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#61 EpicPiety

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Posted 08 August 2017 - 02:49

Still think demand for them needs to be increased everything will fall into place after that :). For instance the milk titan thing has high demand it dies almost instantly.



#62 Pardoux

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Posted 08 August 2017 - 08:40

why even waste stamina and potions for a 10fsp titan? i would leave that to the small guilds.

 

i got an idea i would like to share. how about if a guild secures a titan and if the titan is not killed within a week it will just bleed to death losing XXXhp(TKP) a day. the bleeding will stop once a player starts attacking again. 

 

it would be annoying if a player attacks once just to troll hmmm... dang it rob!

 

So, a guild secures a drop, and then, if not cleared, it slowly bleeds to death ? - where's the incentive to clear it then ?


Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.

 

Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?

 

I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...


#63 BigGrim

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Posted 08 August 2017 - 11:42

Hey all.

First up, two reminders. One, please stay civil and don't fall into flame baiting. Two, Titan Cooldown is staying. Don't open that one up again please.

NoW! Regarding the ideas, I do think some ought to be done. Question is definately what. A Titan should not be sitting around for months. Regenerating health? Does not solve the issue. Decaying health? Does not stop the Secure and leave.

The ruthless side of me thinks that if a Titan ain't dead within one to two weeks of it's spawn, it should despawn, allocating zero TKP to anyone. You want the TKP? Destroy the Titan. Not sure I could see it happening but that's what I'd personally like to see.

~ Grim

#64 uncola

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Posted 08 August 2017 - 12:16

The ruthless side of me thinks that if a Titan ain't dead within one to two weeks of it's spawn, it should despawn, allocating zero TKP to anyone. You want the TKP? Destroy the Titan
~ Grim

 

 

So if you secure enough TKP you don't get the item if it still has TKP after 2 weeks when it despawns?

If thats what you'd like to see just lock the post and forget about it.

 

But if a titans is secure and you hit for 800 tkp leaving 2400 left , I agree de spawn it  after 2 weeks send securer the item and everyone else nothing. 

 

Also in Scout tower it should say exactly when Time and date it will de spawn (scout tower level 1) so someone doesn't go hunting 80% through it de spawns , or is there a way you will counter this?

 

 

 

well overall with 1-2 clarifications weighing I'm  50/50,  will wait for response.



#65 activeh1

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Posted 08 August 2017 - 12:24

myself agree with bg on this one ,kill it within time period or nobody gets nothing


Edited by activeh1, 08 August 2017 - 12:25.

5aZzW0p.png,


#66 BigGrim

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Posted 08 August 2017 - 13:15

So if you secure enough TKP you don't get the item if it still has TKP after 2 weeks when it despawns?

Indeed. If you want the item, kill the bloomin' Titan, not just get it to 50%+1.

~ Grim

#67 Leos3000

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Posted 08 August 2017 - 14:10

Hey all.First up, two reminders. One, please stay civil and don't fall into flame baiting. Two, Titan Cooldown is staying. Don't open that one up again please.NoW! Regarding the ideas, I do think some ought to be done. Question is definately what. A Titan should not be sitting around for months. Regenerating health? Does not solve the issue. Decaying health? Does not stop the Secure and leave.The ruthless side of me thinks that if a Titan ain't dead within one to two weeks of it's spawn, it should despawn, allocating zero TKP to anyone. You want the TKP? Destroy the Titan. Not sure I could see it happening but that's what I'd personally like to see.~ Grim


This would make titan hunting less appealing than it currently is.

A possible way to stir up interest is make all titans seasonal. Have them all grouped as either
Summer
Winter
Spring
Fall

This would give some urgency to hunt them when available.

#68 uncola

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Posted 08 August 2017 - 14:14

Indeed. If you want the item, kill the bloomin' Titan, not just get it to 50%+1.

~ Grim

 

Because the rule is 50% + 1 its my fault that no one tkp'd the rest of the titan so youre going to punish me, well punish all securers. All stam and resources will be lost so whats the point. You have to then change the whole 50% rule, so everyone understands the new rule which is 100% or nothing for the item since you can't have the assumption that it will ever get finished off . ( changing the system and leaving 50% secure is fraud to the player)

 

 

Why not remove the Securing system all the way and leave it as TKP only.

Like it is now Based Extra TKP based on Place ( 1st - 5th)

Remove also the Cooldown system since that was a part of the Securing System which was removed.



#69 BigGrim

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Posted 08 August 2017 - 14:18

Instead of getting your knickers in a twist, read my post.
 

First up, two reminders. One, please stay civil and don't fall into flame baiting. Two, Titan Cooldown is staying. Don't open that one up again please.

You want the TKP? Destroy the Titan. Not sure I could see it happening but that's what I'd personally like to see.

~ Grim



#70 Something Vulgar

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Posted 08 August 2017 - 14:27

Why not compromise on both... make it require both. If they require both then people who hoarded them cannot mass invent. The lower level newer epics will be useful for lower levels and arena and the epics they invent can be useful for higher levels. Maybe also add some se's and or chest items that aren't currently used either. At that point would be impossible to anticipate and mass invent.

This combined with BG's despawn no tkp would bring titan hunting back, not to mention adding some more gold sink to the mix.



