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#21 mary4ever

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Posted 20 April 2016 - 01:22

Does anyone else maybe like the idea of being able to use composed pots on guildies maybe make it a preference thing might work kinda like buffing I see a lot of complaints about attacks on gvg using them well now a guildies could help a ladder buddy or buddies getting hit on gvg any ideas?

I get where you are coming from but I think potions should only be able to be used by the player himself !!!

 

IMO composing has gotten "out of hand" / too powerful regarding PvP !!!

 

when players are under attack by players who use high lvl composing pots on the PvP Ladder, GvG or BB it "hardly" matters if they get buffed since composing "cuts" through buffs like "a knife through butter", their best chance is for some lucky buffs to activate .....

 

I used to successfully defend many PvP Ladder, GvG & BB attacks BEFORE composing was introduced while I was online / offline in a PvP setup getting buffed by friends !!!

 

in the last 8 months ALL GvG attacks on me were by players using high composing potions !!!

 

those who know me know how much I PvP and after NEW PvP Ladder rewards were added I was overjoyed & immediately joined, it went well for 2 resets UNTIL a player started using composing potions NON STOP !!!

he was only using 1 single setup BUT the high composing potions made him almost "untouchable", he was smashing everyone & those who tried to fight him with only buffs stood no chance including me, only after I started using composing potions (ordering several different composing potions over time can quickly get very expensive) I started beating him and after 1 reset where I placed 1st I had spent over 100 FSPs on composing potions alone for a reward of 5 PvP Ladder tokens !!!

did not feel like a "win" for me

after that I tried the PvP Ladder chests since they had a long duration BUT unfortunately their skill level was inferior to the composing potions

stayed for 5 resets & luckily managed to place 1st every time the PvP Ladder reset, cost me over 300 FSPs (NOT including the many tokens I used for the PvP Ladder chests) to get enough tokens to invent 1 PvP Ladder item (NOT a complete set) + 1 x Greater Cloak potion

after that I retired from the PvP I used to just because of one aspect (composing) that upset the "balance" where we used to fight on an "even" playing field regarding skill levels

 

a friend (who is a lvl 60 composer) joined later after I left & to show that composing is too powerful he stayed there for about a month taking the 1st place, after that he hit everyone and managed to let 32 bounties expire in less than 6 days, during this time he deleveled some players by successfully defending on the BB, he took 7 levels from them while he did not lose a single XP

 

what I am trying to say is the same I said many months ago, that composing (1 single aspect) greatly influences many aspects of the game, be it PvP Ladder, BB, GvG, SE, hunting, farming, ....... which IMO should not be

 

I totally understand that composing is a HUGE gold sink but IMO regarding PvP & GvG it is doing more "harm" than "good" (those who have / use & those who do not) !!!

increasing the PvP Ladder chests level to be superior than composing would IMO not be a good solution

 

I would like to see these 2 suggestions & I think they will greatly help "improve" FS:

  • composing should only be working on PvE !!! NOT in PvP !!! for non PvPers it will hardly change anything since they will be able to use composing potions for leveling, SE hunting, farming, ..... mostly PvPers will be affected by this change
  • composing should be able to be sold in AH, I clearly remember that HCS said that composing should be GUILD tagged & after they were aware of the "loophole" traveling composers used HCS did NOT implement the "7 day guild rule" as they did with titans !!! that means they wanted other players who do not compose to have access to them, I find it good but why not making it "official" and let composing potions be sold in AH for everyone to have access to them "whenever" they need / want them + the more suppliers there are the cheaper / affordable they become :)

a "force" (composing) can only be stopped by an equally strong "force" (composing) or by a greater "force" (global chests, donation chests..) (or just rely on lucky skill combination to activate :P )

 

ps: I am still leveling up my composing & will continue to do so regardless if composing gets changed to only work in PvE or not (I will be then using it for SE, titan hunting, farming, hunting, ...) areas where it is NOT Player VS Player !!!


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#22 Egami

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Posted 20 April 2016 - 21:39

@mary... base read: You're right and I hope that you're own composing gets you onto a level playing field.

 

TYPICAL EGAMI WARNING: feel free to skip my diatribe.

 

I don't want that to be read too crass, so... 

 

mary is an excellent knowledge reference, especially when it comes to PvP matters. 

