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Third Proffesion list


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#1 Susej

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Posted 30 June 2014 - 10:52

As many have suggested more skills would be fun

 

 

Since i am not a forum "graveddiger" i dont have patiance to link the suggestions but i will summarize them here.

 

Trapping( lay traps for your target )  -- http://forums.hunted...showtopic=65713

 

Slayer( clean the environment of so many mobs)

 

Assassination( killing a specific target)

 

Enchantment( adding magical upgrades to weapons)

 

Patching( repairing your gear for cheaper prices for you or your mates)

 

Upgrading(this add a more beautifull name cant remember)( adding magical upgrades to armor)

 

Gemming( the one i dont agree with) ( making gemming more easy using less mats to fusion and adding few more stats with better skill)

 

Mounting ( making possible to mount mobs ) - http://forums.hunted...showtopic=62928

 

 

Regards


Edited by Susej, 30 June 2014 - 13:42.

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#2 Susej

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Posted 30 June 2014 - 13:40

Also if someone would like to dig the posts for the suggestions i would add them laterz


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#3 HuMoR

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Posted 30 June 2014 - 14:48

I lean more towards a new skill revolving around poh and building them and customizing them.


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#4 ernzor

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Posted 30 June 2014 - 22:54

Yes to all of these except last two


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#5 Samurai

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Posted 01 July 2014 - 02:19

My reactions to these suggested skills:

 

Trapping( lay traps for your target )  -- http://forums.hunted...showtopic=65713

Maybe, this sounds like an interesting idea. However I don't see how combat skills could work as a profession.

Perhaps trap making? (like leatherworking?) So planks, string, etc. to make a trap. And maybe getting weeds as the ingredient (so it works like a foraging parallel),

 

 

Slayer( clean the environment of so many mobs)

Honestly I don't think this one is a profession. Perhaps a scroll skill or a talent? Warriors are supposed to do this as a part of their class.

 

Assassination( killing a specific target)

This is a part of an assassin's "skill" already so to speak. I don't see how this itself would be its own skill.

 

Enchantment( adding magical upgrades to weapons)

This is interesting (like gem embedding). If Gem embedding became a part of the potential "ENchantment" profession, I think that would be pretty cool. Of course, other enchantments should also be able to be added (perhaps with elemental flake and other ingredients?)

 

Patching( repairing your gear for cheaper prices for you or your mates)

This is a great point. However, I think that prices isn't the answer. 

Instead, I think that players should be able to use ingredients (AKA copper bars for heavy armor, fine leather for Medium armor, and special hard to get ingredients to repair unique items-- or maybe just gold for these.) Anyway, doing so will help create a sense of player independence and have another skill to work on well. A higher "patching" level is needed to repair stronger armor.

 

Upgrading(this add a more beautifull name cant remember)( adding magical upgrades to armor)

(Seems like it can be lumped with an Enchantment profession.)

 

Gemming( the one i dont agree with) ( making gemming more easy using less mats to fusion and adding few more stats with better skill)

Seems like it can be lumped with the Enchantment profession again.

 

Mounting ( making possible to mount mobs ) - http://forums.hunted...showtopic=62928

YES PLEASE. Let's get this done. I'm actually okay with making all mobs unmountable, and mounts only being able to be recieved with hard dungeons or bosses. It doesn't have to be a skill.

BUT WE NEED MOUNTS IN THE GAME! (hopefully horses, and hopefully mounts that let us travel faster.)

 

Thanks for reading.


Edited by Samauri, 01 July 2014 - 02:20.


#6 EJK

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Posted 01 July 2014 - 17:14

Taming (A skill where you tame animals (maybe just trapped). A tamed animal can be mounted, put bags on (storage) or for fighting.)


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#7 EJK

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Posted 01 July 2014 - 17:18

*After gravedigging*

http://forums.hunted...showtopic=65030

http://forums.hunted...showtopic=63773


Edited by EJK, 01 July 2014 - 17:19.

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#8 EJK

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Posted 01 July 2014 - 18:17

Upgrading(this add a more beautifull name cant remember)( adding magical upgrades to armor)

 

We're probably going to be looking in adding a system for upgrading armor pieces with the crafting system in the future, its been discussed and looked at internally  :)

Edit: Oh, I hope you don't mind a triple post, but now it's too late, as there is no delete button.


Edited by EJK, 01 July 2014 - 18:19.

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#9 Susej

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Posted 02 July 2014 - 07:48

He wont they wil prefer things organized in a single post.


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#10 xpwaste

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Posted 03 July 2014 - 15:11

lol my old suggestions on there XD


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