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Sealed, SBreaker and SLeech against Deflect.


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#1 yghorbeviahn

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Posted 20 November 2014 - 22:09

Just to clear a doubt I had today.

Does Sealed, Sepll Breaker and Spell Leech works against Deflect BEFORE the combat starts?

I mean, does those 3 buffs prevent Deflect to activate?

I know  Anti-Deflect 'should' kick in before the combat start preventing it to activate, but I believe the other three just work after the combat start, so doesn't have a real effect preventing the hit hit to be deflected.

I was clear enough? lol

 



#2 BadPenny

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Posted 20 November 2014 - 22:21

Only AD and Deflect activate before the battle begins.  The rest  activate in their own order after the battle begins, usually sealed, then SB, then SL.  


Just one old lady's opinion

 

 

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#3 yghorbeviahn

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Posted 20 November 2014 - 22:30

Only AD and Deflect activate before the battle begins.  The rest  activate in their own order after the battle begins, usually sealed, then SB, then SL.  

Thx Penny, I got 3 Deflects in a row using only AD, Gloat and Reckoning, so someone said to me to use sealed, and i figure out that would not have any effect on the combat, so I wanted to clear my doubt.



#4 RebornJedi

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Posted 20 November 2014 - 22:30

Spell Breaker and Spell Leech only work if you aren't deflected and i can confirm they work on Deflect ;)


 


#5 yghorbeviahn

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Posted 20 November 2014 - 22:31

Spell Breaker and Spell Leech only work if you aren't deflected and i can confirm they work on Deflect ;)

That I know, Sealed works on Deflect too, but only after the hit, what makes no sense lol



#6 RebornJedi

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Posted 20 November 2014 - 22:38

would have to get a cow to confirm the location of Sealed's activation.. all we have are assumptions


 


#7 Maj

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Posted 20 November 2014 - 23:31

"+0.2% per point chance to negate two buffs during combat."

 

Assuming the game implementation for Sealed matches its description, then it should select its two buffs during combat. But who knows...mistakes occur where implementation vs description doesn't match (e.g. Constitution, Sanctuary).

 

So yeah, this needs to be confirmed.


Edited by BigGrim, 21 November 2014 - 10:23.
No swearing please, implied or otherwise.


#8 Removed18058

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Posted 21 November 2014 - 17:09

if i recall correctly

 

1: deflect, anti deflect

2: spell breaker, spell leach, sealed

 

:D


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#9 BadPenny

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Posted 21 November 2014 - 17:45

It always fires like this.  A/D or deflect, Reckoning, Sealed, Spell Breaker, (any other buffs) Constitution, Sanctuary, Spell Leech 


Just one old lady's opinion

 

 

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~Love, Penny

 

Have you hugged your Quango lately?


#10 Removed18058

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Posted 21 November 2014 - 21:23

nmv and barricade activate after dark curse ^^ this means that dark curse doesn't affect transfered defense ^^


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#11 BadPenny

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Posted 21 November 2014 - 22:18

You had to bring up my "scary buffs" didn't you?


Just one old lady's opinion

 

 

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~Love, Penny

 

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#12 Removed18058

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Posted 22 November 2014 - 22:40

rawr!


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#13 apedde

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Posted 22 November 2014 - 22:50

first anti deflect, then deflect, then sealed, spell breaker and spell leech




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