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Epic Pots breaking down to individual skill pots.


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#1 bloody18

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Posted 29 June 2018 - 09:06

So I am sure many of us are about to use more than 1 epic pot for the event ... using maybe 2 pots that contain 750 Conserve or 750 Adept Learner ... so that we may take advantage of a skill ( Librarian 750 or maybe DOUBLER 2000+) available on one epic pot but not the other.

 

My suggestion is that on some epic pots .... when you choose a pot say with 4 skills .. we can choose to use them individually ... instead of them all activating at the same time.

 

Is this possible... ?

 

You could even make them bound if that option is chosen to penalize if you must ...

 

any support for this?



#2 Pardoux

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Posted 29 June 2018 - 09:12

So I am sure many of us are about to use more than 1 epic pot for the event ... using maybe 2 pots that contain 750 Conserve or 750 Adept Learner ... so that we may take advantage of a skill ( Librarian 750 or maybe DOUBLER 2000+) available on one epic pot but not the other.

 

My suggestion is that on some epic pots .... when you choose a pot say with 4 skills .. we can choose to use them individually ... instead of them all activating at the same time.

 

Is this possible... ?

 

You could even make them bound if that option is chosen to penalize if you must ...

 

any support for this?

 

I could go along with that, if, as you suggested (reluctantly, I suspect), the broken down pots were bound to the player


Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.

 

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#3 bloody18

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Posted 29 June 2018 - 09:15

I could go along with that, if, as you suggested (reluctantly, I suspect), the broken down pots were bound to the player

yes ... if that option was chosen. So once a pot was broke down to individual skills ..those pots become bound to the player that opened them.



#4 BigGrim

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Posted 29 June 2018 - 09:54

Hi there.

 

Can't see this being implemented, sorry.

 

~ Grim



#5 activeh1

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Posted 30 June 2018 - 03:03

Hi there.

 

Can't see this being implemented, sorry.

 

~ Grim

agree 


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