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Encouraging players to try other facets of the game


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#1 Pardoux

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Posted 14 October 2014 - 21:50

Just had a brain wave (or a brain freeze mebbe) about trying to get players to step outside their comfort zones in-game.

 

Now, before I start, bear in mind this is a VERY basic idea and would need considerable fleshing out if it was deemed a good one - and a very quick thread deletion if deemed otherwise :)

 

I think that, for the most part, there are 4 facets to the game ..

 

1. Levelling

 

2. PvP / Bounty Hunting

 

3. Titan Hunting / SE hunting

 

4. Inventing

 

How about if, for instance ... :-

 

1. Levelling also gave you a NOMINAL amount of "tokens" that could be exchanged for PVP specific potions

 

2. PvP also gave you a NOMINAL amount of "tokens" that could be exchanged for Titan / SE hunting potions

 

3. Titan / SE hunting also gave you a NOMINAL amount of "tokens" that could be exchanged for Inventing potions

 

4. Inventing also gave you a NOMINAL amount of "tokens" that could be exchanged for levelling potions

 

Those tokens would be non-tradable, as would the potions made from them (otherwise there's no point to trying more facets)

 

The facet / reward potion combinations could also be mixed around if deemed unfair to one particular camp.

 

I dunno  if this is a good idea or not tbh - thoughts ?


Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.

 

Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?

 

I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...


#2 BadPenny

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Posted 14 October 2014 - 22:14

IDK... tokens haven't made me enter the arena, and they weren't enough to keep me on the ladder either.  I suppose if I get a good set of potions good for bounty hunting . I always need just a little more attack or damage (or both) because I prefer the challenge of tackling the big boys and girls (I think they may like it too)   

 

 (maybe new ones?)

Wish list:

PvP

Riposte 250

Iron Fist 200

Shield Strike 200

Enchant rune, boots, ring, ammy, etc 100

 

Leveling

Merchant 225

TH 225

 

As for the others, I don't have enough experience to even know what I'm talking about


Edited by BadPenny, 14 October 2014 - 22:16.

Just one old lady's opinion

 

 

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#3 Pardoux

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Posted 14 October 2014 - 22:23

IDK... tokens haven't made me enter the arena, and they weren't enough to keep me on the ladder either.  I suppose if I get a good set of potions good for bounty hunting . I always need just a little more attack or damage (or both) because I prefer the challenge of tackling the big boys and girls (I think they may like it too)   

 

 

Tokens from the arena / ladder allow you to buy (for the most part) old items / potions which can then be sold via the AH.

 

This, admittedly, not fleshed out idea wouldn't allow that. Tokens earned would buy specific, targeted, BOUND potions for a different facet of the game ..

So, in the example I gave above, if you were a leveller, to get better hunting pots, you may be tempted to dabble in inventing and if you were a PvP'r, you could be tempted to dabble in levelling. OK, I see one flaw already - shouldn't have said that levelling gets you pvp pots, 'cos they are pretty much tied together anyway.

 

But, hopefully you get the drift ?


Edited by Pardoux, 14 October 2014 - 22:25.

Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.

 

Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?

 

I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...


#4 gomezkilla

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Posted 15 October 2014 - 01:02

How about if, for instance ... :-

 

1. Levelling also gave you a NOMINAL amount of "tokens" that could be exchanged for PVP specific potions

 

2. PvP also gave you a NOMINAL amount of "tokens" that could be exchanged for Titan / SE hunting potions

 

3. Titan / SE hunting also gave you a NOMINAL amount of "tokens" that could be exchanged for Inventing potions

 

4. Inventing also gave you a NOMINAL amount of "tokens" that could be exchanged for levelling potions

I like the idea. One question, what if I wanted to go from Inventing to PvPing? With this example, I have to do 1 to do 2, 2 to do 3, and so on. 



#5 Pardoux

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Posted 15 October 2014 - 20:25

I like the idea. One question, what if I wanted to go from Inventing to PvPing? With this example, I have to do 1 to do 2, 2 to do 3, and so on. 

 

Let's see if the idea flies first ? - how you get each potion from each activity is just a very rough, initial draft.


Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.

 

Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?

 

I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...


#6 yghorbeviahn

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Posted 15 October 2014 - 21:02

The idea is nice, but needs more work out.

Titan hunting have nothing to do with SE Hunting, the only similar aspect is that if you have a LF800+ running from a Titan you just killed, you can walk the map trying to find some SE, other than that, nothing to compare. And we already have LF600 (Twinkle Toes) almost for free now (4FSP~), and I don't believe the game needs more than that.

And Inventing is not a big part of the game, should be included too, but should be the less important aspect of that equation, and I don't know how to give Inventing buffs better than what we have now, usually people use INV2-175 just to make pots, the big things are all used with Omacaz...Maybe try to work with Extractor buffs or something, but need more analisys about the impact of that on the game.

Leveling is a trick thing to deal with, most of the PvPers don't want to level, see Penny, RedFinn and GIRLZROCK for example, they almost never level to stay on the same Ladder, or to find more Bounties to hunt, so that gonna be a very trick aspect to deal with.

