Will point this out to Hoofmaster and Zorg.
It's a very good idea! It's hard spending 100s of fsps on a set up that I might only get to use once every 5 days ![]()
Posted 10 September 2015 - 16:38
Will point this out to Hoofmaster and Zorg.
It's a very good idea! It's hard spending 100s of fsps on a set up that I might only get to use once every 5 days ![]()
Posted 10 September 2015 - 19:57
do NOT unbind ladder rewards...you tried thi before...didnt end well...
Could you expand on that a bit?
Additionally, we'd be happy to unbind the resources bought from the Ladder Reward pages if the Community feels that would help?
I admit I'm not really sure what to think about it. However, it does seem like an interesting compromise. Especially with regard to cross pollination.
Perhaps we could unbind the ladder items that are required in recipes that also require the unbound Arena items. That might increase the community aspect of the game and equal up the Arena and Ladder.
Again, not sure, but it appears to be reasonable as noted in BG's post:
Let's get players from all facets of the game talking and trading with each other!
It's not fair to force ladder players to try and save the arena too. The ladder is in enough trouble as it is. This is like another punishment. You aren't forcing people to pvp. Why force them to deal with the arena?
I'm a Ladder player and I suck at Arena. Perhaps the guides will help to get me into that aspect.
However, I can say I don't feel forced into doing the Arena because of this. BG is talking about cross-pollination and it's been rampant in the game for a very long time.
Would you agree that making the Dragon Draped Boots forced us people on the ladder to Titan Hunt? Or, vice versa, that it forced us Titan Hunters to participate in the Ladder?
Simply put... I don't think anybody is forced into anything. If you want a particular item or set, explore your options and then make your decision based on your particular type of game play.
For me, this game is about choices and where there's a will, there's a way. (o0
Posted 10 September 2015 - 20:05
I've asked this previous and the post was ignored. This update wouldn't be so bad if other areas of the game were forced to include other aspects of the game as well. Ladder players are now being made to help the arena. Is the plan to do this with other areas of the game as well? Are we going to see arena players need to get ladder rewards to do anything with their winnings? Are titan hunters going to have to play the arena to get items to make their titan rewards usable? I'm not sure how else that would be incorporated into the game play, but that would make it seem less like a slap in the face of the ladder players.
Edit: Just for clarity, I'm not a ladder player or an arena player. I've dabbled in both and found they didn't appeal to me. I played long enough to get the items I wanted and jumped back out.
Edited by Calista, 10 September 2015 - 20:10.
Posted 10 September 2015 - 20:10
Great update! I am glad to see new gear but most excited that you've made it low durability crystalline! This is how you maintain supply and demand with the pvp ladder giving tokens every 24-48 hours. My only suggestion would be that you actually go back and make all the pvp ladder token gear crystalline. I know that might not be the most popular suggestion but it will make the ladder active and profitable again.
Also, I really like that you interconnected the required components with both pvp arena tokens and pvp ladder tokens!
Posted 10 September 2015 - 20:16
I've asked this previous and the post was ignored. This update wouldn't be so bad if other areas of the game were forced to include other aspects of the game as well. Ladder players are now being made to help the arena. Is the plan to do this with other areas of the game as well? Are we going to see arena players need to get ladder rewards to do anything with their winnings? Are titan hunters going to have to play the arena to get items to make their titan rewards usable? I'm not sure how else that would be incorporated into the game play, but that would make it seem less like a slap in the face of the ladder players.
i am not positive about this, but i think this is the overall idea..they will be making new inventable sets..to get these great new inventable sets ( i hope they are great, and sure they will be), players will have to get involved in more than one aspect of the game..if i read this thread correctly, they will be adding sets where you may need se gear, le gear, titan gear, cave gear, arena prizes, ladder prizes and so on - mixed together for the invent, right now the first ones need arena and ladder, more to come and incorporating other aspects of the game.
i have to agree with the idea, if one wants these great invents- either get involved in more aspects of the game- or buy them from ah, should provide more activity across the board
any and all parts of any invent should be unbound, so players are not forced to get involved, but still can buy them - me thinks more will get involved instead of paying a high price in ah
of course i could be wrong on all of this
Edited by yodamus, 10 September 2015 - 20:28.
Posted 10 September 2015 - 21:54
I've asked this previous and the post was ignored. This update wouldn't be so bad if other areas of the game were forced to include other aspects of the game as well. Ladder players are now being made to help the arena. Is the plan to do this with other areas of the game as well? Are we going to see arena players need to get ladder rewards to do anything with their winnings? Are titan hunters going to have to play the arena to get items to make their titan rewards usable? I'm not sure how else that would be incorporated into the game play, but that would make it seem less like a slap in the face of the ladder players.