 

I personally read her posts with close attention and always learn something. I want to underline that as I really can't remember having read a single one where I didn't learn something. 

 

So, I hope my first line doesn't seem "too" apathetic, but... so it goes.

 

I openly admit that the so-called "overpowered" diatribe on pots bores me immensely. That's not to say that it isn't without it merits, but based on how people use it, I don't see it exempt from any game aspect, bonus or otherwise. 

 

And most complaints I see are by those that actively use them, defending the fact that they wouldn't want to be less. So yeah, useful then, right? 

 

So to make sure this sticks to composed pots:

 

Yes, they have an advantage in PvP, PvP Ladder, GvG and BB (none of which I consider to be the same game aspect), particularly. Of course, it also applies to other game aspect, but let's set that aside.

 

Composing pots are also subject to SB and SL. 

 

Currently, this is optimal for gold-sink and should continue to be in the future, though, evidently, to a much lesser degree long-term (compared to the current state of things).

 

Comparing apples to oranges, one could apply the same argument to higher levels' access to buffs and higher level stam gain items.

 

I'll leave my thoughts on the whole "pay-to-win" ideology out and just leave my comments on Traveling Composing to remind people that it's zero sum as far as the game economy is concerned.

 

In short, mary has shown well what the essence is. My suggestion is to adjust your strategy accordingly and, like any other FS game aspect, choose what you do and when accordingly. 

 

Prosperous smacking everybody! (o0



#23 apedde

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Posted 23 April 2016 - 06:52

I get where you are coming from but I think potions should only be able to be used by the player himself !!!

 

IMO composing has gotten "out of hand" / too powerful regarding PvP !!!

 

when players are under attack by players who use high lvl composing pots on the PvP Ladder, GvG or BB it "hardly" matters if they get buffed since composing "cuts" through buffs like "a knife through butter", their best chance is for some lucky buffs to activate .....

 

I used to successfully defend many PvP Ladder, GvG & BB attacks BEFORE composing was introduced while I was online / offline in a PvP setup getting buffed by friends !!!

 

in the last 8 months ALL GvG attacks on me were by players using high composing potions !!!

 

those who know me know how much I PvP and after NEW PvP Ladder rewards were added I was overjoyed & immediately joined, it went well for 2 resets UNTIL a player started using composing potions NON STOP !!!

he was only using 1 single setup BUT the high composing potions made him almost "untouchable", he was smashing everyone & those who tried to fight him with only buffs stood no chance including me, only after I started using composing potions (ordering several different composing potions over time can quickly get very expensive) I started beating him and after 1 reset where I placed 1st I had spent over 100 FSPs on composing potions alone for a reward of 5 PvP Ladder tokens !!!

did not feel like a "win" for me

after that I tried the PvP Ladder chests since they had a long duration BUT unfortunately their skill level was inferior to the composing potions

stayed for 5 resets & luckily managed to place 1st every time the PvP Ladder reset, cost me over 300 FSPs (NOT including the many tokens I used for the PvP Ladder chests) to get enough tokens to invent 1 PvP Ladder item (NOT a complete set) + 1 x Greater Cloak potion

after that I retired from the PvP I used to just because of one aspect (composing) that upset the "balance" where we used to fight on an "even" playing field regarding skill levels

 

a friend (who is a lvl 60 composer) joined later after I left & to show that composing is too powerful he stayed there for about a month taking the 1st place, after that he hit everyone and managed to let 32 bounties expire in less than 6 days, during this time he deleveled some players by successfully defending on the BB, he took 7 levels from them while he did not lose a single XP

 

what I am trying to say is the same I said many months ago, that composing (1 single aspect) greatly influences many aspects of the game, be it PvP Ladder, BB, GvG, SE, hunting, farming, ....... which IMO should not be

 

I totally understand that composing is a HUGE gold sink but IMO regarding PvP & GvG it is doing more "harm" than "good" (those who have / use & those who do not) !!!

increasing the PvP Ladder chests level to be superior than composing would IMO not be a good solution

 

I would like to see these 2 suggestions & I think they will greatly help "improve" FS:

