Beyond being able to control how Prestige is used in incremental amounts of earned Prestige, https://forums.hunte...ge/#entry910293, I propose to have changed how Prestige is earned in two more ways! Here they are:
First, in order to stop collusion among players trading Prestige hits, I propose Prestige should be gained relative to the amount of stam used. That means 10 stam attacks gain 1 Prestige point, 100 stam attacks earn 10 Prestige points. This would apply in all aspects of the game, the Ladder and BB included. My argument beyond stopping the collusion is that everything in the game is based on stam usage, shouldn't Prestige be the same?
Second, allow Prestige to be earned from every win on Ladder hits. Everyone who participates on the Ladder has opted in. They plan to be hit and accept that fact. The 3 day cool-down was instituted so that players who do not enjoy being hit will not be attacked hourly for Prestige. Players on the Ladder, on the other hand, do expect to be attacked hourly. Shouldn't they benefit more from why Prestige was instituted in the first place - to earn a small xp bonus to regain xp lost while PvPing.
I know many would like to see is some integrity return to the game we play and how we earn achievements. With a strong and fair game players will be attracted to it and increase it's overall health. At this time the game developers have the opportunity while upgrading PvP to stop players who have been trying to take advantage of the game's rules for their own unearned benefit, it's collusion and it should be stopped!
Thank you. Post comments below and please vote.
Edited by sweetlou, 19 August 2015 - 01:43.

