Jump to content

Photo

Alittle all-around thinking


  • Please log in to reply
14 replies to this topic

#1 WhoToldYouSo

WhoToldYouSo

    New Member

  • Members
  • Pip
  • 38 posts

Posted 26 September 2015 - 07:40

I've been reading through the forums for the last past weeks and gathered some ideas from other players POV on the game for diffrent aspects of the game which I would like to publish in this tread.

 

PvP / Bounty Board / Ladder:

 

- Bounty tick for every hit on the Bounty board to reward everyone who takes part in this aspect of the game. Lately there's been discussed what the solution to the Bounty board could be and as I see it I think it would engage more players to try out as even if they could only get 7 hits in they atleast got something out of it (besides the experience doing it)

 

- Legendary set reward from the Ladder (LOW durabilty / HIGH stats / bonus) These would be "unrepairable" by the original blacksmith but would take PvP points to repair which would require you take part in some kind of PvP to have this kind of gear available for your use - should probably be bound?

 

- PvP skill tree which would stand out from the level-up skill trees by require the same PvP points as from the idea above - not much new rethinking have to be done as it states we already have plenty of skills (PvP only) and you could simply choose to add skills used in Leveling and PvP at both kind of skill trees to make them available for both aspects.

 

Titan Hunting:

 

- Team work required to hunt down Titans maybe even between guilds? It's getting well-known that it takes too little to even solo a Titan (I know it's a game but come on how many times does David defeat Goliat?) this result in alot of epics flowing the game (sure you can try to handle it with recipes and all but what would prevent it from creating same problem when the epics from recipes will get less desireable again?) I don't think much can be done to the current titan base but atleast for the future generation would be great to see some strategy / teamwork being needed. As we as players gathers us together why wouldn't these giants do so too? Enhancing eachother with mightiness and devilish spirits.

 

 

I will try to update the tread over time as new ideas may appear.

Please leave feedback whatever your POV may be as we're all a part of the development.



#2 WhoToldYouSo

WhoToldYouSo

    New Member

  • Members
  • Pip
  • 38 posts

Posted 27 September 2015 - 11:50

I would like to get alittle deeper in the sand with the idea of the Legendary sets rewarded from Ladder

 

- Durability 10 or 15

- Stats increase as the durability goes down

- Highest stats is at the items to make them more useful for enhantment buffs

- Add some useful enhancements like Breaker, Disarm and Master Thief to these pieces to make them useful / desired for offencive as defensive

 

In this way it can be useful for offensive by the high stats and even more useful as defensive setup as the stats increase while defending.

 

PvP skill-tree

 

I have been doing alittle more thinking about this and as it is disireable to keep PvP alive it could possibly be made as "blessings" as you buy for said PvP points (example: 200x Gloat requires 30 PvP points sacrificed to Gurgriss) this way you can invest points into the specific buffs you might desire but ofcourse still be able to buy others as currently.

*Buffs would still require stamina to be cast

 

I think if such a update was made we would see much more even ladders as everyone would have acess to most PvP buffs.

 

PvP points "system"-idea

 

PvP points would be awarded through taking part in any kind of PvP that includes:

- Guild vs Guild (1 per hit)

- Bounty Board (2 per hit -> 10 stamina, 3 per hit -> 25 stamina, 4 per hit -> 50 stamina and 5 per hit -> 100 stamina)

- PvP Ladder (same as Bounty Board)

- Gold hits / regular hits (1 per hit -> 10 stamina, 2 per hit -> 100 stamina)

 

 

I don't know if I've forgotten something if so please feel free to add.

 

I hope to see some constructive respons / adds from all of you.



#3 WhoToldYouSo

WhoToldYouSo

    New Member

  • Members
  • Pip
  • 38 posts

Posted 01 October 2015 - 07:32

Feedback - anyone?



#4 sweetlou

sweetlou

    Veteran

  • Members
  • PipPipPip
  • 4,958 posts

Posted 02 October 2015 - 05:30

I really like the idea of expanding new ideas in PvP. It's a component of the game that is required, yet not enough emphasis and incentive put on it. I commend you for bringing some original ideas, all of which are slight but would give us new challenges to keep the game fun. These types of ideas would require some development time, so confidence is low from my corner of experience. Hoof should start placing ideas like this in a special place he could refer to when time allowed.