  • composing should only be working on PvE !!! NOT in PvP !!! for non PvPers it will hardly change anything since they will be able to use composing potions for leveling, SE hunting, farming, ..... mostly PvPers will be affected by this change
  • composing should be able to be sold in AH, I clearly remember that HCS said that composing should be GUILD tagged & after they were aware of the "loophole" traveling composers used HCS did NOT implement the "7 day guild rule" as they did with titans !!! that means they wanted other players who do not compose to have access to them, I find it good but why not making it "official" and let composing potions be sold in AH for everyone to have access to them "whenever" they need / want them + the more suppliers there are the cheaper / affordable they become :)

a "force" (composing) can only be stopped by an equally strong "force" (composing) or by a greater "force" (global chests, donation chests..) (or just rely on lucky skill combination to activate :P )

 

ps: I am still leveling up my composing & will continue to do so regardless if composing gets changed to only work in PvE or not (I will be then using it for SE, titan hunting, farming, hunting, ...) areas where it is NOT Player VS Player !!!

hun, you now realized about composing lol

 

why do you think after composing increased level I left pvp and the game and sometimes come online and maybe hunt

 

you told me biggrim did pvp ladder and he used big potions, biggrim knows he can only compete with other big pots if he use big pots too

 

I was doing lot of pvp before composing, after composing I stopped login every day, seeing player half your level have better stats than you because of composing is sad, I like conflicts but last time player had over 150k attack and many high level skills in composing flinch 460, sh 552 ... I logout of game

 

game changed for worse because of composing

in conflict you need composing to fight another composing player

in ladder you need composing to fight another composing player

in bounty board you need composing to fight another composing player

****** composing

 

I do not compose, I hate composing but I like pvp, because of composing I can not win against composing player, many years I pvp with 175 buffs against 175 buffs but I am forced use composing if I want to win against composing player

 

why need composing change how I played for years with no problem?

 

game does not need more powerful potions, game needs updates and to fix problems in the game, when was last big update?

look at how many players retire in top list, in my top 30 month list it is 14 players min level 1462

many pvpers left game after composing, 4 friends with me

 

hcs know of composing too powerful in pvp for long time but they do not do anything

every player, even a idiot can see that fighting composing player with 175 buffs is not possible anymore, you need use composing potions too or higher chests to win

 

one thing mary I liked best about your post is this

 

composing should only be working on PvE !!! NOT in PvP !!! for non PvPers it will hardly change anything since they will be able to use composing potions for leveling, SE hunting, farming, .....

good luck hun but like I told you one year ago, you are wasting your time, have nice weekend


Edited by apedde, 23 April 2016 - 06:59.


#24 yotwehc

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Posted 23 April 2016 - 07:44

Funny how people complain about composing pots being overpowered but have no issues with the pots available from ladder :/



#25 sweetlou

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Posted 23 April 2016 - 16:13

Funny how people complain about composing pots being overpowered but have no issues with the pots available from ladder :/

I disagree. I think ALL the Super pots have negatively effected the game because some of the skills have grossly changed stats some players can achieve while other players have ZERO chance to compete. The exception must remain Donation pots for obvious reasons. The implementation of these Super pots is the most divisive decision HCS has ever made. What's the remedy? I'll leave the devs to ask the community and do some developing to fix what I consider a mistake.


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#26 kitobas

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Posted 23 April 2016 - 18:32

  • composing should only be working on PvE !!! NOT in PvP !!!

a "force" (composing) can only be stopped by an equally strong "force" (composing) or by a greater "force" (global chests, donation chests..) (or just rely on lucky skill combination to activate :P )

I agreeing mary4ever, very good idea for composing activating only in pve, not in pvp

 

sentence you saying with force fitting good, can I ask did you use sentence from star wars for composing?

 

game changed for worse because of composing

in conflict you need composing to fight another composing player

in ladder you need composing to fight another composing player

in bounty board you need composing to fight another composing player

****** composing

I agreeing apedde, composing is using in many gameing aspects, if you not using yourself against player who using then you having poor stats and high chances you losing

 

I disagree. I think ALL the Super pots have negatively effected the game because some of the skills have grossly changed stats some players can achieve while other players have ZERO chance to compete. The exception must remain Donation pots for obvious reasons. The implementation of these Super pots is the most divisive decision HCS has ever made. What's the remedy? I'll leave the devs to ask the community and do some developing to fix what I consider a mistake.

