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#1 Doja

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Posted 18 November 2014 - 20:47

I have worked vigilantly to help new players when possible.  I've also spent considerable time on the newbie servers (aka not Zephyr).

 

I know that the course is set as discussed in the Development Update, but the ratio of new players asking about Auction House compared to guilds is overwhelming.  Lots of disappointment/frustration in there not being an auction house.  Haven't really seen a single new player express disappointment over guilds, although a few have responded favorably when told that guilds are coming soon.


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#2 Kedyn

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Posted 18 November 2014 - 20:54

I have worked vigilantly to help new players when possible.  I've also spent considerable time on the newbie servers (aka not Zephyr).

 

I know that the course is set as discussed in the Development Update, but the ratio of new players asking about Auction House compared to guilds is overwhelming.  Lots of disappointment/frustration in there not being an auction house.  Haven't really seen a single new player express disappointment over guilds, although a few have responded favorably when told that guilds are coming soon.

 

I've seen the disappointment/frustration of both items. With my experiences, it seems people are about equally frustrated over both, but as you said probably lean towards the AH aspect more. Most seem to want to buy/sell stuff quickly there, however, even with an AH, I don't see it being all that beneficial (outside of buying resources/vanity). The equipment situation is currently lackluster imo with very few options of gear. 



#3 redsmokeboy

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Posted 18 November 2014 - 20:57

auction still hass few bug's work out speacil with guild stats will be cross sever - So shall autcion hose of sorts should be cross sever based.

 

I see geting guild up first make sure cross sever bug's worked out.

 

Then add Auction hosue with limited issue. No one like losing item's. Langty pross of fileing support tiket.

 

Guild's working on many other major things in game need some love.

 

Barber shop small tear still no update there.

Account rewards - almost 1 yr still say coming soon ?

 

Just as wellm Many thing need work should have been updated long time ago.

 

Greate get guild's in game sooner - AH issue with most item being bind on equipeted Limited's potional selling of item's or reselling - limited number item's could be sold issue on Materail's

 

10 - 25 materail's Way tomany post. sell so few - 999 TA , Would need be way converete Materails it large stack so could be sold via AH, 10 - 25 will be hell.

 

Vanite - Very usefull sell these item's

How set up sys to easy undercut or short change most item using auction house.

 

IF set like real auction, Resver price and starting price.

 

Starting price 100 gold resevr of 500 - Item will not sell unless get's minal 500 gold offer's hidden mean's

But still issue with massive item in game, unless do some thing simlure to RS GE.


Edited by redsmokeboy, 18 November 2014 - 21:04.

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#4 Hoofmaster

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Posted 18 November 2014 - 22:23

I think both Guilds and AH are very important for the game. I'd personally favour guilds over AH as a priority however as it helps further build the community which I think is already a great aspect of the game :)



#5 Pros

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Posted 18 November 2014 - 22:28

I have worked vigilantly to help new players when possible.  I've also spent considerable time on the newbie servers (aka not Zephyr).

 

I know that the course is set as discussed in the Development Update, but the ratio of new players asking about Auction House compared to guilds is overwhelming.  Lots of disappointment/frustration in there not being an auction house.  Haven't really seen a single new player express disappointment over guilds, although a few have responded favorably when told that guilds are coming soon.

 

i'd like this, but i've exceeded for today!

osz53p.png


zv61ht.png


#6 Unlucker

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Posted 18 November 2014 - 23:18

I totally agree and I think developing AH should have bigger priority than guilds.

 

AH can bring more money to the game, there are a lot of players that are just too lazy to spam World chat with buying/selling.

 

Let's say you are rich newbie, you have to buy EP first, then change EP for gold, then you have to spam WC for hours, then haggle for price on resources (lot's of people get scammed here, because they have no idea about pricing) and after all that finally craft something. It's just too much hassle which leads to frustration in my opinion :) You wanna keep depositors happy and not frustrated, that's why it should be developed ASAP.

 

AH would speed up that process and make it more comfortable for rich newbies and for other players as well of course:)

 

Just an example what happened today to one of the newbies: He got enough valor points to buy glimmering onyx, he sold it to other well known greedy **** for 50 gold because he had no idea about pricing, when he found out it costs about 100+ EP, he was really upset. With AH he would have known it's real value.



#7 Debrutsid

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Posted 18 November 2014 - 23:36

An auction house that has an in game guide or link to forums where people post the approximate prices of goods (some rise and fall) is the only way an auction will benefit the game.  and even then you will still get people who will drastically undercut other people.  AH-more bots which means players need to be more vigilant.  Personally i want to see guilds first.  Guilds can guide help and shape the new players.  even offering them a little bit of items to help.  A guild inventory system where the established or high ranking players can donate things like ragged pelts, pure copper ore etc for new players.  Not sure how it would be coded, and maybe it would have to be on the forums only, but fill out a requisition, and a member with high enough clearance can extract the item or unlock it for the newbie..