Edit: Just for clarity, I'm not a ladder player or an arena player. I've dabbled in both and found they didn't appeal to me. I played long enough to get the items I wanted and jumped back out.
Calista makes a great point! Stop treating PvP harshly and differently. The point is to attract players to play the Ladder through rewards and incentives, isn't it? I think, while the intent is probably to benefit the game, the timing of introducing cross platform rewards is suspect. If the devs keep throwing up roadblocks into the path of playing the Ladder, it's participation will suffer guaranteed(as always see lessons learned or not from SS2). I'm still disappointed the prejudice from the devs against PvP is and has always been apparent. What's wrong, too many more support tickets making work harder? Why isn't Titan Hunting, for example, made to use Ladder tokens if you wanted to be fair and show cross aspect playing promotion? I guess I should be humbled I get to use the tokens I've EARNED to this point! Or maybe I should be grateful my dissatisfied words aren't being censored through deletion and suspension/termination/bullying.
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Posted 10 September 2015 - 22:49
I've asked this previous and the post was ignored. This update wouldn't be so bad if other areas of the game were forced to include other aspects of the game as well. Ladder players are now being made to help the arena. Is the plan to do this with other areas of the game as well? Are we going to see arena players need to get ladder rewards to do anything with their winnings? Are titan hunters going to have to play the arena to get items to make their titan rewards usable? I'm not sure how else that would be incorporated into the game play, but that would make it seem less like a slap in the face of the ladder players.
Edit: Just for clarity, I'm not a ladder player or an arena player. I've dabbled in both and found they didn't appeal to me. I played long enough to get the items I wanted and jumped back out.
Calista makes a great point! Stop treating PvP harshly and differently. The point is to attract players to play the Ladder through rewards and incentives, isn't it? I think, while the intent is probably to benefit the game, the timing of introducing cross platform rewards is suspect. If the devs keep throwing up roadblocks into the path of playing the Ladder, it's participation will suffer guaranteed(as always see lessons learned or not from SS2). I'm still disappointed the prejudice from the devs against PvP is and has always been apparent. What's wrong, too many more support tickets making work harder? Why isn't Titan Hunting, for example, made to use Ladder tokens if you wanted to be fair and show cross aspect playing promotion? I guess I should be humbled I get to use the tokens I've EARNED to this point! Or maybe I should be grateful my dissatisfied words aren't being censored through deletion and suspension/termination/bullying.
Love the irony in these posts... People are always saying that people need to try pvp and that its part of the game, but now they are linking other "parts" of the game to pvp and your upset about that??
When asking for rewards many times people say to use other parts of the game like SE drops or other items, but I guess because you don't want to participate in the arena or like it, it now becomes a burden to do that form of PVP...
Anyway I think the cows are on the right track by getting people to either coordinate with other game styles, or partake in different aspects of the game to get their rewards they desire.
Edited by Leos3000, 10 September 2015 - 22:49.
Posted 10 September 2015 - 22:51
This update wouldn't be so bad if other areas of the game were forced to include other aspects of the game as well. Ladder players are now being made to help the arena. Is the plan to do this with other areas of the game as well? Are we going to see arena players need to get ladder rewards to do anything with their winnings? Are titan hunters going to have to play the arena to get items to make their titan rewards usable? I'm not sure how else that would be incorporated into the game play, but that would make it seem less like a slap in the face of the ladder players.
I don't forsee all the new PvP Ladder rewards that we add requiring resources for other parts of the game, however I do think it is a good thing for the game in general as it encourages participation in more aspects of the game and also trading.
We do plan on adding many more sets and potions and not all of them will require resources from other aspects of the game.
Calista makes a great point! Stop treating PvP harshly and differently. The point is to attract players to play the Ladder through rewards and incentives, isn't it?
Yes indeed, hence we have been working on adding new, good rewards for the ladder. I agree we do need to add many more (which we plan to do). As I said above, I think its good for the game to have many of the recipes require items from several aspects of the game (PvP Ladder, Arena etc.) however I do also agree that some should just be obtained directly from the ladder.
Posted 10 September 2015 - 23:05
I don't forsee all the new PvP Ladder rewards that we add requiring resources for other parts of the game, however I do think it is a good thing for the game in general as it encourages participation in more aspects of the game and also trading.
We do plan on adding many more sets and potions and not all of them will require resources from other aspects of the game.
Yes indeed, hence we have been working on adding new, good rewards for the ladder. I agree we do need to add many more (which we plan to do). As I said above, I think its good for the game to have many of the recipes require items from several aspects of the game (PvP Ladder, Arena etc.) however I do also agree that some should just be obtained directly from the ladder.
