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Community Poll - PvP Seasons & Bounty Board


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#121 Bluetail

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Posted 04 August 2015 - 00:14

Personally the BB has never been more busy. Great for Bounty hunters.

 

Not true as we saw when the Seasons system was not running there were less than three bounties available, all for less than 2k per hit. Not profitable or good for Xp loss with the stam costs, so how exactly does this benefit bounty hunters more than before? If Seasons dies so does the board (2 for 1 casualty- not worth the risk of killing the game).

 

My suggestion is this:

 

Auto post bounties when they reach a total bounty of 30k. Every X gold added to you total bounty will result in +10 hits to your bounty (where X gold is 100 times you level- maybe capping at 200k?). You can only add up to X gold once per hit on a player BEFORE or WHILE they are posted. The bounty hunters are rewarded per successful hit that results in Xp loss. The gold rewarded per hit is (Total Bounty Remaining/ Total Hits Hits Remaining). Xp loss should be calculated at a rate that makes it 50% a level per 10 hits to make it worth the gold a player has to add. This Xp loss rate would equal 1k stamina cost per level lost. Xp loss to attackers on failed attacks should be kept aswell. If the player survives after 48 hours of being  on the board the bounty is called off. I think it would be cool if we could get progress on a new medal every time we survive a bounty for 48h+.

 

Heres a case example: a level 900 player steals 300k and gets a total bounty of 30k. They are then posted (for 10 hits) around 24 hours after their bounty reaches 30k to allow the victim(s) time to add gold. The victim adds 90k (900 X 100 gold) and the new total bounty is 120k with 20 hits. Any bounty hunter can come along and perform a hit at a cost of 1 bounty ticket and 50 stamina. If successful they receive 6k per hit as a reward (120k/20 hits). The level 900 player loses one full level after all 20 hits (50% of a level per 10 hits). Side note: If 2 players were to add gold the reward would be 7k per hit, a reasonable increase for taking a level 900 bounty- would increase as levels go upward. 

 

The 30k minimum total bounty is crucial as this allows the bounty hunter to use the reward to atleast pay off the cost of tickets (not accounting for deflects or losses). This will encourage players to actually take bounties instead of having targets up for 48 hours+ since no one wants to waste the tickets for the risk involved.


Edited by Blue Tail, 04 August 2015 - 00:30.

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#122 Windbattle

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Posted 04 August 2015 - 00:23

I prefer seasons over ladders.

 

I dominated ladders at 500-549. 550-599, 600-699, 700-799, 800-899, and 1200-1299. and I didn't make trades for dominance hours, I smashed for them. I didn't ask for deals, I pushed for real combat. When ladders first came out, people were willing to play hard in ladders. 

 

But as time went on, Ladders were just a padding for smasher / dominance ticks. as well as to farm worthless token medals. and no adding more rewards isn't enough to make ladders work, LMFAO


Edited by Windbattle, 04 August 2015 - 00:38.


#123 Anam Charaid

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Posted 04 August 2015 - 00:28

 

Hi all,
 
We realize that the new PvP Season update and also the Bounty Board changes are controversial. The opinion of the community has always been valuable to us and therefore we have decided that it would be best to gauge how all players feel about the changes.
 
Once the poll completes we'll review the results and if the majority of players prefer the old system we will revert it back. If the majority prefer the newer version we will continue to work on improving it going forward.
 
Regardless of the outcome of the community poll, we will let the current PvP Season run its course.
 
Note: To be able to vote in the poll, your character must be at least level 100 and you must have joined the game before the poll was started. The poll can be found in the right-hand sidebar.
 
Poll Ends: 15:49 10/Aug/2015 (Server Time)
 
~ The Fallen Sword Team

 

Thank you so much for the chance to vote on the new PvP changes. I feel like you should have done this first, but better late than never. Everyone will not be pleased no matter what, which is exactly why a majority vote should taken. That way we will all be able to see how the community feels on the issue and silence the whiners once and for all who claim to be speaking for players other than themselves.