I agreeing luisspamer but can making difference of amount of potions

 

I trying explaining

  • donation chest they helping hcs getting money, that very good
  • ladder chests is limiting because of ladder reset of 24-48 hours, for needing having enough token for buying ladder chest need many days or weeks or months (what rank you getting when ladder reset)
  • global chest is limiting because every 1 month and only getting few chests maximum
  • composing potion need fragments to making potions, we having 2 or 3 global events every month that giving fragments, extra we having legandary event and crystalline event, extra you can getting fragments without events, need farming on map (common, rare, uniuqe) whenever you wanting

from all super potions it can seeing that composing you can getting easiest and most resource (is fragments in composing) and meaning composing you can making most potions from all other super potions, more stamina you having more fragments you can getting farming

 

What's the remedy? I'll leave the devs to ask the community and do some developing to fix what I consider a mistake.

I hoping hoofmaster taking care of this and other coding game needing or we can waiting years before anything getting doing and game not doing good


Edited by kitobas, 23 April 2016 - 18:35.


#27 sweetlou

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Posted 23 April 2016 - 20:29

I trying explaining
  • donation chest they helping hcs getting money, that very good
  • ladder chests is limiting because of ladder reset of 24-48 hours, for needing having enough token for buying ladder chest need many days or weeks or months (what rank you getting when ladder reset)
  • global chest is limiting because every 1 month and only getting few chests maximum
  • composing potion need fragments to making potions, we having 2 or 3 global events every month that giving fragments, extra we having legandary event and crystalline event, extra you can getting fragments without events, need farming on map (common, rare, uniuqe) whenever you wanting

from all super potions it can seeing that composing you can getting easiest and most resource (is fragments in composing) and meaning composing you can making most potions from all other super potions, more stamina you having more fragments you can getting farming

 

I hoping hoofmaster taking care of this and other coding game needing or we can waiting years before anything getting doing and game not doing good

ALL super potions can be considered "difficult" to obtain, with the one exception, imo, of Global potions which really only require a minimum of a few thousand stam(w/ conserve) and you've got a few of these pots. The numbers of Globals is limited to 5 if you manage to reach the top 100. My repeated argument is that unless players have ACCESS and USE these potions there is no conceivable competition against other players who can hoard, make and do use them. Against the game mobs these potions have simply broken the game. There's no question the PvE game has become a total joke when all you have to do is pop a super pot or two and hit 1,2,3,4,5,6,7,8, teleport, repeat!! The once great game has been relegated to Super potion and backpack management. If you don't have access to regular stream of Composed pots, and the VAST majority of players don't, you are screwed in PvP. Btw, why would a level 200 need a level 350 KE? The devs gave little to no forethought to these Super pots or they just blew it! I'd like to hear an explanation why players are allowed God-like stats? And please, the answer given before of a lack of Guild Structures somehow justifies these mega pots is not credible!


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#28 yotwehc

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Posted 23 April 2016 - 21:38

And then we have that whole other thread asking for nothing to be changed...

Even with composed pots, I am getting dispatched relatively easily by players 1,000s of levels below me (although that level difference keeps getting lower :) )

 

So for one of the deleveling sessions, I threw on a GE global pot and continued getting smashed... the system seems to be working... the knowledgeable are meeting the challenge and beating up the noobs as it should be.

 

It's a ZB/Frag/Stam drain so it seems to be working well enough.

 

I thought folks wanted a challenge? I guess not so much.



#29 Egami

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Posted 23 April 2016 - 21:45

If you don't have access to regular stream of Composed pots, and the VAST majority of players don't, you are screwed in PvP. 

I get your diatribe lou, but the fact is that everyone does have access to them. They simply have to work for it.



#30 sweetlou

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Posted 23 April 2016 - 23:41

And then we have that whole other thread asking for nothing to be changed...

Even with composed pots, I am getting dispatched relatively easily by players 1,000s of levels below me (although that level difference keeps getting lower :) )

You're being owned because you are up against players who DO have access to Super pots, are willing to use them, and they have considerably much more experience than you. Admit it. You want to continue thinking this game is about what level you are, when it isn't. It is impossible to go up against a Super potted player when you have none. How fair is that? How fun is that?

I get your diatribe lou, but the fact is that everyone does have access to them. They simply have to work for it.

