I differentiate between these "Super Pots" in regards to PvP:
they have a long duration (MAX 240 min) + high skill levels + available once per month during Global CHEST Events
they have a very long duration (MAX 960 min) + high skill levels
they have a long duration (MAX 300 min) + high skill levels + available as long there are frags !!!
(EVERY Global Event gives frags + LE events + from hunting + almost every realm)
Order of pots starting with the highest skills
Global > Composing > PvP Ladder
Order of pots starting with the longest duration
PvP Ladder > Composing > Global
IMO the most "dangerous" ones are the Composing Pots since their numbers are NOT really limited by "time" (PvP Ladder every 24-48 hours, Global Chests once every month), meaning the number of composing pots can be XX times more than the PvP Ladder Pots / Global Chests !!!
composers can create these pots whenever they want, as many as they "want" / "can" (with gold & frags)
- "statement" that everyone has "access" to composing !!!
players have 3 choices to get "access" to composing pots:
- 1) level up their composing which does not only take a long time but is very expensive too
- 2) get / buy them from guild mates which makes them greatly "depend" on these guild composers
- 3) buy them from "traveling" composers whos prices are very expensive !!!
choices 1 & 3 are very expensive and as for choice number 2, NOT every player has a high lvl composer in his guild !!!
NOT every player is as fortunate as some of us who are in a guild that provides free composing pots for their members !!!
I am mentoring some small guilds with low lvl players, providing them with free buffs & pots BUT unfortunately I can NOT provide them with free composing pots to help them hunting unless I leave my guild
players who have "limited" resources ("poor" players) do NOT have "access" to composing pots because of how expensive the prices of the "traveling" composers are (of course "traveling" composers have every right to choose any price they see fit to sell their pots, same as merchants)
EXAMPLE:
MINIMUM "basic" composing pots needed for leveling with MINIMUM duration of 30 min !!!
composing skills => KE + Coord Attack + SH + stalker + AL + LIB + conserve + AM
prices of traveling composers => 3 + 3 + 6 + 2 + 2 + 2 + 2 + 4 => 24 FSPs !!!
meaning they would need 24 FSPs everytime they level with those composing pots
players with 10k MAX STAMINA get about 13-15 FSPs (worth of gold) for their hunt BUT the hunting composing pots cost them 24 FSPs !!! not only does his hunt provide him with less FSPs than the composing pots cost BUT additionally they will not have any FSPs left to spend on upgrading their character, buy other pots / gear !!!
let's not forget about players who have UNDER 10k stam & are not as fortunate as "us" & simply can NOT afford those expensive composing pots !!!
back to the "statement" that everyone has "access" to composing pots, this is as "true" as the "statement" that everyone has "access" to EOC / ALL gear, pots & EPIC pots in the game !!!
meaning we could remove ALL restrictions (titan cool down, GvG ranges, PvP ranges, PvP protection, ....) since everyone has "access" to "everthing" in the game to get to EOC & defend himself at any moment !!!
you can almost "justify" anything in the game with the "statement" that: everyone has "access" to ......
BUT the important factors are to clarify HOW EXACTLY they have "access" to them & at what "PRICE" !!!
- How Composing has influenced GvG
honestly I do not remember the last time someone hit me in GvG and was NOT using composing pots !!! last time I was hit I immediately drank composing pots but the attacker just stopped and moved to other targets, wasted composing pots worth 15+ FSPs for "nothing" while the attacker completed his attacks (at that point my guild already did the MAX number of hits in the conflict), I buffed members who were under attack but hardly changed anything since players with composing pots have insanely high stats !!!
I used to be founder of a guild that was mainly focused on GvGs & were were pretty good, we did A LOT of conflicts & back then we had to fight with 175 buffs VS 175 buffs and as the attacker guild we had the advantage since we set the time when we would start the conflict, choose which targets to hit, the ability to change setups & get buffed !!!
the members of the defending guild which was at a DISadvantage since they did NOT know when the conflict would start, NOT choose which targets are going to hit them, NOT have the ability to change setups if they are offline & in most cases not enough time to "react" to FULLY buff their members !!!
players used to give us a hard time, defend against incoming attacks (going offline in PvP setups so their guilld could buff them in case the guild is under attack) and even hit back !!!
back then (without composing) we as the attacking GvG guild had the advantage & think we were even the 1st guild to get 100 wins in a row without any loss !!!
NOW with composing the attacking GvG guild has an even greater advantage !!!
