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#1 Cat Girl IRL

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Posted 25 November 2014 - 11:33

In my opinion the game completely lacks rarity these days. There are no rare items and items that come new to the game come by means of which they will overflow market first appearance. I think the games theme requires something like that. We have legendary items that are less rare than any common item in the game. It takes the spark out of the whole category, there's nothing legendary about them these days.

 

There's always the argument that there are already epic items that are strong enough! Well yeah, there are and what I suggest does not rival these items in anyway as they will lack the important statistics that define epic items. Stamina gain, max stamina, experience gain and gold gain. What I am after here is something else. A solution to the rare items status and also seeking a way to help the game in other ways. What I will suggest makes these items also completely out of my own reach.

 

 

 

I am not quite sure how to fairly introduce these items to the game, for they must have limited existence in the game. I believe 3 of each kind is fitting amount. Or maybe varying from 1 to 5 per item.

 

I thought it be most fitting to introduce the items to levels like 100, 200, 300, 400 etc etc.

 

I figured why not spawn shops to random realms in the game (respective levels of course though.) 1 shop for each kind of item. The item should be bought, with gold. Depending of the item amount in the game and level of the item and the unique ability the item offers the price should be fitting. I believe they should be priced: 500,000,000-2,000,000,000 gold.

 

 

I would prefer to see the ability and them item slot be logically correlated. For example we all know that xinderoth was the place of despair. There's huge amounts of walking to be done. So I would suggest then that the level 400 item are boots of (insert logical name) that allows you to walk without burning stamina. (OP right?) No. It's not op. Its strategically only level 400 item. You cant use titan hunting your own level titans for example, you need the stats. Light foot pots are strong anyway. But this is probably one of the best perks still, so it should be at the high end of the price category.

 

I believe all these items should be 1 piece sets though. And with quite good stats to be worth the while.

 

I am not sure about guild tagging. But I am sure that dropping this item or sending it to inactive player should be prevented. Only way to make one unavailable should remain as if the player goes inactive.

 

Lets take another example. Spear of (insert logical name here), will have enchantments or abilities that allow 2 following things happen. If the enemy activates force shield, there is a chance you penetrate it. If the enemy activates last ditch there is a chance they are poisoned in such way they cant fight for 2 rounds etc, etc, etc.

 

 

I am bad at evaluating what are sufficient enchants or abilities effect. (Like with what rate they work.)

 

There's 3 things here. It will create more interesting surroundings for the game. There's something exotic in the game once more.

 

It will sink quite bit of gold.

 

And it gives more targets in the game that only few players can reach. But unlike for example richest player medal, these items could potentially be shared with guild mates? That is if it would be allowed.

 

Also finally some items that will not lose their value. This is the real deal in the real market out in the world, there are some things that will not lose their value. And it was a real deal in the real world back in the days when people fought with swords, that there in fact were legendary weapons. Maybe mostly used by those who ruled.

 

 

Edit here:

 

I forgot to say that only 1 can be tagged to guild if tagging is available.

 

This suggestion is in its baby steps. Just because I don't list every single exploitation way or every single issue or benefit, it does not mean I haven't thought about it or will not think about it. Or you will /will not think about it. Read it through properly and keep that in mind. No idea is ready when it is first figured out, nor is useless idea if it does not work immedietly.


Edited by hurjapaa, 25 November 2014 - 13:00.


#2 Runesaur

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Posted 25 November 2014 - 11:52

This will only further the gap between old/new players and contradict hoof saying he wanted to make it a better experience for new players. ( something along those lines)


Edited by Runesaur, 25 November 2014 - 11:53.


#3 Cat Girl IRL

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Posted 25 November 2014 - 12:04

This will only further the gap between old/new players and contradict hoof saying he wanted to make it a better experience for new players. ( something along those lines)

This will not affect that in anyway. Most old players cant afford or get item like this either. And if it can be guild tagged, any old and new player can use it. This is moot argument.

 

I'll have to say it if you view the idea closely you will realize that this suggestion does not promote player categories. It will actually as opposed to what you thought would happen benefit a new player. The gold sink is so tremendous that it will significantly decrease amount of gold in the game and help new players improve their characters.


Edited by hurjapaa, 25 November 2014 - 13:03.


#4 lapdragon

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Posted 25 November 2014 - 12:57

interesting Idea.  i get where your going tho....if they can be guild tagged...and not many...would make something special a guild can offer....thanks for putting it out there....i so hated XINDY...lol ..would have been cool to use boots!



#5 Cat Girl IRL

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Posted 25 November 2014 - 13:14

I was thinking of the perks, they could be so colorful. For example an item that can once you have defeated a titan capture that titans soul and give extra perks. Something in the nature of the titan for example.

 

And crafting those items could be changed so that you can craft with gold & fallen sword points and with extra slim chance get better craft than perfect.

 

Yes, if it was guild tagged, it would have to be limited 1 per guild. That way a player group would further get less benefit from it as was concern.

 

And perhaps with a time lock too. That if guild founder had more than 1 item, he still could not exploit the fact by tagging and untagging for need.

 

Also on an individual level one should not be able to wear more than 1 at any time. That way they could not exploit the single item set fact further.

 

Why it should be single item set is to avoid losing buff benefits for wearing the item. It might not have calculate it as a fifth set, but a set piece at least.

 

 

There are so many ways to prevent abuse and remove all the negative from this and further promote the positive.  I hope we can proceed to that direction. Note concerns, we find solutions.



#6 Gutie

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Posted 28 November 2014 - 13:10

This will not affect that in anyway. Most old players cant afford or get item like this either. And if it can be guild tagged, any old and new player can use it. This is moot argument.

 

I'll have to say it if you view the idea closely you will realize that this suggestion does not promote player categories. It will actually as opposed to what you thought would happen benefit a new player. The gold sink is so tremendous that it will significantly decrease amount of gold in the game and help new players improve their characters.

 

Old/new argument is moot, but those who have a lot of cash already invested in this game or those who are willing to do so (like me) will be the only real beneficiaries. That only amplifies the pay to win stigma. HCS is strongly against that notion and has stated they want to open the game to a more diverse community of players. This only widens the gap between heavy donors like myself and everyone else. I'd be one of the few beneficiaries of this, and I openly oppose any such idea.


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#7 johnagod

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Posted 28 November 2014 - 18:31

You do realise 2,000,000,000 gold is almost 10,000 fsps.....

 

Or in real world terms, about $1500...............


Edited by johnagod, 28 November 2014 - 18:32.


#8 BadPenny

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Posted 28 November 2014 - 21:00

With $1500, I could put a down payment on a car and not have to ride the bus anymore.... way way way out of my league...


Just one old lady's opinion

 

 

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#9 Lellarell

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Posted 02 December 2014 - 06:58

I loved your idea...

Plus, there could be special slots for those items (just like in Eldevin, where they have "vanity slots" for vanity items).

Those slots would be bought on Upgrades with a very high amount of Gold or FSPs.

 

:)




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