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Some bugs I've noticed...


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#1 RISDMAC

RISDMAC

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Posted 12 December 2014 - 14:11

So first off if I go to my upgrades page after maxing out bags/riding skill etc instead of showing next upgrade: NA it shows next upgrade 1000 Gold - I am almost tempted to hit the upgrade button to see does it charge me even though I am maxed but I would rather not lost the gold just in case it does  :blink:

 

Also when running to3 storymode, I have noticed 2 "glitches" that may or may not actually be bugs.

 

First, if I cast cauterize while accidentally targeting viridian with its shield up  then cauterize gets cast and put on coooldown but I dont receive the healing (neither does viridian so its not too big a deal, just annoying if his shield jumps up as a cast and I lose my spell)

 

Secondly, casting overload on the foul vultures applies the slow buff to them as expected, the buff shows up on them  - however it doesnt actually affect all of them - some of them display the buff as active and yet charge in faster then ever. Its also pretty random which ones slow down - at first I thought it was only affecting the first one hit and then not applying as it jumped but I have ran it a couple times and sometimes it doesnt apply to the first hit, and then hits the later two. No dodge's get displayed so pretty sure its not this.

 

I might be missing something, but worth pointing out just in case!

 

Thanks,

J



#2 RISDMAC

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Posted 13 December 2014 - 15:45

Figured out the reason with the vultures - some are standing and some are flying - the ones that are standing get slow applied correctly but the ones that are flying are immune even though  they show the slow debuff as active.




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