#8 ernzor

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Posted 18 November 2014 - 23:36

From last I heard both AH and guilds were both really waiting on some sort of cross server functionality first. Once that is out of the way I guess they can determine which is best to do first, both time wise and 'best for the community' wise


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When lvl 50 is here


#9 Rez

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Posted 19 November 2014 - 00:04

osz53p.png

 

You're too happy. You must be culled! :o


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#10 Hoofmaster

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Posted 19 November 2014 - 00:06

From last I heard both AH and guilds were both really waiting on some sort of cross server functionality first. Once that is out of the way I guess they can determine which is best to do first, both time wise and 'best for the community' wise

 

Aye, Cowboy is the best person to explain this, but they do both rely on the same underlying structure that we'll need to add to the game, so even though we'll add guilds first, it should in theory also help greatly towards the development of the AH :)



#11 cowboy

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Posted 19 November 2014 - 00:12

Yeah I'll be starting on them in a few weeks, though we have some ground work already. We've been backtracked with hardware, newt, steam and now getting more players on per server optimizations among other bits, things just pile up, its still the dream lol, but yeah, I really should be on them in a few weeks finally. As I've said before it is an especially complex cross server system... it'll be ok though, gonna be great :)


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#12 ernzor

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Posted 19 November 2014 - 01:34

great to hear!

 

I know the fix to this server lag. Get rid of the wolf... lol


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#13 Crofil

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Posted 19 November 2014 - 01:41

can't wait..


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#14 Kedyn

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Posted 19 November 2014 - 01:45

Thanks for the updates Hoof and Cow - glad to see both are being worked on. Hopefully they come sooner rather than later, but we'll be here waiting for them!



#15 bgt

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Posted 19 November 2014 - 08:54

i would love to see guilds as soon as possible. i dont really care for a AH atm, i dont think the player base is big enough for one yet. general chat is fine atm for selling and buying...



#16 Blissy

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Posted 20 November 2014 - 15:23

Just an example what happened today to one of the newbies: He got enough valor points to buy glimmering onyx, he sold it to other well known greedy **** for 50 gold because he had no idea about pricing, when he found out it costs about 100+ EP, he was really upset. With AH he would have known it's real value.

 that's really a shame and if it's a pre steam player who knows better that's unfortunate and looks bad towards the rest of the game community.  not saying one can't negotiate prices or set their own but when it's what would be considered a blatent scam to a player that has no idea about sell/buy prices well smh.   

 

I still need to ask around and hope that I get more honest feedback then not because even I'm not sure  on this for most things.

 

AH would help with this because then all players can at least view items and the various prices players put things up for and get an idea of what things sell and come to their own more informed descison about what they want to buy/sell for.

also makes it a lot easier then trying to hop around servs, use world chat, put stuff up in forum which if your not able to be online when someone interested in your items are, well you get the idea....

 

while most games have GH systems and may not have AH ( they may have player store options) and I get how GH gives a game a sense of community, I thought at first it was wierd not having them but kind of got used to it.   GH can be great but they have their negative aspects too but I can say the same for AH systems too so it's really just a matter of what should be impletmented first due to need ( not greed, lol) and what is the most current benifit from either.


Slow but steady wins the race or something like that.

I'm just taking it slow, not sure about the steady.

*Pre-Steam release Player*

*Joined Spring of 2014 *

 

 

 


#17 Kambalo

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Posted 20 November 2014 - 15:53

I think the game needs to make better tutorials, right now the tutorials lack a lot of basic information and if you want for new players to remain in the game or even subscribe a better job needs to be made. Right now I am on the fence as a new player I like the game but the lack of information is appalling

 

The devs really need to pay attention to this lack of information for new players, asking for a particular issue is OK in the forums but having to ask for everything is rather silly. 

 

On the other hand, why every single tool you need to craft, gather etc has to take space in your limited backpack?

The prices for unlocking new room in your backpack is rather very overwhelming for newer players.


Edited by Kambalo, 20 November 2014 - 15:54.

Seek and ye shall find.

The Master


#18 Alucardrx

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Posted 20 November 2014 - 16:47

We should have player Bazaars instead of AH. AH promotes heavy undercutting to the point that selling items to NPC will be better. Also that feeling of finding a real bargain on someone's shop give a sense of accomplishment. With AH that will be very hard to get.

 

Also the AH takes away a bit of the immersion imho. I know some ppl dont have time to go through player's bazaar but i think it would be the best option for Eldevin.



#19 Rez

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Posted 20 November 2014 - 16:49

We should have player Bazaars instead of AH. AH promotes heavy undercutting to the point that selling items to NPC will be better. Also that feeling of finding a real bargain on someone's shop give a sense of accomplishment. With AH that will be very hard to get.

 

Also the AH takes away a bit of the immersion imho. I know some ppl dont have time to go through player's bazaar but i think it would be the best option for Eldevin.

 

No, it wouldn't, because it would promote botting and turn the market into something akin to the Grand Exchange.


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#20 Banth

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Posted 20 November 2014 - 18:19

As a Web Engineer myself an Auction House is a DB where you stored the item and hold the bids then the winner has that item moved into their DB record holding their items?  There is no real cross server problems since the Database(s) that hold all of our information have to be in a central locatation otherwise we could not log into all the servers (unless they are using replication to keep things in sync which does not really change things expect a little more overhead).

 

That being said the main issue I have found in AH systems (which I have worked on eBay size systems) is making and keeping track of bids at the ending time as things can get dicey at the last minute, this is where you can see cross server performance issues.  However if you implement a system where in the last 30 seconds each bid adds 30 seconds or more to the ending time it allows for others to continue to bid and makes this less of an issue.

 

The real development time is making it have a feature rich AH with buy now features, ease of use, etc.

 

Testing the system is also more time intensive as this is people's money (even if it is fake in game money) and you want to limit the bugs of losing money.

 

Cannot speak to Guild Systems as I have never worked on those but since players can be on other servers there needs to be enhancements to be able to see who is on the other servers, jumping to another server without logging out to help out guild mates, etc.  This is a bit more complicated than an AH as it requires move between servers instead of saving information to a Database.




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