PvP already gives Prestige, with is a great thing to work with, I have said in the past and I'll say again, I would love to see some things on that:
- Be able to choose how much Prestige you want to pay.
- Be able to exchange X Prestige for something like Iron Fist 200, Adept Leaner 300, AM 300 and more.
- Prestige Market, where you can buy Resources for new gear using Prestige.

----------

Maybe create a single Token, can be called "Prestige" (not PvP Prestige), and work on something like this:
- 1 Attack on BB = 1 Prestige.
- 1 Level up = 1 Prestige.
- 1 SE Killed = 1~2 Prestige.
- 1 Titan killed = 0,025 Prestige.
- 1 Potion/Item invented = 0.2 Prestige.
- 1 Attack outside the BB = 1 Prestige.
- 1 100 stamina outside BB = 2 Prestige.
- 1 Composing potion made = 0.05 Prestige.
- Qualified for a Global Quest = 30 Prestige.
- Got 1 drop from a mob = 0.05 Prestige.
- Sell 1 buff on Buff Market = 0.1 Prestige.
- 1 Quest completed = 1~3 Prestige.
And more things that are not popping on my mind now.

And create a Prestige shop where you can buy potion, resources and maybe even some basic upgrades like 5 BP Spaces, 1 Bank deposit, etc...

The PvP Prestige should stay as it is, so only who do PvP and lose levels can buy the XP Boost to regain those levels lost.

just an idea.


Edited by yghorbeviahn, 15 October 2014 - 21:07.


#7 Kedyn

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Posted 16 October 2014 - 20:02

I think this idea has merit - while as you mentioned, the correlation might change based on feedback and common sense in terms of allowing the combinations. 

 

I'm all for trying to encourage players to try all facets of the game. I would think that GVG might be another aspect, but that's more of a group aspect of the game than a single player (unless you're returning hits). I agree above that SE hunting and Titan hunting are related in terms of walking around to find a creature, but I would consider them different facets to explore.

 

I think the difficult thing would be to get agreement of which gives a bonus to which facet of the game - ie does leveling give a bonus to Titan hunting and titan hunting give a bonus to PVP, etc. 

 

I do like the idea though Pardoux - good luck with it! 



#8 Removed18058

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Posted 16 October 2014 - 20:11

just tossing this out there everybody has to level so that really doesn't need that much encouragement

 

most people who have some time on hand and have gain a decent amount of max stamina will be titan hunting to earn more fsp to upgrade more titan hunting is a very active facet of the game in the lower levels. higher level titans get secured and sit there till some1 decides to go hunt it for some tkp it's still very profitable and pretty darn active since high levels also tend to jump the lower level titans so that kinda doesn't need much more encouragment either.

 

nowadays for inventing you'll need a huge bp decent amount of fsp and decent amount of component slots to make it profitable and takes time ( or a good series of legendary events)

 

pvp? well let's just wait for the new pvp update and see what it brings.

 

we have special events to encourage other facets of the game 

 

halloween and xmas seasonal titans for titan hunting ( chances to earn a load of fsp)

 

global events for levelers ( not really for pvp'ers)

 

composing global events for composers

 

legendary events and chompers for the inventers 

 

 

 

what more encouragement do you need?

 

(xept for pvp that is :/ but they could work on that ! :D)


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#9 avvakum

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Posted 18 October 2014 - 11:06

 

I'm not sure about that. I think so many players have been 'over-encouraged' to level up, so they barely play this game now. When the gap between EOC and their levels was not significant, they could enjoy their game "their way" without being at a disadvantage too much because of not levelling up enough.

 

Don't you realise that Levelling is hated so much that it is a reason for leaving the game sometimes. A while ago one day I got all the buffs for a levelling session, killed a few creatures and then suddenly realised that I was wasting my time on something utterly boring, so I logout immediately and left the game for one year or so, and then returned when they added Smashing. I don't know (and now don't want to know) what they are going to do with PvP this time, but PvP in this game was fun at some point. The PvP Arena is still fun because it's an advanced version of Rock-paper-scissors with a lot of designing, and mind games going on behind the scene. The PvP Arena could be a game of its own, with lvl progression by winning tournaments and gear, preferably on iPad/iPhone/Mac. 



#10 bigchaos

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Posted 18 October 2014 - 22:23

I like the idea that all areas are being addressed. I think a pvp global event would be interesting. I am not sure how to incorporate it but it would be fun to try. I agree leveling is not something you really need to nudge players on because the motivation is buff levels.  I am thinking we need to get gvging, arena , bb, pvping, active again those areas.  

 

I am not sure on the token aspect but I do like the suggestion that we need to get more players wanting to explore other areas of the game. 



#11 Removed18058

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Posted 19 October 2014 - 16:49

I like the idea that all areas are being addressed. I think a pvp global event would be interesting. I am not sure how to incorporate it but it would be fun to try. I agree leveling is not something you really need to nudge players on because the motivation is buff levels.  I am thinking we need to get gvging, arena , bb, pvping, active again those areas.  

 

I am not sure on the token aspect but I do like the suggestion that we need to get more players wanting to explore other areas of the game. 

 

i've submitted some sort of pvp global event i'm just waiting for a reply now :D

 

will throw it out on the forums if grim likes it :D


Edited by crippla, 19 October 2014 - 16:49.

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