[Signature removed]

 

“When you tear out a man's tongue, you are not proving him a liar, you're only telling the world that you fear what he might say.” -GRRM


#5 Undjuvion

Undjuvion

    Veteran

  • Members
  • PipPipPip
  • 1,623 posts
  • Australia

Posted 02 October 2015 - 08:56

i like the idea of some earnable points you could sacrifice to gurgriss if they are limited to eg 100 max u could earn in total, in defense of pvp it would be cool if they could only be earned via pvp, different facets unlock the reward in tiers, 5 points for 25 off board hits 5 more points for 100 total off board hits, 5 points for 10 successful first placings on ladder etc etc, this kind of cool addition somewhere in your idea may see a rush like the smasher medal but noone could deny that it would slow up for obvious reasons till only newer players or those that slowly graced into pvp would still go for them bar the few harder ones that could take some real time and or skill to achieve :)



#6 shindrak

shindrak

    Veteran

  • Members
  • PipPipPip
  • 2,957 posts

Posted 02 October 2015 - 22:18

I'm surprised the OP player joined the game less than 2 months ago and know all this,

sounds like one experienced player hmm..impressive  :rolleyes:


Edited by shindrak, 02 October 2015 - 22:20.


#7 Quack

Quack

    New Member

  • New Members
  • Pip
  • 26 posts
  • United States of America

Posted 02 October 2015 - 23:08

I'm surprised the OP player joined the game less than 2 months ago and know all this,

sounds like one experienced player hmm..impressive  :rolleyes:

 

Mary had a little lamb 



#8 sweetlou

sweetlou

    Veteran

  • Members
  • PipPipPip
  • 4,958 posts

Posted 03 October 2015 - 04:22

I'm surprised the OP player joined the game less than 2 months ago and know all this,

sounds like one experienced player hmm..impressive  :rolleyes:

Lots of those in the game. Surprised he isn't at EOC already :lol:


[Signature removed]

 

“When you tear out a man's tongue, you are not proving him a liar, you're only telling the world that you fear what he might say.” -GRRM


#9 Undjuvion

Undjuvion

    Veteran

  • Members
  • PipPipPip
  • 1,623 posts
  • Australia

Posted 03 October 2015 - 04:44

edit: post removed incase its taken the way it wasnt meant to be :)


Edited by Undjuvion, 04 October 2015 - 10:20.


#10 WhoToldYouSo

WhoToldYouSo

    New Member

  • Members
  • Pip
  • 38 posts

Posted 03 October 2015 - 06:39

Could we stay at topic please?

 

Judge as you please - it doesn't change the truth



#11 EpicPiety

EpicPiety

    Veteran

  • Members
  • PipPipPip
  • 3,475 posts

Posted 05 October 2015 - 04:51

Titan Hunting:

 

- Team work required to hunt down Titans maybe even between guilds? It's getting well-known that it takes too little to even solo a Titan (I know it's a game but come on how many times does David defeat Goliat?) this result in alot of epics flowing the game (sure you can try to handle it with recipes and all but what would prevent it from creating same problem when the epics from recipes will get less desireable again?) I don't think much can be done to the current titan base but atleast for the future generation would be great to see some strategy / teamwork being needed. As we as players gathers us together why wouldn't these giants do so too? Enhancing eachother with mightiness and devilish spirits.

 

You don't even have a bronze medal



#12 WhoToldYouSo

WhoToldYouSo

    New Member

  • Members
  • Pip
  • 38 posts

Posted 05 October 2015 - 06:27

I have Guild mates that regularly solo secure titans - You're right that I haven't done any secures myself afterall



#13 macb00k

macb00k

    Member

  • Members
  • PipPip
  • 208 posts
  • Badge

Posted 05 October 2015 - 06:34

You don't even have a bronze medal

That doesnt mean he hasnt been given any advice from guild members.... dont judge based on medals... for all you know he/she might be interested in learning and got some tips from their guildies, and they have most likely given tips that probably have been along the lines of sometimes its too easy... sometimes it is too easy to secure titans maybe because they dont have a high value anymore.... or are you going to tell me that i dont know squat because i only have a silver titan hunting medal?


yEmtZFn_zpsocfjsgxs.png

#14 cucullainn

cucullainn

    Veteran

  • Members
  • PipPipPip
  • 1,464 posts

Posted 05 October 2015 - 12:59

I have only come close to soloing a Titan a couple times. I would like to be able to get a couple epics since I can't afford to buy them. I am poor. Please lets not make the game harder for us underprivileged

#15 yotwehc

yotwehc

    Veteran

  • Members
  • PipPipPip
  • 1,942 posts

Posted 05 October 2015 - 16:51

That doesnt mean he hasnt been given any advice from guild members.... dont judge based on medals... for all you know he/she might be interested in learning and got some tips from their guildies, and they have most likely given tips that probably have been along the lines of sometimes its too easy... sometimes it is too easy to secure titans maybe because they dont have a high value anymore.... or are you going to tell me that i dont know squat because i only have a silver titan hunting medal?

It's not a matter of learning. If you play this game for 2-3 months and want to change everything, that's not really giving the game a chance. Try the various aspects and give it time. He hasn't even had a chance to go after seasonals where teamwork is essential.
It's great to throw ideas out there but at least play the game before trying to overhaul it.


1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users

Font:
Arial | Calibri | Lucida Console | Verdana
 
Font Size:
9px | 10px | 11px | 12px | 10pt | 12pt
 
Color: