At the moment, we have the following scenario :-
A new LE has the bejabers farmed out of it and an almost instantaneous market place crash unless the drop rate is exceedingly low
How about making new ones something like titans. What I mean by this is that they spawn on a random map (not a fixed choice, like titans) and, after "X" kills (say 500 or so - with low drop rate) on that map, they despawn and appear on another random map (not another square on that map)
Of course, these LE's would have to spawn within their "level limits" ...
This has, as far as I see it, 2 obvious benefits (and there's probably more)
1. Because they are not "predictable" where they spawn and only have limited kills available on that spawn, folk won't share the locations on the forum and thus players will have to "work" for these items (or,of course, buy them in the AH)
2. It gives players another activity - when a spawn is announced, players can spend time looking for them on the maps. If, for instance, a new Level 1000 LE is created, it could spawn on ANY map between Level 1 and Level 1000.
This will give these new LE items a longer term sustainable value and reward those who hunt / find them ?
Thoughts ?
Edited by Pardoux, 11 December 2014 - 09:08.