I talk to friends in other guilds & they tell me that their GvGer mainly hit with composing pots since it is much easier + their targets hardly stand any chance, some gave up on going offline in a proper PvP setup or even take off all your gear when their attacker is using composing pots so they avoid durability loss
- How Composing has influenced the PvP Ladder
in my previous posts I already explained in detail that I joined the PvP Ladder & that only me and 1 player were using composing pots to compete (I was forced to use composing pots in order to compete against him), the rest of the participants could only "helplessly" watch as both me and the other composed player "toyed" with them since their "puny" 175 buffs could hardly put a "dent in our armour" thanks to composing
after a while I opted-out, not only was it too boring since only 1 player was competing against me due to composing but since I was not a lvl 60 composer I spent over 100+ FSPs just to get a few PvP Ladder tokens, definitely NOT worth the trouble, I really doubt I will ever join the PvP Ladder ever again (I used to compete on the PvP Ladder for years, without ever opting-out)
- How Composing has influenced the Bounty Board
I used to successfully defend incoming attacks & dance on the BB (does not matter 10 or 100 stam) BUT after the implementation of composing defending has almost become impossible against a composed player, even composed players whos lvl is a fourth of my level can cut through my defense like "a knife through butter" even when I am in FULLY buffed in a PvP setup !!!
I have been doing PvP (PvP Ladder & BB) + GvG for years BUT now these aspects have been "crippled" because of composing !!!
- those saying why should composing change after I have leveled it up, how is it fair?
back then how was it fair that after players spent thousands of FSPs to buy the best gear, buffs & current stamina so they could increase their PvP rating through PvP just to get all their PvP rating "removed" because restrictions on PvP attack ranges (+/- 10), was FREE PvP attack ranges before) have been implemented + a NEW aspect called PvP Ladder got introduced???
these players spent thousands of FSPs in order to increase their PvP rating just to have it reset to the same value as someone who had never done PvP !?!
in my case I used to be very active in PvP BEFORE composing !!!
I even had the 2 dreadlords sets which I paid 1.000 - 1.300 FSPs PER SET for !!! these 2 sets were very important in my current band back then & helped me compete !!! I had many expensive Fully Forged PvP setups too !!!
of course in time all sets lose some value BUT after the implementation of composing their value greatly dropped !!!
I could ask the same thing: how is it fair that the many thousand FSPs I spent on sets over the years have greatly lost their value only because of a NEW aspect called composing that I was not even interested in or ever wanted to take part in???
later I got rid of 90+% of my PvP gear (gave most to friends) since I would not need the best sets anymore & the "cheapest" sets combined with composing can easily do the job too !!! 
like I have posted over a year ago, these are IMO the suggestions to help:
- Composing should ONLY work in PvE (not in PvP) or at least "capping" their skill level (192-200) in PvP combats
for levelers there will be hardly any changes since composing would work as usual for them (PvE) when they are leveling, SE or titan hunt, farm, .....
composing would only change for the PvPers which will let everyone PvP at "equal" skill levels !!!
GvG would benefit from it too & finally defending would have a point again !!!
- make everyone really have access to Composing
implement a "sub"-feature in Auction House called "Composing" where you can search for Composing pots like you can at the moment search for "Helmet, Armor, Container, Frag Stash, ....!!!

just add Composing & then EVEVERYONE WILL REALLY HAVE ACCESS TO COMPOSING POTS !!!
there is already an Auction House feature that can be used to search for the desired SKILL

it really does NOT make any sense to make composing pots PLAYER / GUILD BOUND BUT to allow "traveling" composers to sell them !!!
another positive thing is that the prices of composing pots will drop too (make it more affordable to more players since many players will be selling them)
WHY not make it so that everyone really has access to composing pots + so that more players can afford them !!!
(take the Buff Market for EXAMPLE: high lvl skills used to be expensive and NOT everyone had "access" to them BUT after the implementation of the Buff Market everyone really had access to them + the skills prices dropped a lot making them affordable to more players
)
- lower the PvP Ladder skills to 225
lower the skills in the PvP Ladder pots to MAX 225, leave their duration & make them work in PvP so you can draw participation to the PvP Ladder !!!
I think these 3 suggestions will greatly be of help !!!
last but not least:
there have been some very good & helpful ideas (forum topics), some have been for months or even over a year without any coder paying any attention to them 
for me the most important question right now is:
may I know when hoof (or any coder) is going to honor us with his presence to read / discuss topics & eventually do some coding?
just to clarify since some players seem to be under the impression (do not know why or how) that my previous post (I quoted it) was for hoof to come to the forum because of this topic here alone !!!
topic = singular, meaning 1 single topic
topicS = plural, meaning at least 2+ multiple topicS (even used CAPS)
I even said topicS 2 times, underlined it 2 times, again topicS is plural, NOT singular or else I would have wrote topic
!!!
ps: I have mainly posted about PvP changes that hardly affect levelers game / hunting styles at all + did not quote anyone to avoid any bickering that might happen
Edited by mary4ever, 22 June 2016 - 03:37.