Jump to content

Photo

Community Poll - PvP Seasons & Bounty Board


  • This topic is locked This topic is locked
336 replies to this topic

#241 yotekiller

yotekiller

    Veteran

  • Members
  • PipPipPip
  • 1,538 posts

Posted 06 August 2015 - 10:48

Be completely open about this... Depending on the auto listing function and how adding gold to bounties work, the attacker is going to feel pain when listed. Attacking for token amounts of gold is not worth the damage taken since there is no more soft clears by friends. The "victim" would have to carry a good amount of gold to make it worth an attackers while.

 

Although the new system isn't perfect, it is better than what we had before where a few controlled the BB to the point that some no longer bother putting up bounties. Can you honestly say that the new system is "worse" for non pvpr's? If all else reverts back, I hope at least the BB changes remain. When HCS implemented the new BB, was there a huge outcry? Only by the non whiners. The original release of seasons however woke everyone up and I think we can all agree that was a disaster... not the new BB but original seasons...

Very noble of you to stand up for your guild mate but it appears you are in the same boat.  As far as I know you never participated in pvp under the old system and your bio tells me you have not participated in the new system so what qualifies you as an expert on which system is better, especially the BB?  You revel in your anti-pvp rhetoric but you really have no basis for the things you write because you've never actually done any of it.  Take a chance and do some pvp.  At least then we could believe you are actually trying to make an informed decision.


Screenshot everything!


#242 TSDaedalus

TSDaedalus

    Member

  • Members
  • PipPip
  • 74 posts
  • United States of America

Posted 06 August 2015 - 12:00

People, if you don't want levels to count, like in Arena, then go play Arena. We don't need 2 Arenas. Leos, we do have a "League 1" and "League 2". It's called Titan and not-Titan. If all the EOC players end up in the Titan League, then Wood to Crystal won't have to worry much about it. And HCS has shown that the rewards for Crystal can make play worthwhile. I do think that cutting the number of players in the Titan League might be a viable option, but then you might be more likely to be going up against EOC players in Titan. As it stands now with 100 players, the lower levels still have a chance of staying in Titan.

 

Soldier, if you want to play with the big dogs, get bigger. If you don't want to get bigger, you might have to be satisfied with Crystal League, go play Arena, or just hit people for gold.

 

Pythia, you can still be hit for gold in an unrated attack. That hasn't changed. But I would definitely encourage you to give Seasons a try. You will experience another great aspect of FS, you'll learn a lot about FS play that you may have never thought about before, and you'll get worthwhile rewards (although we really don't know what the rewards will be from here on out yet). Check out my thread on what I learned - https://forums.hunte...eginning-pvper/

 

There are now a number of people that I've seen posting comments in this thread (positive and negative towards Seasons) that didn't even play Seasons. Is it too much to ask that if you're going to vote and comment on whether you like Seasons or not, that you would have actually had some sort of experience with the new system??


Edited by TSDaedalus, 06 August 2015 - 12:08.


#243 DomCorvis

DomCorvis

    Veteran

  • Members
  • PipPipPip
  • 670 posts
  • Badge

Posted 06 August 2015 - 12:48

I think this is a great idea! as im having a ton of trouble in the league and getting stuck against EOC players that i dont stand a chance against...

i like leo's idea as well but im not having much trouble remaining competitive with the top 10-15 titan league'rs....its not easy but ive held top 10 since it started....plan to finish top 10 as well i,hope

Edited by DomCorvis, 06 August 2015 - 12:49.

RealmOfTheDead_zps1e8fa1f1.png


#244 cucullainn

cucullainn

    Veteran

  • Members
  • PipPipPip
  • 1,464 posts

Posted 06 August 2015 - 12:57

I think the incident that took place on the 23rd was a freaking fiasco. FS community was used as guinea pigs and because of such I know many players who quit the game. It wast thought out and poorly executed. many players so don't mind some of the changes like the BB are going to vote no simply because many of them lost many levels. when it first went live in the first season open there were many players hundreds of levels above some of their targets. targets which they were allowed to repeatedly get on and still many levels from. in order to get back those levels you needed to take a screenshot then minimize it fit in a ticket but make su and then submit it to the Cows, and have them sort through it and give you back your levels. when it first opened and went live I believe it was the biggest joke out of all the things that I've ever seen them do that I haven't liked. I'm truely surprised that more people didn't quit. sometimes they act with total disregard. I believe it's simply for that fact that a percentage who voted, voted no

