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New Master Realms active.


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#1 BigGrim

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Posted 22 September 2015 - 17:05

Hi there Everyone.
 
Two new Master Realms are now active.
 
Ganaroth Desert for level 2601 to 2625
 
&
 
The Anarain Region for level 2626 to 2650.
 
Additionally this week we intend to add a few new Epic item recipes requiring items from GvG to the game.
 
~ The Fallen Sword Team.


#2 tuvok77

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Posted 22 September 2015 - 17:24

Mhmm I smell business :D



#3 Leos3000

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Posted 22 September 2015 - 17:27

I figured you were doing this as I clicked the master realm for 2600 and got stuck in it, hopefully I can get out now..

Edit: I am free hooray!

Edited by Leos3000, 22 September 2015 - 17:29.


#4 EpicPiety

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Posted 22 September 2015 - 17:51

GvG epics yay i hope and pray for +6 gloves and or +6 rune :)...+6 shield would be the best piece though as thats the only epic slot thats still +3.


Edited by EpicPiety, 22 September 2015 - 17:53.


#5 Maj

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Posted 22 September 2015 - 17:54

Epic Shield slot has been neglected far too long.


Edited by Maj, 22 September 2015 - 17:55.


#6 Leos3000

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Posted 22 September 2015 - 17:54

GvG epics yay i hope and pray for +6 gloves and or +6 rune :)


They would be good could also use a new shield.

*also use the amount of components in the vine tenticles as a guild. No need to do any more than that recipe.. (kind of like how titans have reached a max for tkp needed to get an item)

#7 EpicPiety

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Posted 22 September 2015 - 17:55

Epic Shield and Boots slots have been neglected far too long.

Mirka's though :)...I think shield is most ideal.


They would be good could also use a new shield.

*also use the amount of components in the vine tenticles as a guild. No need to do any more than that recipe.. (kind of like how titans have reached a max for tkp needed to get an item)

Anything more than vine recipe will be overkill...3500 RP is alot haha.


Edited by EpicPiety, 22 September 2015 - 17:55.


#8 Maj

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Posted 22 September 2015 - 17:55

Mirka's though :)


Anything more than vine recipe will be overkill...3500 RP is alot haha.

Yep, corrected.



#9 Maj

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Posted 22 September 2015 - 18:00

I would have also wanted new ones for armor slot (+3 highest) if not for the overabundance of epic armors in the game.



#10 tlthomasjr

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Posted 23 September 2015 - 04:00

Additionally this week we intend to add a few new Epic item recipes requiring items from GvG to the game.

 

Awesome! and thank you very much! 

While breathing some new life into active gvg by returning some value to RP again, could you also think about doing something to improve GvG again as well?

Like resetting the ladder, or making some sort of rating decay rate for inactivity? 

As it is, a guild can gain rating, then go inactive and no one could attack them to move up, or move them down the ladder. 

Also, given the much reduced number of active players, and guilds, can something be done to reduce the cool down period to what it was when we had hundreds more active players, and dozens more active guilds? 

The GvG ladder could in fact be run more like the PvP ladder is currently run, with random resets and rp awarded for rating and ranking, rather than per win as it is and has been done for years. 

The best way to remove RP farming from the game is to remove RP rewards from a per win basis, and reward those that participate in GvG and defend their guilds accordingly. 

Just a few of many ideas for returning fun and excitement to an aspect of the game long neglected. 

Thank you all once again for all of the improvements and updates of late. 

I have been more excited to log on and play this game the last few months than I have been in years! 

 

 



#11 tuvok77

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Posted 23 September 2015 - 07:51

Additionally this week we intend to add a few new Epic item recipes requiring items from GvG to the game.

 

Awesome! and thank you very much! 

While breathing some new life into active gvg by returning some value to RP again, could you also think about doing something to improve GvG again as well?

Like resetting the ladder, or making some sort of rating decay rate for inactivity? 

As it is, a guild can gain rating, then go inactive and no one could attack them to move up, or move them down the ladder. 

Also, given the much reduced number of active players, and guilds, can something be done to reduce the cool down period to what it was when we had hundreds more active players, and dozens more active guilds? 

The GvG ladder could in fact be run more like the PvP ladder is currently run, with random resets and rp awarded for rating and ranking, rather than per win as it is and has been done for years. 

The best way to remove RP farming from the game is to remove RP rewards from a per win basis, and reward those that participate in GvG and defend their guilds accordingly. 

Just a few of many ideas for returning fun and excitement to an aspect of the game long neglected. 

Thank you all once again for all of the improvements and updates of late. 

I have been more excited to log on and play this game the last few months than I have been in years! 

Rating Decay!! EPIC IDEA!!! I truly like that! :3

 

I made a thread regarding this :D check it out ^.^

https://forums.hunte...ssion-1010-ign/


Edited by tuvok77, 23 September 2015 - 08:22.



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