We can not play a risk-free game like you want pythia... We can't get rid of all the risk. It's part of the game and sadly you have to deal with it or not play at all
. Not trying to be mean but it's a core game mechanic your trying to change.
New GvG idea
#61
Posted 08 March 2016 - 02:53
#62
Posted 08 March 2016 - 03:00
The farming can and should stop, because farming is not GvG. You put any spin on it you like but it's not GvG.
#63
Posted 08 March 2016 - 03:25
The farming can and should stop, because farming is not GvG. You put any spin on it you like but it's not GvG.
Farming? I call it refusing to defend. You cannot hit inactive targets... 7 days inactive i believe... Which is fairly low. There is countermeasures already to stop "farming". There is no farming going on currently.
Edited by EpicPiety, 08 March 2016 - 03:27.
#64
Posted 08 March 2016 - 03:42
This is what I read from Piety's response ... "Pythia, I'll pay for your repair cost if that will make you happy."
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#65
Posted 08 March 2016 - 03:43
EP, if a GvG is started on Friday eve it is done and gone before Monday morn.
Anyone in a guild that does not log into the game over the weekend for whatever reason is not capable of returning attacks on that GvG. If no one else in the guild has a target in the attacking guild then it passes without defense. If that happens every weekend as it has in the past and noticed by me and or others in posts in this forum.
That is farming. Spin it anyway you want, it does not change the fact that, that is farming not GvG.
It has happened, probably still does.
#66
Posted 08 March 2016 - 03:45
Are you going to tell me that everyone must log in everyday in case their guild is attacked so they can defend?
#67
Posted 08 March 2016 - 04:08
Since when was GvG a solo activity? News to me if so? Aren't there other guild members around to buff you? If there isn't you deserve the loss and the ratio reduction. It looks to me like one side of the relationship is refusing to accept the other... IE the defending guild is sitting and taking it. Just looks to me like you want GvG removed from the game? Or atleast you and or your guru if it even exists immunity from GvG altogether.
Not sure you actually understand how GvG works...Tuvok has a nice guide on it. https://forums.hunte...res-version-09/. Maybe your confused about it idk. You don't need to be logged in for your GUILD to defend you in a GUILD vs GUILD.
Edited by EpicPiety, 08 March 2016 - 04:10.
#68
Posted 08 March 2016 - 04:16
This is what I read from Piety's response ... "Pythia, I'll pay for your repair cost if that will make you happy."
I'd pay her repair cost for life if she would stop plaguing the forums with repair cost/gvg nonsense lol. I'll pay her in advance...10 fsps should last her a lifetime lmao. Unbreakable buff when your sleeping or away is also a life saver lmao. Maybe she can stock up on master smith 25 pots from the potion bazaar... They cost like 250 gold lol.
Buff description link...
http://wiki.fallensw...php/Mastersmith
12.5% undistilled chance to repair all items equipped and it costs pennies... If your repair bill is huge just use them... 10 of them will cost you 1000 gold or so from AH or bazzar.
http://wiki.fallensw...php/Unbreakable
level 200's can cast this... If your guild cared they would buff you with it too when your getting hit.
Edited by EpicPiety, 14 March 2016 - 06:00.
#69
Posted 08 March 2016 - 04:32
It's not me, it's another player I ran across as I surfed the player base of the game.
Nor is the player a solo guild, those guilds can't be hit with GvGs anymore than a 3 member guild can.
I guess doing that to players is fair game from the responses I've been reading.
Enjoy the farming.
Oh yes, you do know I'm still playing the devils advocate because I don't see many speaking for weekend sleepers.
Edit again:
I understand GvG, but I'm not sure you are understanding my posts before you post a response. Please reread them.
Edited by Pythia, 08 March 2016 - 04:37.
#70
Posted 08 March 2016 - 04:34
Of course it wouldn't suit your guild EP if defending guilds were to gain more rep points as per the OP. Once again your greed is showing as you attempt to derail a perfectly reasonable idea.
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#71
Posted 08 March 2016 - 04:47
Of course it wouldn't suit your guild EP if defending guilds were to gain more rep points as per the OP. Once again your greed is showing as you attempt to derail a perfectly reasonable idea.
The last time my guild GvG'ed was 3 years ago. You must be behind the times. Allow me to bring you up to speed. My guild is actually hit 5-8 times a week by the same guilds and we fight back tooth and nail every time.
Cheers ![]()
#72
Posted 08 March 2016 - 04:49
Defending guilds advantages are that one person can complete all the hits...They also do not need to pay initiation fee's...Fair enough if you ask me. I ALWAYS retaliate because of said advantages.