#245 duktayp

duktayp

    Veteran

  • Members
  • PipPipPip
  • 4,321 posts

Posted 06 August 2015 - 14:07

lol if as many players quit the game as often as is stated in forum there would be a negative number of online players

 

00006.jpg



#246 Grimwald

Grimwald

    Member

  • Members
  • PipPip
  • 270 posts

Posted 06 August 2015 - 14:45

I think the incident that took place on the 23rd was a freaking fiasco. FS community was used as guinea pigs and because of such I know many players who quit the game. It wast thought out and poorly executed. many players so don't mind some of the changes like the BB are going to vote no simply because many of them lost many levels. when it first went live in the first season open there were many players hundreds of levels above some of their targets. targets which they were allowed to repeatedly get on and still many levels from. in order to get back those levels you needed to take a screenshot then minimize it fit in a ticket but make su and then submit it to the Cows, and have them sort through it and give you back your levels. when it first opened and went live I believe it was the biggest joke out of all the things that I've ever seen them do that I haven't liked. I'm truely surprised that more people didn't quit. sometimes they act with total disregard. I believe it's simply for that fact that a percentage who voted, voted no

To be fair the launch of the PvP season wasn't a big success for non-pvpers. They got targetted and lost a lot of xp during the first days. It does remind me of the launch of the smasher medail and I assumed that this problem would be fixed in a couple of days. Sometimes a idea might look good in theorie, but in practice it won't work. It was also clear that this situation should be corrected in a couple of days, and everyone could see that it was going to be corrected. Those who dropped off due to the launch of the PvPseason might have been on the brink of dropping out anyway.

 

But lets be fair also, the old system clearly doesn't work. The old bounty board was useless, except for an few guilds... The Ladder was run by a few players who took in all the rewards. I am afraid that the Ladder and the old BB can't really be fixed with the current number of players. There are simply not enough active players who are into PvPing to make the Ladder something that is going to work, adding more rewards won't work anyway. Why? Maybe there will be more players playing the Ladder (that the Titan rewards are getting less valuable every month, doesn't seem to have an similair impact) for a little while, but how long do they last? Or do you expect more rewards every couple of months? Right.

 

There are some things about the seasons that is really nice, you get to fight off (without an chance of loosing xp) the entire playerbase, not only the few in your own range. The rewards seems to be very nice (for PvPers anyway). Regaining your levels during the seasons might be a bit tricky? Maybe introducing an short time-out which can be activated one or twice per round? Or maybe 3 weeks seasons, 1 week vacation? Anyway, lots of possibilities to make it better, but throwing it out and restoring somethng that doesn't work doesn't seem logical.



#247 hittokiri

hittokiri

    Member

  • Members
  • PipPip
  • 135 posts

Posted 06 August 2015 - 14:59

To be fair the launch of the PvP season wasn't a big success for non-pvpers. They got targetted and lost a lot of xp during the first days. It does remind me of the launch of the smasher medail and I assumed that this problem would be fixed in a couple of days. Sometimes a idea might look good in theorie, but in practice it won't work. It was also clear that this situation should be corrected in a couple of days, and everyone could see that it was going to be corrected. Those who dropped off due to the launch of the PvPseason might have been on the brink of dropping out anyway.

 

But lets be fair also, the old system clearly doesn't work. The old bounty board was useless, except for an few guilds... The Ladder was run by a few players who took in all the rewards. I am afraid that the Ladder and the old BB can't really be fixed with the current number of players. There are simply not enough active players who are into PvPing to make the Ladder something that is going to work, adding more rewards won't work anyway. Why? Maybe there will be more players playing the Ladder (that the Titan rewards are getting less valuable every month, doesn't seem to have an similair impact) for a little while, but how long do they last? Or do you expect more rewards every couple of months? Right.