Hoof while your working on adding rewards to the game, can you look at adding some new stuff for guild conflicts? Been years since that aspect had anything new as well.
Posted 10 September 2015 - 23:08
Hoof while your working on adding rewards to the game, can you look at adding some new stuff for guild conflicts? Been years since that aspect had anything new as well.

Posted 10 September 2015 - 23:13
Hoof while your working on adding rewards to the game, can you look at adding some new stuff for guild conflicts? Been years since that aspect had anything new as well.
pretty please?? weve waited paitently
Yeah I think the both the Arena and Guild Conflicts need new rewards soon too ![]()
Posted 10 September 2015 - 23:15
I'm sorry Hoof, but that didn't answer my question. Are we going to see other parts of the game have the same requirements?
For future rewards, I would think so yeah - I think it's a good thing to involve many aspects of the game in the recipes to both increase participation in them or to encourage players to trade ![]()
Posted 10 September 2015 - 23:16
I'm sorry Hoof, but that didn't answer my question. Are we going to see other parts of the game have the same requirements?
Also, this update can be looked at as a new reward for the arena, but now forces them to have to join the ladder to get it.
People who play the ladder are not forced to play the arena the way the invention is set up. They can just buy the arena rewards in the AH, however you are forced to play the ladder to invent the reward as those are bound and thus require participation.
So to answer your question Yes it forces arena players to partake in other aspects of the game.
Posted 10 September 2015 - 23:25
Yeah I think the both the Arena and Guild Conflicts need new rewards soon too
great to hear, they both need them and long overdue, your idea of cross-participation for gear, gets a 2 thumbs up from me, excellent idea, use all aspects- se, le, arena, gvg, ladder, caves, make all of the game get more activity, but i do also agree with others posting that some of the rewards being only for each aspect of the game only, ..covers both ends and improves your game..
Posted 10 September 2015 - 23:35
Also, this update can be looked at as a new reward for the arena, but now forces them to have to join the ladder to get it.
People who play the ladder are not forced to play the arena the way the invention is set up. They can just buy the arena rewards in the AH, however you are forced to play the ladder to invent the reward as those are bound and thus require participation.
So to answer your question Yes it forces arena players to partake in other aspects of the game.
no it does not force arena players
1) arena players get unbound items and resources they can buy with their tokens, nobody is forcing them to invent the items, they can just sell the arena items and arena resources without playing the ladder
there is a titan epic drop from titan hunting, dragon draped breastplate, if you want to invent the dragon draped boots then you need to play the pvp ladder but you can just sell the titan epic in AH without playing the ladder
2) pvp ladder players get bound resources and are forced to invent, they have to play the arena or pay for arena items and arena resources, pvp ladder players can not sell their bound resources
only the pvp ladder potions can be sold (except the prestige potion), not the pvp ladder resources
Posted 11 September 2015 - 00:00
only the pvp ladder potions can be sold (except the prestige potion), not the pvp ladder resources
And those potions don't have much value and they are two days old! Where do you use them? To gain more tokens by using them would only happen if they cost much, much less.
Cloak potion and untradable Pestige pot are the exceptions. The Prestige pot is now redundant because of how Prestige points are cashed in now.
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Posted 11 September 2015 - 00:03
only the pvp ladder potions can be sold (except the prestige potion), not the pvp ladder resources
Hence the post I made earlier ...
If resources (or the items they extract from) are NOT bound in the Arena, then there's no justification for them being bound on the ladder.
As it stands, there's a disparity - which "forces" players to either do the ladder or buy the invented item from the ladder, but that scenario doesn't apply with invented items from the arena (as resources/items from which resources extract can be freely sold / purchased)
EDIT.
Whilst on the subject, no invent should actually use the PvP Token as such (use the resources BOUGHT with the token/tokens instead) because that also "forces" a player to participate if they want to invent stuff rather than purchase it.
Edited by Pardoux, 11 September 2015 - 00:25.
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Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?
I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...
Posted 11 September 2015 - 00:05
For future rewards, I would think so yeah - I think it's a good thing to involve many aspects of the game in the recipes to both increase participation in them or to encourage players to trade
Don't forget to encourage players to play other aspects somewhat equally!
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Posted 11 September 2015 - 00:06
Hence the post I made earlier ...
If resources (or the items they extract from) are NOT bound in the Arena, then there's no justification for them being bound on the ladder.
As it stands, there's a disparity - which "forces" players to either do the ladder or buy the invented item from the ladder, but that scenario doesn't apply with invented items from the arena (as resources/items from which resources extract can be freely sold / purchased)
The inequality is precisely why I'm unhappy.
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