#124 Windbattle

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Posted 04 August 2015 - 00:29

That's un sustainable. That would mean HCS would have to continue pumping in new prizes to keep it active. The prizes will have to continue becoming better and more valuable until what point?

 

Best post in this thread yet. You can't just keep throwing rewards (aka sets) at the pvp problem. It is a band-aid for the bigger issues.



#125 Bluetail

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Posted 04 August 2015 - 00:33

Best post in this thread yet. You can't just keep throwing rewards (aka sets) at the pvp problem. It is a band-aid for the bigger issues.

 

How do you not realize that this is exactly what they have to do for Seasons? They havent even added the first set yet and its been almost 2 weeks since Seasons has started. Just as Ladder rewards became outdated, so will Season rewards (especially if they are bound) unless they add new rewards. Its the exact same argument so it doesnt help show case whether Seasons or Ladder is better.


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#126 Windbattle

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Posted 04 August 2015 - 00:34

How do you not realize that this is exactly what they have to do for Seasons? They havent even added the first set yet and its been almost 2 weeks since Seasons has started. Just as Ladder rewards became outdated, so will Season rewards (especially if they are bound) unless they add new rewards. Its the exact same argument so it doesnt help show case whether Seasons or Ladder is better.

 

They have not released if sets are going to be added or not ... and what will be needed to make them. So I don't have ANY idea how you can claim that my claim isn't valid.

 

The first pvp seasons was only a week long from July 23rd to July 30th and it was to seed the first 100 players to enter into the Titan league to duke it out, without limitations. Most people understood that concept but I guess a few did not.


Edited by Windbattle, 04 August 2015 - 00:36.


#127 bigchaos

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Posted 04 August 2015 - 00:35

I really do not understand how there is and issue if you have a solid guild hitting your team mate is an issue.  My guild explored this avenue and learned a lot on what works in defense attacks and what works in attacking. The amazing part I am smaller and I could still win.  The different time zones  in previous post was mentioned is one of the best parts meaning more players are coming on meaning this is good for fs community.  The ladder  did not have many players on your ladder and yeah there were snipes if there were enough players on it to do it.  The reason you notice this now in season because there are more players period playing end of sentence. 

 

Let me also add EOC players are needed in this game NEW players are needed too.  The more players in the game participating the better  it all gets.  The proof is when you see bb full of names meaning it is working and yes you steal gold you are on there rated or not keep bb fed works.  Old ladder how well was that fed and the bb really has not changed much other than I am seeing EOC players clearing my bounty.  I am saying this from experience. I have been on bb a lot.  I do not mind 50 stamina strikes the 100 stamina of the old ladder is worse.  The risk of being on bb more than one time is fun as well. So keep in mind each person you hit can cause you to be on there more.  I know it is not perfect but seeing players I did not even know was bounty hunters is surprising and exciting.  Change is not easy the old way has issues and is far from perfect. If it was there would not have been so many complaining they are bored not playing. It is not the prizes as mentioned in past post.  To me seeing if I am lucky less than 7 people if I am lucky in my ladder is sad. Many were not buffed and not much of a challenge.   I do hope the community those for the old ladder take a good look at the season right now how many players are on.  Look at bb how many are on there and how many are taking them off.  I think there is an adjustment for 15 hits should be down to 10 and maybe a slight increase in xp loss to get levels needed might be considered.  

 

I think this will be my last post on this topic.  I really have no issues hitting a team mate and in other games in other places pvp is based on king of the hill rules or survival of the fittest applies and i think the new season does this.  If we go back to the old ladder I will not play it because to me boring and waste of my time and no challenge.  

 

I would rather have a system not based on xp but based on pvp attacking points than a ladder like the old days when I started and wonder if hcs can go back many years ago and dust off that system. Thanks and good luck in the voting.  Thank you for letting me post on this thread and good luck to all who are playing this season should be one heck of challenge trying to keep up with it until August 17.  


Edited by bigchaos, 04 August 2015 - 00:47.


#128 Anam Charaid

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Posted 04 August 2015 - 00:35

It would be nice If players could check the poll live to see the current results on it already.