 

There are some things about the seasons that is really nice, you get to fight off (without an chance of loosing xp) the entire playerbase, not only the few in your own range. The rewards seems to be very nice (for PvPers anyway). Regaining your levels during the seasons might be a bit tricky? Maybe introducing an short time-out which can be activated one or twice per round? Or maybe 3 weeks seasons, 1 week vacation? Anyway, lots of possibilities to make it better, but throwing it out and restoring somethng that doesn't work doesn't seem logical.

do you seriously believe that if the pvp season had the same prices as the ladder (tokens) that there would be an activity in the pvp season?

 

the pvp season gives you 12 EPIC skill potions and other prices for joining, and the titan league prices are even better

 

put the same prices in the pvp ladder too and see how the bands get revived :)

 

I did not play the ladder for few years because the prices were not worth anything, I am not stupid to waste my stamina, fsps , potions and time on something that has anything worth

I do not like titan hunting but the epic prices are worth enough for me to spend my stamina, fsps, potions and time



#248 RED

RED

    Member

  • Members
  • PipPip
  • 327 posts

Posted 06 August 2015 - 16:04

I keep seeing posts about PVP here and I`m not so sure Cow intended this to be just for a select group of people. With the right gear, buffs/pots this has shown that everyone can beat anyone at anytime. 

 

So, you see, You don`t have to be the best PVP`R in the game to win a fight against someone in stam gear and unpotted/unbuffed>>>Isn`t that the way the other Ladder worked. (wait til you are offline and in stam gear and then hope the reset comes.) By the way, even me(an old man) had the reset times down pretty close. 



#249 yotwehc

yotwehc

    Veteran

  • Members
  • PipPipPip
  • 1,942 posts

Posted 06 August 2015 - 16:40

Very noble of you to stand up for your guild mate but it appears you are in the same boat.  As far as I know you never participated in pvp under the old system and your bio tells me you have not participated in the new system so what qualifies you as an expert on which system is better, especially the BB?  You revel in your anti-pvp rhetoric but you really have no basis for the things you write because you've never actually done any of it.  Take a chance and do some pvp.  At least then we could believe you are actually trying to make an informed decision.

You're missing the point... I'm giving you the non pvpr's POV. You don't want to hear it? Don't they deserve a vote? I explained why the old system was worse for non-pvpr's and why they would prefer the new system (you seem to imply there is no difference). I thought you genuinely wanted to understand the logic as you seemed flabbergasted in your posts. If you don't want to hear it, that's fine, I'll try not to respond to anything you say in the future :)

 

I was planning to PVP with full exploits on the old system. Doing it any sooner then EOC would not allow me to fully exploit it. This new system will prevent me from exploiting the system so it's ruined my plans a bit but it's better for the whole of the community IMHO.



#250 matt2269f

matt2269f

    Member

  • Members
  • PipPip
  • 424 posts

Posted 06 August 2015 - 17:40

I think reverting back to the old system completely is a step in the wrong direction.. There are some fixes needed with the new, and incorporating some of the old that can be done to make the majority happy.

 

1st The Bounty Board:

 

A mixture of the 2 systems would work best and keep it the most active

 

-Keep the current system that automatically posts hits from the League hitting. (This is the incurred risk people keep saying is missing) If you hit in league you will lose XP on the bounty board, and the more often you hit the more you will be posted. This also keeps the Bounty Board more active

 

-For non league hits people should be able to place these bounties themselves, but similar to how the posting system works now.

>Can post a minimum loss bounty for 30k gold (this should be the new minimum since it is around break even for ticket cost for the hunter)

>Can increase the loss amount on the bounty just like the current system (Every 100k extra added to the bounty increases the loss by .1 to a Max of 2x loss)

 

2nd League Play

 

I think the main fix after all the recent changes is the division of levels (The ladder was way too divided do not go to that extreme)

 

-Have 2 separate leagues based on level No more than 2 to have as much people against one another as possible, but still have some chance.