#71 uncola

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Posted 08 August 2017 - 14:43

Instead of getting your knickers in a twist, read my post.

 
 I twisted your knickers, I had to since post like these are the only one you notice, but read what really matters from my post, cause removing securing all the way and leaving just TKP makes sense.
 
 
Since I'm going to have to kill the whole titan :
6000 tkp + 100% 1st place ( 6000) tkp = 12,000 tkp and the item plus cooldown
 
This just an example of a few titans some titans have 4000 health, earning tkp and buying the rewards will vary
 
Now can I get some serious thoughts

#72 Pythia

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Posted 08 August 2017 - 14:51

If you want the prize KILL the beast. 



#73 Shadow19231

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Posted 08 August 2017 - 15:42

Perspective from someone who is aspiring to level into a titan hunting position, I do like the all or nothing idea. I am sick of the half-arsed jobs these people clear with, and then complain that people aren't gracious enough to take their scraps with appreciation. Jeeze, thanks for allowing me to clean up and waste everything.

 

As for the epic item debate.. I know it must be easy for a level 3400 to obtain a full set of epics, but for players like me it's a pain in the butt. I still haven't even completed my first set. When you decided to offer up a suggestion at least try to use perspective of the little guy, too. Otherwise you just look like you're trying to build your monopoly higher. I personally like how some titans are only worth 10. It gave us a tier'd system of titan hunters. Those who would roll all over you for an item worth ~75+ fsp wont bother with a 10fsp item.. Now us aspiring hunters can actually practice without the fear of a big guild messing with us



#74 EpicPiety

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Posted 08 August 2017 - 16:03

If titans were given demand and value they will guarenteed die. I reccomend following my step 1-3 plan atleast the recipe part at the very least with either me or leos grouping plan. Demand is key urgency is key. Please consider it. Theres a reason why seasonals and milk titan arr successful

Edited by EpicPiety, 08 August 2017 - 16:05.


#75 EpicPiety

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Posted 08 August 2017 - 16:08

Perspective from someone who is aspiring to level into a titan hunting position, I do like the all or nothing idea. I am sick of the half-arsed jobs these people clear with, and then complain that people aren't gracious enough to take their scraps with appreciation. Jeeze, thanks for allowing me to clean up and waste everything.

As for the epic item debate.. I know it must be easy for a level 3400 to obtain a full set of epics, but for players like me it's a pain in the butt. I still haven't even completed my first set. When you decided to offer up a suggestion at least try to use perspective of the little guy, too. Otherwise you just look like you're trying to build your monopoly higher. I personally like how some titans are only worth 10. It gave us a tier'd system of titan hunters. Those who would roll all over you for an item worth ~75+ fsp wont bother with a 10fsp item.. Now us aspiring hunters can actually practice without the fear of a big guild messing with us

if titans were more you would be able to upgrade yourself faster. Your stamina and bp wont go far off if 10 fsp sales. Why you think all the veterans have 100k+ stam and max bp it for sure wasn't because items were selling for dirt. The so called veterans were once in your seat and mostly got to where they are through hard work. Now a days idc how hard you work you can't make as much fsps as they used too because the economy isnt what it was back then. There is no balance between supply and demand today.

Edited by EpicPiety, 08 August 2017 - 16:13.


#76 Shadow19231

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Posted 08 August 2017 - 16:18

if titans were more you would be able to upgrade yourself faster. Your stamina and bp wont go far off if 10 fsp sales. Why you think all the veterans have 100k+ stam and max bp it for sure wasn't because items were selling for dirt. The so called veterans were once in your seat and mostly got to where they are through hard work. Now a days idc how hard you work you can't make as much fsps as they used too because the economy isnt what it was back then. There is no balance between supply and demand today.

I'll give you this. HCS adding so many epics was the death of an elusive item that was a privilege and not a right. My only opinion about the state of epics is that i wish there was a double-down system. Where you can consume the same item FF to make a "MEGA" item, or a better version. Then everyone would hunt even the most boring of titans because people want their prestiged-oggy gloves. That's neither here nor there, but i do hear what you're saying to some degree



#77 EpicPiety

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Posted 08 August 2017 - 16:25

I'll give you this. HCS adding so many epics was the death of an elusive item that was a privilege and not a right. My only opinion about the state of epics is that i wish there was a double-down system. Where you can consume the same item FF to make a "MEGA" item, or a better version. Then everyone would hunt even the most boring of titans because people want their prestiged-oggy gloves. That's neither here nor there, but i do hear what you're saying to some degree

which is why i think recipes will be a success. If you slap on low succession rate it will thin supply aswell

#78 uncola

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Posted 08 August 2017 - 16:26

make a "MEGA" item, or a better version.

 

page 1 

 

 


 

Also you can just do what happened with the inferno hammer with all epics and make them worth hunting again.

 

Also include them in other inventing recipes.

 



#79 BigGrim

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Posted 08 August 2017 - 16:41

Also you can just do what happened with the inferno hammer with all epics and make them worth hunting again.

This is indeed something we're considering. The Inferno Hammer update was quite popular.

~ Grim

#80 EpicPiety

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Posted 08 August 2017 - 16:45

This is indeed something we're considering. The Inferno Hammer update was quite popular.~ Grim

would you also consider leos post? I just wanna see the titan field active again.


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