forgot about ignite.
dropping taunt talents means you gonna lose the spiked armor which gives pretty significant damage from your tankranger.
btw for your information i believe i put 3 vit and 3 range for the extra ranged damage.
i have never use cry in icc, since i let the healer get the agro instead so i dont have to deal with the slow. at last phase just tell your warsin to clean up the mob by spinning in turn one by one make sure the spin hit both the boss and mob. also healer have to move the mob inside the spin range and the leathal concoction from 3 warsin. the mob usually melts fast enough no need to worry about slow at all. meanwhile the tankranger can move better and do more damage i spammed that 2s cd ranger ability forgot the name again just keep spamming that and the ranger bleed.
again i have to remind those who do speed run. tanker and healer also part of the team and they can do significant damage for a speed run if you talent and gemmed them the right way. i believe at that time our warsin only use mediocre ruby on their axes(one above absolute). so yeah again good luck have fun. hope its sueful