 

> League 1 (or w/e you want to call it) would be from level 100-999

> League 2 (or w/e you want to call it) would be from level 1000-EOC

 

-By having 2 leagues the amount in Titan should be cut in 1/2 to 50

-Bottom 20 in Titan get removed, and Top 20 overall in the other leagues replace them

-Also with the level separation People should be able to hit anyone in their "league" with in 2 divisions (Crystal can hit Silver, Gold- Bronze, and so on) Titan is still separated out, but all in Titan can still hit each other (once a Hour like it currently is of course)

 

I think these adjustments will help the community as a whole adjust and thrive with the new PVP.

i think this would be a very good idea   

 one addition is to be able to select who you go up against - i find it annoying that i cant just target players with a high ranking like the old ladders since hcs changed how it is when it comes to ranking 

 

the idea that i have to hit whoever is randomly chosen no matter what their ranking is seems counter productive 

 

here is an example - say i have a high ranking and the target generator is giving me players with way less ranking thus for my 50 stam hit i get between 1 and 4 rating 

 

meanwhile  players with lower ranking hit me and take 20-30 rating 

 

 

either that or remove the skip cost - yes it will cause some farming of easy targets but with only being about to hit once an hr it will keep it low - also players are not gonna want to keep hitting same targets once they get past the point of not getting a decent rating change (this is aimed at titan league only )


Edited by matt2269f, 06 August 2015 - 17:52.


#251 matt2269f

matt2269f

    Member

  • Members
  • PipPip
  • 424 posts

Posted 06 August 2015 - 18:53

With the way the Titan league is set up it encourages players to sit back and do nothing till last little bit of time 

 

then severely farm rating -while the whole time those that have been climbing and maintaining their high position rank are gonna fall like stones in a pond (unless something is changed this what i plan to do as many others are gonna do the same ) this is basic ladder strategy when it was set up the same way 

 

i was thinking  maybe that the rating should be tiered - lets say you cant hit anyone with a ranking higher or lower than 200 of ur own (maybe even 100 ) 

 

if this was the way it was you would have to work ur way up gradually 

 

What are Your thoughts on this Leo?


Edited by matt2269f, 06 August 2015 - 18:55.


#252 WWWolf

WWWolf
  • United States of America

Posted 06 August 2015 - 19:03

Be completely open about this... Depending on the auto listing function and how adding gold to bounties work, the attacker is going to feel pain when listed. Attacking for token amounts of gold is not worth the damage taken since there is no more soft clears by friends. The "victim" would have to carry a good amount of gold to make it worth an attackers while.

 

Although the new system isn't perfect, it is better than what we had before where a few controlled the BB to the point that some no longer bother putting up bounties. Can you honestly say that the new system is "worse" for non pvpr's? If all else reverts back, I hope at least the BB changes remain. When HCS implemented the new BB, was there a huge outcry? Only by the non whiners. The original release of seasons however woke everyone up and I think we can all agree that was a disaster... not the new BB but original seasons...

As a player who has never attacked another player in PvP (despite joining the ladder a few times to take a beating and see what it was like to stand there and only defend), I can honestly say yes, the new Bounty Board is worse for non PvPers.

With the new Bounty Board, bullies are rewarded as you can attack your target(s) every hour for the entire day and only get 1 or 2 bounties placed on you, even if you initiated over 100 attacks.

However, the new Bounty Board is also worse for your standard PvP player who only initiates a small handful of attacks per day as they will have virtually the exact same reprecussions as the ones who attack hundreds per day.

Basicly, the new BB encourages those with high levels and stam banks to exploit the system while punishing the rest.

 

That said, there are some minor benefits to the new system, primarily when it comes to new players (< level 100) as they don't have to try to come up with the gold and bounty tickets to post the bounty like in the old system.  When you are level 50 and someone just stole all your gold, it can be hard to come up with 10 Bounty Tickets and 5000 gold...

 

Persoanlly, I think Leos3000 has the right idea.  A comprimising solution would be better for all.  However, short of that, I would just rather see the new system go away.



#253 Leos3000

Leos3000

    Veteran

  • Members
  • PipPipPip
  • 2,031 posts

Posted 06 August 2015 - 19:23

With the way the Titan league is set up it encourages players to sit back and do nothing till last little bit of time 
 
then severely farm rating -while the whole time those that have been climbing and maintaining their high position rank are gonna fall like stones in a pond (unless something is changed this what i plan to do as many others are gonna do the same ) this is basic ladder strategy when it was set up the same way 
 
i was thinking  maybe that the rating should be tiered - lets say you cant hit anyone with a ranking higher or lower than 200 of ur own (maybe even 100 ) 
 
if this was the way it was you would have to work ur way up gradually 
 
What are Your thoughts on this Leo?