Attacking guild disadvantage is essentially the reverse of the defending guilds advantage.
Also pretty sure defender's get bonus RP for a tie.
Just in case you read the post wrong. Was just correcting the OP on the advantages and disadvantages of GvG to do with attacking and defending. If any of them are wrong feel free to argue against. Even though they are 100% correct.
#73
Posted 08 March 2016 - 04:50
Of course it wouldn't suit your guild EP if defending guilds were to gain more rep points as per the OP.
Oh yea and they do get more RP
... Defending guilds get RP for a tie and attacking guilds do not... A tad bit confused on why you are targeting me with such a thoughtless post. It really wouldn't make any sense to give defending guilds more RP for a victory. Defending guilds are already at an advantage... They don't pay for initiation fee/1 person can complete the GvG alone/They are paid more for ties...
Cheers mate ![]()
Edited by EpicPiety, 08 March 2016 - 04:52.
#75
Posted 08 March 2016 - 04:55
Since when was GvG a solo activity? News to me if so? Aren't there other guild members around to buff you? If there isn't you deserve the loss and the ratio reduction. It looks to me like one side of the relationship is refusing to accept the other... IE the defending guild is sitting and taking it. Just looks to me like you want GvG removed from the game? Or atleast you and or your guru if it even exists immunity from GvG altogether.
Not sure you actually understand how GvG works...Tuvok has a nice guide on it. https://forums.hunte...res-version-09/. Maybe your confused about it idk. You don't need to be logged in for your GUILD to defend you in a GUILD vs GUILD.
Just incase you didn't read key part's of my post i shall highlight. Oh yea and you might wanna do some self research in the FS Updater in action>preferences>FS Updater
... I can't be spoon feeding people all the answers here... Let's just say you will know when your being hit at any time if you have a phone... Let's be serious most of the fs community has a mobile device that can access the internet.
Edited by EpicPiety, 08 March 2016 - 04:57.
#76
Posted 08 March 2016 - 05:00
Defenders must be online at some time during the 48 hour time the GvG is active in order to defend.
Edit:
GvG starts when everyone is offline. Buffs are cast from outside the guild. GvG continues, guild members of that guild are still offline. GvG ends before anyone logs in at the start of the next week of gaming.
GvG is done. No attacks were returned, GvG is lost.
Hope that's a little clearer. It help?
Oh must say this... This is not about me, Not, not, not about me...
Edited by Pythia, 08 March 2016 - 05:06.
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#77
Posted 08 March 2016 - 05:01
you are ignoring that defending against any form of pvp is practically impossible -- definitely impossible if offline at the time.
That has to be the single most ridiculous post in the history of the forums. What do you go offline in no gear and block all buffs from being cast on you every time you log off. If you do that's just self sabatoge... Also if you choose to sit in epics that's your choice. The moment you log off you are essentially saying... Yes i want to give other guilds a free chance in beating me in GvG. It's an unspoken contract...
Edited by EpicPiety, 08 March 2016 - 05:04.
#78
Posted 08 March 2016 - 05:03
Defenders must be online at some time during the 48 hour time the GvG is active in order to defend.
GvG's are 24 hours btw...? Also remember that GvG is a guild activity... YOU personally don't have to log in but your friends jim, joe and jill probably will. Whether they chose to fight back is up to them. If they don't they accept the fact they want to lose. You should really check out tuvok's guide it is very detailed.
Edited by EpicPiety, 08 March 2016 - 05:05.
#79
Posted 08 March 2016 - 05:07
most maybe -- not all -- I do NOT have a smart phone of any description!
I don't know if you have noticed, many guilds will initiate a GvG and then do nothing for hours -- buffing guild members under those circumstances is just wasteful of stam, especially when it is not your guild attempting to farm or profit from the GvG.
You consider one side is refusing to accept the other -- well maybe they are. Many players in FS do not like to be hit under any circumstances and saying they should spend copious amounts of stam defending something they didn't ask for, ruining any chance they might have of completing their own or their guild's goals is just showing your ignorance and again your personal greed.
Cheers!
#80
Posted 08 March 2016 - 05:08
Edit:
GvG starts when everyone is offline. Buffs are cast from outside the guild. GvG continues, guild members of that guild are still offline. GvG ends before anyone logs in at the start of the next week of gaming.
GvG is done. No attacks were returned, GvG is lost.
Hope that's a little clearer. It help?
If that's what happens the guild is full of multi's... The people attacking probably control the accounts. The chance of no one in a guild logging in are slim to non. This is just an absurd example... No one logging in? multiple times over?
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