After some more testing (now a total of around 35K-40K stam sunk into the new PvP system - both Season and BB), I have a few more thoughts on it. The first 10 Qs can be seen here https://forums.hunte...-10#entry941260... just in case a moomoo actually bothers.
11. Defending on the board. Should I happen to be online when the system decides to post me (based on a mysterious, few-can-figure-out and apparently no-one can explain, formula) I would under normal circumstances (b4 this update) most likely defend myself on my bounty. I'd have several tabs open in my browser with my own stats, my opponents stats, a page for quick buff changes etc. My attacker(bounty hunter) would in 99% of the time decide to take on the challenge, and we would "dance" till my bounty was either cleared, or the bounty hunter decided she/he took on a too high lvl target (yes, that did happen more than you'd think). Paying the sometimes high bounty ticket prize (if the target was lower lvl) was an incentive to keep going at it + there was a way of behaving while bounty hunting. It resulted in a somewhat intimate aspect of the game, where a target and a hunter battled for life and death, usually while chatting to each other, due to the 2 min. waiting in between hits (one of the reasons as to why we called it "dancing").
This new system, does not in any way, shape or form come close. The board is now a, where too many clicks to perform attacks are making the whole thing cold and sterile, and where it has no "cost" to simply skip hitting on a hard-to-clear target, and let the bounty hang till the player goes offline, and buffs wear off.
I urge you (HCS) to look into how the UI on the bounty board is designed, and how to accept a bounty. You can have ideas as to how you think it can be, and I as a user of it, can tell you how I experience it - and wish that you'd start seeing the difference between your incentive behind a game feature, and how it actually is.
I could do the same rant for taking on bounties, since the same apply the other way around.
12. The stam cost of all PvP. I cannot remember how much stam, or gain you start out with in this game, so sadly I cannot hand out the math for you (someone with a better memory around?). The gain can be upped via joining a guild with Endurance shrine and completing the epic quests. There may be more free upgrades, but not as I recall right now. So, you'd need to invest $$$ into the game or work like a crazy to gain enough FSP to make upgrades, buy epics etc etc. As a lower lvl player/new player - this is not as easy as we sometimes try to make it sound.
If I am a new player, who have found a way to establish myself an income in game, having 70-90 stam gain per hour, and a max stam bank around 2500-4500 seems about right (again, the numbers may be off due to poor memory) - so, how many hits can I perform? I gain less than 2 hits per hour. Can I level, titan hunt, do globals, etc, if I'd like to try PvP? If we're rude and go "make a choice, you cannot do all" - we not only go against what we have always said about the game (you can play all aspects, and you should to fully understand/appreciate it), how big is my chance to compete?
I got everything knocked outta me while being offline - and heyho, I have good gear, am high level, had a big stam bank to perform a big pile of hits in the season... and atm I have nothing to show for it (bronze league, and I was crystal), simply because I have a life away from screen. So you think this part of the game is still for all players - new and old?
Hint: Check the bronze league, and calculate how much stam has been used to be there. Insane amount of stam, for 78 players currently being in the second lowest tier.
13. The opt-out. If enough ppl decide to opt-out ... can I risk being locked in the wooden tier, simply because I have no targets to hit? Can I be stuck with 2-3 others, and just have to violate their logs to raise myself up a tier?
...more will most likely come, but I'd love to actually hear something from HCS. Bunch of Qs, concerns and serious thoughts have been put into this thread and the future of the PvP system, by a rather concerned FS community. Yet not one single "oooh we did not think about that", "that is a valid point", "that has to be looked into" or similar from a moomoo as of yet.