I strongly disagree. Players have enough trouble making their minds up on game changes. To be able to follow the poll would only sway some players toward a vote that might not be their true desire. This way everyone can make up their mind with no persuasion.



#129 Bluetail

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Posted 04 August 2015 - 00:41

They have not released if sets are going to be added or not ... and what will be needed to make them. So I don't have ANY idea how you can claim that my claim isn't valid.

 

They mentioned sets many times and its what players have been asking for non stop in threads (Teleport Enhancements, ect). Thats what those bound trophies everyone got are for- to invent new items. Im not "trolling" anyone here, Im just making sure anyone reading the thread understands whats being said and whats really the case. This is all constructive and does not target/ belittle anyone.


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#130 Windbattle

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Posted 04 August 2015 - 00:41

I strongly disagree. Players have enough trouble making their minds up on game changes. To be able to follow the poll would only sway some players toward a vote that might not be their true desire. This way everyone can make up their mind with no persuasion.

 

That would be against all precedent with the cows as well. I agree, giving results of a test group to a select view (aka people who already voted) would undue influence others on how to vote. 



#131 SgtWolf

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Posted 04 August 2015 - 00:41

The main problem I see about this new PvP League System is there is no Level Ranging, like under the Old PvP Ladder System. 

 

Like many others have stated, the Top Level Players (End of Content) are going to Control the Titan Crystal & even Gold Levels.  Where is the Fair Play in that?

 

Plus with PvP Prestiage gone, the best benefit for a single attack is gone.

 

I haven't looked into the New Bounty Board, but from what I read so far on this Board, it looks seems to be more of a punishment to be part of the PvP League. 

I always thought it was very poor taste & playmenship to post a Bounty on someone for a PvP Ladder Attack or even a Single PvP Attack. 

 

Yes, doing Bounties is nice! 

Yes, Bounties should be posted for the Right Reason.

 

The same goes for PvP, not everyone wants to do it because of the Time & Energy put into it and the Lost of Gold, Damage and under the old system lost of XP.

 

 

 

The Poll on the Game Frontface is nice, but having it attached to a Board where we could leave comments about what we like and/or don't like about the New & Old Systems and any suggestions for making them better, would havee been better.

 

 

Thanks,  SgtWolf


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#132 Windbattle

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Posted 04 August 2015 - 00:43

They mentioned sets many times and its what players have been asking for non stop in threads (Teleport Enhancements, ect). Thats what those bound trophies everyone got are for- to invent new items. Im not "trolling" anyone here, Im just making sure anyone reading the thread understands whats being said and whats really the case. This is all constructive and does not target/ belittle anyone.

 

I saw a more than a few jabs at EOC for leveling up and having access to better gear. I also saw several jabs at the Developers themselves for deleting posts and some squabbles among players that have grudges against each other. Not all posts have been constructive.

 

I figured the trophies were for inventing down the road. As far as I know, they have not decided on what is going to be needed to invent sets yet. I don't know why you continue to fight me on this fact.

 

You are clearly in the camp of going back to the previous system and making updates. I am in the camp of fixing the new pvp system and moving forward. Every opinion has bias so stating the case is a ridiculous notion.


Edited by Windbattle, 04 August 2015 - 00:48.


#133 DomCorvis

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Posted 04 August 2015 - 00:44

i love that you added a poll. i do enjoy battling players i normally wouldnt get a chance to. BUT there is like a .05% chance of me ever finishing first in titan league simply based on gear difference,over the 2000 levels to eoc....which hey eoc'rs worked to,get there....i,get it....but that shouldnt result in them automatically being the top "pvp" spots....

i voted no i dont like it...

heres my suggestions

add some new rewards to the old system(i like the potions we got)

extend ladder ranges to 4-5 groups....25-499,500-1000,1001-1999,2000-

revert bounty system back but with the auto bounty(i like risk,after all)

pvp seasons as a global event(it works great as one, and people who normally dont pvp even partake)

thats a few suggestions i have...could post more but lets start slow

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#134 Anam Charaid

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Posted 04 August 2015 - 00:47

Whichever way the community decide, we can work towards improvements of it (along with the community)

My point exactly. Revert back and then make small majority approved changes instead of a huge one all at once. Everyone will not like it no matter what, but small steps work much better in the long run for the good of the game.



