Just had a brain wave (or a brain freeze mebbe) about trying to get players to step outside their comfort zones in-game.
Now, before I start, bear in mind this is a VERY basic idea and would need considerable fleshing out if it was deemed a good one - and a very quick thread deletion if deemed otherwise ![]()
I think that, for the most part, there are 4 facets to the game ..
1. Levelling
2. PvP / Bounty Hunting
3. Titan Hunting / SE hunting
4. Inventing
How about if, for instance ... :-
1. Levelling also gave you a NOMINAL amount of "tokens" that could be exchanged for PVP specific potions
2. PvP also gave you a NOMINAL amount of "tokens" that could be exchanged for Titan / SE hunting potions
3. Titan / SE hunting also gave you a NOMINAL amount of "tokens" that could be exchanged for Inventing potions
4. Inventing also gave you a NOMINAL amount of "tokens" that could be exchanged for levelling potions
Those tokens would be non-tradable, as would the potions made from them (otherwise there's no point to trying more facets)
The facet / reward potion combinations could also be mixed around if deemed unfair to one particular camp.
I dunno if this is a good idea or not tbh - thoughts ?


