAY!!!
![]()
#254
Posted 02 July 2014 - 02:12
ya dale very funny.... i got most of my wins back in the day before the system became super flawed!!!
#256
Posted 02 July 2014 - 02:41
yes but over time more aspects of the arena have also become broken... sorry i brought it up
#257
Posted 02 July 2014 - 03:23
Guy's I'll be honest. I only read this 12th page and this was probably already covered. Okay I agree with the 60 active arenas bracket thing. Good idea. as for token shop. That's what my post is about. Gold for tokens is good price. Items in the token shop need to be increased in value and varied in price.. (somewhere around 100-400 tokens would be a good start) It would make them a more rewarding prize. Because as of right now items are so easy to get and as they flood into the game I can see every item being worth gold. That just seems very bad for the economy. As with resources... they seem like a good price.. every item could be varied.. 10-50 tokens each Seems good. and for potions. Well they are ridiculous when you can get a few of them for less than 2k gold in the ah. I say bring those to about between the range of 50-250 tokens. That seems decently fair. Just make it depend on the potion. Thats my opinion. It just seems... better.. I like how the arena is.. I would like to see more arena's for my range and I think the bracket idea will make it so there arent just 1-2 level 200 range. Thats all
-Lumi
Sorry for flaming you dude , But you have 5 arena wins total. The majority of arena items are worth at most 80,000K or 20tokens I would list many items at 50,000K prior to the update and they would not sell A few exceptions could garner 3 to 5 FSP I am not making a list here ..if you have tried to sell arena gear you know of what I speak . BM and LB pots were the only items I could count on for some decent FSP. But honestly Id rather see all current items stay affordable and HCS bring new items to the arena market exchange.
- BraveKath likes this
#258
Posted 02 July 2014 - 05:31
I tried the new arena since this update and it is much better than it was, but it's still a big waste of my hard earned goldz ![]()
Just one old lady's opinion

~Love, Penny
Have you hugged your Quango lately?
#259
Posted 02 July 2014 - 05:42
I'm not active on Arena those days, but I tryed for 10mins yesterday, got 100+ tokens and I've won only 1 Arena, all the rest coming from 2nd/3rd places.
Yeah, 40 Tokens/potion is REALLY low, glad HCS are trying to improve that.
#260
Posted 02 July 2014 - 06:09
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