I actually think the way the rating is currently set up is the fairest and most competitive.

If you could select your opponent, it would lead to collusion, and have people only hitting easy targets.

If you could only hit people with in a certain rating it could severely limit targets could put people in situations where they can't hit anyone, either because their rating is too low or too high. Or because the only people in their rating range are a dramatic difference in level.

With the random targets no one can pull too far away either by just farming the people who give them the most rating. It takes more skill to get to the top as your also risking more every hit with your rating.

#254 yotwehc

yotwehc

    Veteran

  • Members
  • PipPipPip
  • 1,942 posts

Posted 06 August 2015 - 20:15

As a player who has never attacked another player in PvP (despite joining the ladder a few times to take a beating and see what it was like to stand there and only defend), I can honestly say yes, the new Bounty Board is worse for non PvPers.

With the new Bounty Board, bullies are rewarded as you can attack your target(s) every hour for the entire day and only get 1 or 2 bounties placed on you, even if you initiated over 100 attacks.

However, the new Bounty Board is also worse for your standard PvP player who only initiates a small handful of attacks per day as they will have virtually the exact same reprecussions as the ones who attack hundreds per day.

Basicly, the new BB encourages those with high levels and stam banks to exploit the system while punishing the rest.

 

That said, there are some minor benefits to the new system, primarily when it comes to new players (< level 100) as they don't have to try to come up with the gold and bounty tickets to post the bounty like in the old system.  When you are level 50 and someone just stole all your gold, it can be hard to come up with 10 Bounty Tickets and 5000 gold...

 

Persoanlly, I think Leos3000 has the right idea.  A comprimising solution would be better for all.  However, short of that, I would just rather see the new system go away.

I guess we will have to agree to disagree. In the extreme scenario you describe, a few things can be done in both the old system and new system. A support ticket can be created as it's an obvious issue if someone were to do that and hopefully HCS will deal with it the same way they did with the old system in place. But get this... one of the favorite come backs from the hard core pvp'rs... hit back... guess what? Now the victim can without having the whole guild coming back and beating up on him/her with the new system. How cool is that?



#255 TSDaedalus

TSDaedalus

    Member

  • Members
  • PipPip
  • 74 posts
  • United States of America

Posted 06 August 2015 - 22:56

With the way the Titan league is set up it encourages players to sit back and do nothing till last little bit of time 

 

then severely farm rating -while the whole time those that have been climbing and maintaining their high position rank are gonna fall like stones in a pond (unless something is changed this what i plan to do as many others are gonna do the same ) this is basic ladder strategy when it was set up the same way

Actually, I'm not sure this is the case for the Titan League. Ranking is based on win:loss ratio, right? But it also takes into account the number of fights initiated. I'm wondering if it isn't going to end up being better to initiate a lot of fights over the course of the season. Honestly I just don't know yet. Anybody able to shed light on this?



#256 Nappeh

Nappeh

    New Member

  • New Members
  • Pip
  • 49 posts

Posted 06 August 2015 - 23:41

 IMO............... NO PVP TOKENS PLEASE...DELETE THEM FROM GAME TOO LIKE YOU PROMISED. Model reward after seasons.

Why is it that we must continue to insist on taking things away from people?  Tokens, whether you like them or not, were earned by people.  Some, admittedly, paid more than others for theirs.  So, it is what it is.  A lack of activity in some Ladder bands were not the fault of the players, it is the fault of no rewards of any value to be earned.  These tokens were earned with time, stam, and FSPs.  If you place a deadline of say 30 days from now and all tokens are deleted, what would happen??  A flood of the gear they invent will hit the market and values would plummet.  How does that help anything?  Why not let people just keep their tokens for goodness sakes??  I mean, we sit here and take things away from people and then sit around scratching our heads wondering why the game player base is declining.  We get up in arms and demand changes to the game for aspects that we don't like, then when the change comes and 10% of the players leave we wonder what happened?  Then another change and 10% more is gone.  We love winning these battles until a change comes to something that we like. People are becoming disenfranchised and are leaving this game, usually at the complaining of a minority.  Some people are winning a battle but will lose the war when they sit here playing a game with nobody left to compete with.

