I've figured out this 'solution' for some of things I saw players asking about.
First things first, the buff:
Stamina Booster (Epic):
Level - 1400 (?)
Stamina cost: 20
Duration: 300-400 minutes (?).
+ 1 stamina gain increase for each 25 points applied on the skill. (Only work if you are wearing 9 Epics)
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Now, explaining my reasons to suggest that:
1 - Some players talked about having more stamina gain, and that will give us 7 stamina gain at level 175.
2 - Lack of activity in game. With that buff a lot more players will return to buff up again, or some friend will be on to buff you. What will make the game a lot more active.
3 - That will increase the demand/price of Epics a LOT, what will bring Titan Hunt back on the old days, and will make farming TKP a lot more desirable.
4 - Since we don't have much Epic Armors on the game, Steamwork Cuirass will be usefull again, what will revive some SE Hunting and Inventing too.
5 - HCS can create a row of (Epic) buffs, like x% of chance to activate Fist Fight while defending a PvP attack, even without Fist Fight buff active. (9 Epics only), X% of chance to lose 0 XP on a PvP loss (9 Epics only), X% of chance of lose 0 Gold on PvP, things like that, we can think about it.
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Bad side:
1 - With that people will be wearing 9 Epics more than never, what can make some impact against Ladder players and PvPers, since they will lose 7 stamina gain/hour if they stay at PvP gear, don't know exactly what impact that can make exactly.
2 - With Levellers winning +7 stamina gain and PvPers don't, can create a gap with the time, don't know how much, don't know if that even matter.
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Give me your thoughts, lets talk about it.
Edited by yghorbeviahn, 01 August 2014 - 03:42.