#135 Windbattle

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Posted 04 August 2015 - 00:49

My point exactly. Revert back and then make small majority approved changes instead of a huge one all at once. Everyone will not like it no matter what, but small steps work much better in the long run for the good of the game.

 

I will probably stop pvping for the most part then. that is how bad the old system was compared to what we have now.



#136 Anam Charaid

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Posted 04 August 2015 - 00:52

Please don't revert back to the old system, there has been too much hard work put into this to just throw it all away :( Also the new system is a lot more rewarding! Yeah there are a lot of things that need to be tweaked but I think if they are sorted it will be a massive success. No point in giving up on it at this stage!!

I disagree as to this new way being more rewarding. Revert and make small majority approved changes instead of one huge one that tossed the game into a loop. There certainly was no reward for those who do not PvP.



#137 Anam Charaid

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Posted 04 August 2015 - 01:04

Great to see a poll but I fear it's too little, too late. Had this poll run before the release of Seasons with full details or 24 hours after the release I think it's pretty obvious what the results would be. Now you've made so many quick changes to the system in order to cater to the pvp haters and low/no risk pvp'ers I honestly don't know how it will turn out.
The pvp haters were given an opt out so why should they vote against the new system? The low/no risk pvp'ers were given a glorified arena with no xp loss, guaranteed rewards, smasher ticks and dominance medals. Why would they vote against the new system?
I am frustrated to say the least. We asked for details and input on the new system and were denied outright. Players that enjoy all aspects of the game have already left and many of those will never return, regardless of what is done with the new system at this point.
I will hang on for just a bit more but sadly enough, my time here is dependent upon the results of this poll and what is done with them. This is no longer the game I have loved to play for so many years and now that my friends are leaving, the social aspect is fading fast too.

I disagree with this logic. Changes should be in small majority approved steps, not one big stride that turns the community upside down. A revert and reevaluation is exactly what is needed. Only then will the majority of community feelings be known and changes can be made accordingly. Because I may not like PvP doesn't make me a hater. What I hate is some player I do not know think he/she is speaking for me or labeling me if I don't feel the exact same way they do. 



#138 Windbattle

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Posted 04 August 2015 - 01:10

I disagree with this logic. Changes should be in small majority approved steps, not one big stride that turns the community upside down. A revert and reevaluation is exactly what is needed. Only then will the majority of community feelings be known and changes can be made accordingly. Because I may not like PvP doesn't make me a hater. What I hate is some player I do not know think he/she is speaking for me or labeling me if I don't feel the exact same way they do. 

 

Yotekiller made solid points about those groups of people. The Opt in / Opt out of seasons came out of potion makers quitting in mass if they didn't offer it / people not interested in pvp at all. There is little to no risk with seasons since there is no xp loss (outside of BB posting) ... its just a fun pvp mini-game where dominance, smasher, and BH ticks can be earned easily. Not sure how anyone could disagree with how those groups got protected.

 

He wasn't commenting directly at you JDray but at the groups as a whole and what they are trying to get out of the cows (aka their self interest).


Edited by Windbattle, 04 August 2015 - 01:11.


#139 Bluetail

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Posted 04 August 2015 - 01:15

Over 850 votes have been cast now - thanks to everyone who has voted so far!

 

Who knew so many people played this game! Thats amazing seeing the whole community input their opinion on PvP. Even though the poll is quite limited in options, it will definitely help greatly.


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#140 callmeabc

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Posted 04 August 2015 - 01:16

PvP season is fine The new bounty board is strange the ability to chose the type of attack from the players profile would be nice


Edited by callmeabc, 04 August 2015 - 01:18.

Avatar upgrade - http://forums.hunted...showtopic=55576

GvG tracking ideas -

In the advisor - http://forums.hunted...showtopic=55250

In a building - http://forums.hunted...showtopic=53004

 



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