WTS 1k5 FP 4ep ea
#1
Posted 27 February 2015 - 13:52
server: OC
#2
Posted 27 February 2015 - 13:56
don't work too hard series
#3
Posted 27 February 2015 - 18:37
Why so many noob rasing price of FP realy now come on. Rasise cost of FP yet not taking into account cost gem selling muchless then genral cost of upgrade's.
FP - Def 120 EP in ocst upgrade, Most def Onyx = 400 EP at that rate yet not dercitly refecting gem price.
1300 = ABS id based on cost FP not the case, Move price of gem to where thay should be before charge redunted price for cost to upgrade.
Realy why rasie price to upgrade and not rasing cost of the gem them self?
Buy, Price to high with it not reflecting cost gem's not worth buy FP>
Edited by redsmokeboy, 27 February 2015 - 18:39.
Frog - Archer - lvl 49
Kazzarat - Templar lvl 49 Skiller
Redsmokegirl - War/sin lvl 49
Q PvP | No repair fee's | 1% EXP of lvl | Valor | Weekly 10 match | Achvemnt's | So much more Join when log | Click on cross sword via mini map Q solo |
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#4
Posted 27 February 2015 - 20:28
Why so many noob rasing price of FP realy now come on. Rasise cost of FP yet not taking into account cost gem selling muchless then genral cost of upgrade's.
FP - Def 120 EP in ocst upgrade, Most def Onyx = 400 EP at that rate yet not dercitly refecting gem price.
1300 = ABS id based on cost FP not the case, Move price of gem to where thay should be before charge redunted price for cost to upgrade.
Realy why rasie price to upgrade and not rasing cost of the gem them self?
Buy, Price to high with it not reflecting cost gem's not worth buy FP>
Players can ask for whatever they want, it's their goods they are selling, no one is forced to buy.
I can tolerate ignorance, but i cannot stand stupidity
the past can't be altered, the future can't be controlled, live for the here and now
#5
Posted 01 March 2015 - 15:25
Players can ask for whatever they want, it's their goods they are selling, no one is forced to buy.
I wouldn't really say this game has an economy yet or not in the way I have seen in other games having auction houses and/or player shops as well as being able to sell just about any kind of gears etc ( though they had some bound items as well with cash shop items you could buy to unbind something to sell if you really wanted too) but guess such as it is atm it's some kind of econ.
have to agree with fizzy there though.
it's up to the players to pass or buy what is offered.
I saw an old post on some craft mount mats being offered for sale for 15ep each and most recently saw a post for someone selling them for 5ep each.
I just sold some other day for 5ep each or 10g each.
I based it on the most recent post I saw not being sure what to sell them for and decided to add the 'or' 10g each because I was fine with receiving gold for them if the player chose to pay with gold.
ended up selling one batch for gold and another for ep.
game market always changes and fluctuates.
ofc nothing wrong with questioning why someone sets a certain price for something if another feels that's op.
best way for players not to have the market stay op if it seems to be getting out of hand is not to buy it for those prices.
jmho~
Slow but steady wins the race or something like that.
I'm just taking it slow, not sure about the steady.
*Pre-Steam release Player*
*Joined Spring of 2014 *
