Because it's being traded perhaps ? - all the "benefits" of prestige without any of the consequences ...
That's what I'm saying lol
If you need to hit with 100stam to get 10 Prestige, less people would abuse it.
Posted 27 April 2015 - 06:17
Because it's being traded perhaps ? - all the "benefits" of prestige without any of the consequences ...
That's what I'm saying lol
If you need to hit with 100stam to get 10 Prestige, less people would abuse it.
Posted 27 April 2015 - 06:22
For a while now we've been reviewing the current PvP ladder and Bounty Board as mentioned in the road-map and we've been designing an all new PvP tournament system to revitalize PvP. We're not ready to announce the improvement just yet, but be assured we're working hard to make PvP as awesome as it used to be!*
So, from the above direct quote, they are working on ideas to make PvP more interesting. But they are not ready to announce any thing yet.
*i.e. they have NOTHING NEW TO SHOW US YET!*
So they are announcing the fact that they cannot yet announce anything.
And we have a wave of folk within this thread asking to expand PvP ranges.
Even though there was a poll about this specific topic, and PvP expanded ranges were not popular.
They were in fact defeated heavily. By a poll in the forum. Only.
But here the idea appears again.
Interesting.
Good-bye and hello, as always.
Posted 27 April 2015 - 07:38
So, from the above direct quote, they are working on ideas to make PvP more interesting. But they are not ready to announce any thing yet.
*i.e. they have NOTHING NEW TO SHOW US YET!*
So they are announcing the fact that they cannot yet announce anything.
And we have a wave of folk within this thread asking to expand PvP ranges.
Even though there was a poll about this specific topic, and PvP expanded ranges were not popular.
They were in fact defeated heavily. By a poll in the forum. Only.
But here the idea appears again.
Interesting.
There is nothing to be gained arguing here.
Edited by zizzwyly, 27 April 2015 - 09:20.
Posted 27 April 2015 - 07:53
There is nothing to be gained arguing here.
Agreed
Edited by Belaric, 27 April 2015 - 20:17.
Good-bye and hello, as always.
Posted 27 April 2015 - 08:01
With the greatest respect.
Telling me I'm wrong because my reality does not match yours smacks of false equivalence.
And no argument you can make will change that.
no point its a circle argument this is the cows game we as players need to respect their decisions.
Edited by zizzwyly, 27 April 2015 - 09:21.
Posted 27 April 2015 - 08:01
..
Edited by Belaric, 27 April 2015 - 20:19.
Good-bye and hello, as always.
Posted 27 April 2015 - 13:43
We've been working hard on the design and back-end of the system and we'll have something to show you very soon. We're aware of the flaws in the bounty board and other issues with PvP and our aim is to fully address these in the new system. Also as asked on page 1, the PvP system will likely be ready before the App is done, most of our focus in on improving the game.
John Stewart
Chief Operations Officer
Posted 27 April 2015 - 18:19
We've been working hard on the design and back-end of the system and we'll have something to show you very soon. We're aware of the flaws in the bounty board and other issues with PvP and our aim is to fully address these in the new system. Also as asked on page 1, the PvP system will likely be ready before the App is done, most of our focus in on improving the game.

Posted 28 April 2015 - 01:35
This is on PvP. As a leveler, I do not PvP. I play other aspects of the game. I'm a maker of potions for my guild. I hunt, I quest, I explore. I do not PvP.
There are 4 options open to me as a leveler when hit by a PvP.
I can hit back. That makes me a PvPer and that's not going to happen.
I can put up a bounty and have the player come back at me all upset and bent out of shape with lots of dire threats.
I can complain and either get ignored or hit lots of times. Also asked if I want a 100 stam hit next time.
I can ignore all hits and roll over like a pooch for no good reason. You probably know the reference.
This is on the BB.
I quit putting up bounties for several of the reasons listed above.
Some players here are so vindictive it's unreal.
I've been told time and again, it's only a game don't take it seriously. Only thing is, for being a game some people sure get bent out of shape when things don't go there way.
Edited by BigGrim, 28 April 2015 - 09:59.
No swearing please.
Posted 28 April 2015 - 01:43
For me, PvP will be a success when it's like EVERY other facet of the game - you CHOOSE to participate in it (be that as an instigator or as a target).
Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.
Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?
I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...
Posted 28 April 2015 - 09:12
We've been working hard on the design and back-end of the system and we'll have something to show you very soon. We're aware of the flaws in the bounty board and other issues with PvP and our aim is to fully address these in the new system. Also as asked on page 1, the PvP system will likely be ready before the App is done, most of our focus in on improving the game.
glad to hear
if you are thinking like hoof and moving pvp towards how it used to be then I am sure it will improve pvp and hopefully be the best aspect of the game like it used to be ![]()
Edited by maxdragon, 28 April 2015 - 09:14.
Posted 28 April 2015 - 20:35
Edited by BigGrim, 29 April 2015 - 10:25.
No swearing on the forums.
Posted 28 April 2015 - 22:51
I have played a lot of games in my life and this is the first game I have played where PvP is set up like this.
I feel like a hog tied animal in a cage waiting to be killed.
I would not mind a larger range of levels if PvP were REAL PvP not this canned hunt I see here.
Remove the list of names a player may chose a target from and let the hunt for game begin. No name on any list to use for fast kills. When a player is offline for 30 minutes their name vanishes and they can not be hit.
You come find a target to kill. That's PvP, I complain about it much.
Posted 28 April 2015 - 23:57
No, Will. I am not a fan of PvP in any form. Player verses Player means just that to me. Not what I've come to understand here.
And if you mean being on a list of players that someone can select names from to kill without really even looking at the player, yes, FS is unique. That list is the cage, for the canned hunt. Not nearly enough work to get the kill.
I don't hold a lot of gold, only some when I hunt.
I don't wear a lot of epics, I do like to gain stam though.
(edit) I should add this too. Epics give something I like as much as stam. They give experience gain per hour. lol
I've been in a few relic wars. Thanks but no thanks, there are some people that get way to mad over that, and delevel.
I still say, remove the list of names. That would make it more sporting by a long shot.
Edited by Tlingit, 30 April 2015 - 00:21.
Posted 29 April 2015 - 00:32
play the game.....level...if smashed ...smash back (probs lose 5 cause the smasher is prob's a double dipper) and will have his guild hit you anyways,,,,and you will lose 5.....but,.....at least you smashed back......lolz....level some more......its all good.....its all the challenge of the game.....if the game was easy....it would no longer be fun......stop complaining and "live a little"....level and smash.....and beware of the GvP......... ![]()
Cheers!!
Posted 29 April 2015 - 01:03
No, Will. I am not a fan of PvP in any form.
PvP Prestige: 360 <--- As stated on your own Profile page.
Not a fan but yet participate.
With regard to the OP, I'm pleased to see that you are informing us that 'wheels are in motion' even if unable to reveal any details thus far, thank you for that ![]()
Posted 29 April 2015 - 02:08
LOL Do you know how long that prestige has been there DC? I was given a guild a loooong ago called Shadows Demons. I did do some bounty board hits for what few guild mates stayed awhile. I finally gave up and joined The Enchanted Garden. Did a few bounty hits there for Trailman too.
Those never go away unless they are used. I guess I should make an effort to remember to use them, but they are not important to me.
I have never done a PvP hit on a player in this game. I have no plans to start in this lifetime either.
I will watch the changes and save my gold, depending on what is rolled out I'll probably put up PvP protection and play the game the way I want to.
Posted 29 April 2015 - 09:53
Fallen sword never had a decent PVP system. Please stop asking to roll back to the past. We need a completely new, modern, fare system that is not only for the rich people who have 100k stam to spare and a couple of billions of gold to burn.
Posted 29 April 2015 - 10:19
to my understanding of what is at the core of the dissention of pvp'er and leveler is not that leveler hates pvp, it is the undeniable fact they feel they will get in over their head/wealth/ability to stand a chance, i would hope the changes consider that so when dealing with multiple attackers u gain bonuses or cooldowns, not with any wealth just so people can put up some reasonable fight without thinking its over before it starts, noone wants to see a solo player able to take on them and their five mates, this isnt some hercules movie, i just mean regular joe bloe can fight a bit if he wants a little and feel he tried or got a little back without 2 months of leveling disintegrated ![]()
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