The only diatribe I have been arguing is for change but I can start against those that want to ignore facts for themselves. Everyone playing does NOT have access, they may have the ability to attain these pots but only after a very serious commitment, at least for the Ladder and Composing pots! The divide between those that have and those that don't is too great. The point is just having accessibility to God-like stats HAS broken the game. If you want to continue on with a dumbed down game just say so. I have access. I'm not arguing for self interest like most do. I want some development of the game that doesn't just jack up skill levels. It's not healthy. It's lazy imo.


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#31 yotwehc

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Posted 24 April 2016 - 02:30

You're being owned because you are up against players who DO have access to Super pots, are willing to use them, and they have considerably much more experience than you. Admit it. You want to continue thinking this game is about what level you are, when it isn't. It is impossible to go up against a Super potted player when you have none. How fair is that? How fun is that?

Not true - I look at my attackers buffs and stats so i can learn. A fair few did not use super pots. Some don't even bother using cloak and I still lose. I think it is fun for both sides. One even admits it here in the forums and says their guildmates are having great fun. So at least against noobs like me, it is fair and fun.



#32 EpicPiety

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Posted 24 April 2016 - 03:36

It's not even fun for me lou and i'm the one using them. Who benefits here lmao... Combine combat experience and super pots and you are essentially a FS Deity lol.


Edited by EpicPiety, 24 April 2016 - 03:37.


#33 Pythia

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Posted 24 April 2016 - 19:16

Here's a novel concept.

 

Instead of asking the admin on a such a constant basis to nerf the uber potions and venting about the uber potions and where they are used.

 

How about a player base consensus ( heaven forbid it really work):

 

Not to use those potions for PvP on the ladder or gold hits.

Not to use those potions in GvG.

Not to use those potions when doing bounties.

 

That means you don't use them to take gold of other players, as that would not be cool.

 

Normal buffs and potions only for all areas of the PvP spectrum.

 

All players that take part in any facet of PvP should agree and should keep their word.  That would remove those potions from use in those areas yet leave levelers to their hunting.

 

You could always get together and stomp the living daylights out of anyone that broke their word.

 

You make your code of honor and you enforce your code of honor for those that fail to keep  the code.

 

I call that a meeting of like minded minds, as it seems to be the main objection point in the use of those potions.



#34 Pythia

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Posted 24 April 2016 - 19:30

I should say this about that.

 

With levelers being able to use the uber potions for hunting, those that make gold hits should take care in who they hit lest they die because the person they hit had them active.

 

It would be rude to fall to that then come here to vent.  :/



#35 EpicPiety

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Posted 24 April 2016 - 19:31

Oh to live in a perfect world. One can only hope...Literally 

 

Idk if it's just me but i am going to use every tool in my arsenal to crush everyone else. Fun or not. Maybe i'm evil? Maybe i'm just human. One would hope the all mighty beings would restrict the power of said arsenal to be more fair.


Edited by EpicPiety, 24 April 2016 - 19:34.


#36 Pythia

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Posted 24 April 2016 - 19:37

I guess there is not enough honor among the players in the game to pull together on something that would benefit them and perhaps the game.

 

It's easier to demand action from the admin.

 

Have at it.


Edited by Pythia, 24 April 2016 - 19:38.


#37 EpicPiety

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Posted 24 April 2016 - 19:39

Maybe i'm just a realist who knows :P. I'll be damned if every single person can conform...it only takes one to break the "gentlemen's agreement"

 

The sole purpose of an mmorpg is to be better than the next guy. Defeats the purpose by not using every card in your hand to excel? It's the admins job to make sure none of those cards are unfair.

 

Will never gimp myself to "fix" the game and i don't expect anyone else too :P.


Edited by EpicPiety, 24 April 2016 - 19:42.


#38 mary4ever

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Posted 25 April 2016 - 01:11

game changed for worse because of composing

in conflict you need composing to fight another composing player

in ladder you need composing to fight another composing player

in bounty board you need composing to fight another composing player

that's exactly what I am saying too !!!

 

I get your diatribe lou, but the fact is that everyone does have access to them. They simply have to work for it.

 

Everyone playing does NOT have access, they may have the ability to attain these pots but only after a very serious commitment, at least for the Ladder and Composing pots! The divide between those that have and those that don't is too great. The point is just having accessibility to God-like stats HAS broken the game.