 

     For the life of me I do not understand why we keep taking away aspects of the game completely and then impliment completely different things?  Sure, tweak old things and improve them, but MAJOR game updates should be ADDITIONS to the game to broaden interest and player base.  I want as much as anyone to see thousands of people online at any given time.  But most of us have found just a narrow band of interest in the game as we are all different.  Then, when that aspect becomes radically changed and/or deleted, we lose the reason why we play.

 

    Please HCS, please stop just arbitrarily deleting whole aspects of the game and running off people.  Please, restore back some of the things that were taken away and change the policy to tweak when necessary and AD to the game in other areas.

 

    I hope all understand the sincerity of this post and its intent.  Whether on or off the mark I want as much as anyone to see this game revived. 



#257 hittokiri

hittokiri

    Member

  • Members
  • PipPip
  • 135 posts

Posted 07 August 2015 - 02:08

Why is it that we must continue to insist on taking things away from people?  Tokens, whether you like them or not, were earned by people.  Some, admittedly, paid more than others for theirs.  So, it is what it is.  A lack of activity in some Ladder bands were not the fault of the players, it is the fault of no rewards of any value to be earned.  These tokens were earned with time, stam, and FSPs.  If you place a deadline of say 30 days from now and all tokens are deleted, what would happen??  A flood of the gear they invent will hit the market and values would plummet.  How does that help anything?  Why not let people just keep their tokens for goodness sakes??  I mean, we sit here and take things away from people and then sit around scratching our heads wondering why the game player base is declining.  We get up in arms and demand changes to the game for aspects that we don't like, then when the change comes and 10% of the players leave we wonder what happened?  Then another change and 10% more is gone.  We love winning these battles until a change comes to something that we like. People are becoming disenfranchised and are leaving this game, usually at the complaining of a minority.  Some people are winning a battle but will lose the war when they sit here playing a game with nobody left to compete with.

 

     For the life of me I do not understand why we keep taking away aspects of the game completely and then impliment completely different things?  Sure, tweak old things and improve them, but MAJOR game updates should be ADDITIONS to the game to broaden interest and player base.  I want as much as anyone to see thousands of people online at any given time.  But most of us have found just a narrow band of interest in the game as we are all different.  Then, when that aspect becomes radically changed and/or deleted, we lose the reason why we play.

 

    Please HCS, please stop just arbitrarily deleting whole aspects of the game and running off people.  Please, restore back some of the things that were taken away and change the policy to tweak when necessary and AD to the game in other areas.

 

    I hope all understand the sincerity of this post and its intent.  Whether on or off the mark I want as much as anyone to see this game revived. 

+1 beautiful post but I do not think HCS will listen to this, they have not in many years and I do not think they will start now



#258 DeadParrot

DeadParrot

    Member

  • Members
  • PipPip
  • 436 posts
  • Badge

Posted 07 August 2015 - 03:17

All blah blah blah. I've played the game since Sept 2007. Try a separate server reset to 2007 rules and see what happens. See the Phoenix medal rocket. Stop messing with the original game. Simple is better. Period.

DP
Swearing, even starred out, is not acceptable on the forums. Cheers!

#259 Stoneman

Stoneman

    New Member

  • Members
  • Pip
  • 16 posts

Posted 07 August 2015 - 04:02

When I log into a game and spend my time reading about possible changes and the extreme discontent with the existing ones rather than playing the game, something has gone fundamentally wrong.  Time to logout and look for something else or pick a different hobby.



#260 ikillpie

ikillpie

    New Member

  • Members
  • Pip
  • 26 posts

Posted 07 August 2015 - 04:15

So..How about that lunch food now a days?




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users

Font:
Arial | Calibri | Lucida Console | Verdana
 
Font Size:
9px | 10px | 11px | 12px | 10pt | 12pt
 
Color: