Since the new engine and steam are out of the way,whats next?Some kind of roadmap would be nice.
Whats next?
#1
Posted 07 November 2014 - 22:25
#2
Posted 07 November 2014 - 22:37
Auction house!
And Guilds, just to make awol happy. ![]()
Visit my shop! Mongo's Emporium for emotes, pets, vanity and more!
#3
Posted 07 November 2014 - 22:58
Behind the scenes for each month updating the users on what's going on with the game please. Some update teasers and hints to get some hype on here would be amazing.
#4
Posted 07 November 2014 - 23:09
Auction House, Guilds, Account Level Rewards, PvP Balance and finally 50s content that what Cows should focus on after successful steam release ![]()
Edited by Simeonus, 07 November 2014 - 23:10.
#5
Posted 07 November 2014 - 23:32
Work on combat system, on TA it's annoying not being able to leave the island. Been here for a while now...
#6
Posted 08 November 2014 - 00:43
We'll be having a development meeting next week to discuss our plans moving forward. As soon as we have a concrete road map we'll be sure to let you guys know all about it! We have a rough plan, but we need to nail things down now. As always, we're listening out to what you guys would like to see in Eldevin, they're all pretty much what we ourselves would like!
Lead Artist, Eldevin
#7
Posted 08 November 2014 - 01:20
Here is what i want to see https://forums.hunte...ew-suggestions/
#8
Posted 08 November 2014 - 08:01
We'll be having a development meeting next week to discuss our plans moving forward. As soon as we have a concrete road map we'll be sure to let you guys know all about it! We have a rough plan, but we need to nail things down now. As always, we're listening out to what you guys would like to see in Eldevin, they're all pretty much what we ourselves would like!
how many 'likes' do we get a day, ran out again
. sooo 'LIKE' ...nuff said ![]()
Slow but steady wins the race or something like that.
I'm just taking it slow, not sure about the steady.
*Pre-Steam release Player*
*Joined Spring of 2014 *
#9
Posted 08 November 2014 - 09:57
player/ guild owned building ![]()
#10
Posted 08 November 2014 - 13:07
We'll be having a development meeting next week to discuss our plans moving forward. As soon as we have a concrete road map we'll be sure to let you guys know all about it! We have a rough plan, but we need to nail things down now. As always, we're listening out to what you guys would like to see in Eldevin, they're all pretty much what we ourselves would like!
- Dungeons.... we ....need....more dungeons.................... hahahah.
- Level 50 content would be cool to have someday.
- What's up with Guilds ? those have been sugested everytime possible and still we don't have them
- Pvper's would love more and better Maps to play and more variety of games than just the domination, team match and capture flag. I know since i heard this a lot from them
- Make Hulking Troll appear more often, cut Resurrection skill cooldown a bit, 5 minutes is a bit to much
- We need more powerfull recovery potions. At level cap (45) most players HP is rounding 9k-10k. Not to mention templars wich even hit 15k hp + And the stronger hp potion in the game only recovers 4500hp. Need Higher recovery potions Asap.
- TOC and Arena are a waste of time and boring as hell at the moment, no one is ever there.
- Perfect Gems Need a big big improvement, their status should be much higher than they are atm. Add a special effects to them or just buff them big time, else they won't be worth all that insane ammount of resources needed.
Edited by soulreaverRaziel, 08 November 2014 - 13:30.
#11
Posted 08 November 2014 - 14:32
More end game content is desperately needed. I honestly don't know what to do anymore. Leveling professions takes days and if I'm going to do that, I might as well do it in real life so that it benefits me more. I've since chopped down all the trees in my yard, the fish in my lake are a bit dormant since the cold and aren't biting as much, I keep sifting through rocks but they look like crap on the scrap pieces of metal I've managed to dig up--mostly bottle caps, old pop cans, etc. My raspberry plants are no longer spawning and the deer in the field next door run faster than I do so I can't skin them. No matter how hard I try I can't level up my souffles, they collapse every single time I remove them from the oven. Sigh.

#12
Posted 08 November 2014 - 14:50
A year later and I am still saying the same things...
Fix TOC so there is some point in doing it. The concept is exciting, but the execution is lacking.
Guilds and Marketplace. Same thing said by nearly every player since closed beta.
PvP seems like a lost cause to me. I love it in other games, but in this one it just doesn't work for me.
I feel like I should make a macro to say the same things I have been saying for over a year now, every time a thread like this appears.
11/29/13 - 4/29/14 | 4/25/15 - 5/25/15
#13
Posted 08 November 2014 - 15:00
More end game content is desperately needed. I honestly don't know what to do anymore. Leveling professions takes days and if I'm going to do that, I might as well do it in real life so that it benefits me more. I've since chopped down all the trees in my yard, the fish in my lake are a bit dormant since the cold and aren't biting as much, I keep sifting through rocks but they look like crap on the scrap pieces of metal I've managed to dig up--mostly bottle caps, old pop cans, etc. My raspberry plants are no longer spawning and the deer in the field next door run faster than I do so I can't skin them. No matter how hard I try I can't level up my souffles, they collapse every single time I remove them from the oven. Sigh.
Tried some home Alchemy? I hear the price of Meth is pretty good. ![]()
Visit my shop! Mongo's Emporium for emotes, pets, vanity and more!
#14
Posted 08 November 2014 - 17:40
Auction house!
And Guilds, just to make awol happy.
hahaha this was funny