I have to agree with luis on that one

 

Not to use those potions for PvP on the ladder or gold hits.

Not to use those potions in GvG.

Not to use those potions when doing bounties.

 

Normal buffs and potions only for all areas of the PvP spectrum.

that's EXACTY what I am suggesting in https://forums.hunte...e-2#entry962375!!!

 

  • composing should only be working on PvE !!! NOT in PvP !!!

 

 

 

How about a player base consensus ( heaven forbid it really work):

 

Not to use those potions for PvP on the ladder or gold hits.

Not to use those potions in GvG.

Not to use those potions when doing bounties.

 

That means you don't use them to take gold of other players, as that would not be cool.

 

Normal buffs and potions only for all areas of the PvP spectrum.

 

All players that take part in any facet of PvP should agree and should keep their word.  That would remove those potions from use in those areas yet leave levelers to their hunting.

 

You could always get together and stomp the living daylights out of anyone that broke their word.

 

You make your code of honor and you enforce your code of honor for those that fail to keep  the code.

when I was in the 800-899 PvP Ladder band me & some players (matetuer, apedde & rageanger) had some kind of consensus to NOT use SEALED or Fist Fight !!!

 

the skill SEALED used to NEGATE ALL opponents SKILLS, almost a WIN-BUTTON !!!

we 4 were in different guilds + would not use these 2 skills ourselves + inform everyone who joined our PvP Ladder band about them + "enforce" that nobody used them in our band !!!

of course there were players who did not care & just used them, a consensus would NOT work, there was even a PvP Ladder band that had the same consensus we did & they "punished" a player, the result was that most of those players ended with suspensions for "ganging up on a player => bullying"

 

after a long time & problems HCS finally decided to change the POWERFUL SEALED to only negate 2 skills !!!

 

Pythia, a consensus will NOT work & I fear will bring more "harm" than "good" !!!

instead of a consensus it is just much "simpler" & "easier" to code it !!!


Edited by mary4ever, 25 April 2016 - 01:19.

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#39 Pythia

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Posted 25 April 2016 - 01:28

I knew when I made that post that it would not work because people have become used to the win button and can't or won't give it up, hence the added remark of heaven forbid. I did have a few hopes though.

 

It's a real shame but being primarily a leveler and titan hunter the threads about the potions only affect me in GvG. 

 

I  know how to do that, but I still don't like it.  *shrugs* 

 

The devs put composing in the game and I do like it even if I am growing slowly.  I hope they do not nerf it, but that is their choice if they do.



#40 Gutie

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Posted 25 April 2016 - 01:48

I actually see somewhat of a need for higher level leveling buffs because of the huge gap between a new player and eoc...On the other hand stat buffers naw i do not see any logical reasoning behind them.

 

 

Umm, you realize that the gap would only get wider, right? 

 

That said... I'm all for upping all composing pots and otherwise into the sky. 

 

I have to say that simply because of this silly idea going around that people that play FS are looking for some kind of challenge. 

 

I happen to agree with some of the ideology behind it... But hey, five years too late. And yeah, still here complaining. Something tells me that's not an issue. 

Easy solution to this. Have a MAX Level for utilizing a superpowered AL/LIB/CON/etc potion just like the 1244 Quest has a 1244 Min Level to it and unleechable. Simple.

 

Cap it at whatever level the cows see fair 400/941/1500. Then it is a way for newer players to even the gap more easily and EOC/2000+ players like us can't use it to rack up absurd amounts of GXP for their guilds, and a hard cap on duration. 

 

 

As to the composing potions, it's overpowered enough as it is. I think we all know there are a few players who would love to be able to get easy GvG wins pumping out composing potions and using them on their mates. Totally a bad idea. It's bad enough you can smack someone while offline. Activating overpowered potions on your guildies too? Hell no.


GutieGGtsig_zps678d4c8f.png

 

 

Are you active? Enjoy playing FS for fun and striving for lofty goals? Looking to join a guild that invests in itself and seeks to improve and grow in all aspects of the game?

 

Secret Alliance can be your home in FS! We are looking for active, motivated and driven players who have a passion and genuine enjoyment of FS to join us as we continue to rise towards the TOP! If interested feel free to send me a PM.

 

SA is also looking for one or two guild mergers INTO SA. Feel free to ask for details.



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