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BigGrim

Member Since 13 Sep 2012
Offline Last Active Jun 23 2023 14:30

#999647 Happy New Year!

Posted by Tastria on 12 January 2020 - 15:41

I like these New Year traditions!  By the way, those balloons are really made well, I still have the two  previous ones floating around in my backpack, and they look as good as new  :)




#999631 Happy New Year!

Posted by vikingv on 09 January 2020 - 15:36

Thank you




#999649 Happy New Year!

Posted by marte4ever on 12 January 2020 - 18:12

Thanks for the gift, I wish you all Happiness.

 

 

I like these New Year traditions!  By the way, those balloons are really made well, I still have the two  previous ones floating around in my backpack, and they look as good as new  :)

I confirm the robustness and durability of these marvelous balloons  :D

 

cheers




#999650 Happy New Year!

Posted by fishboy95 on 12 January 2020 - 20:34

Happy New Year!

Thank you for all that you do.




#999625 Happy New Year!

Posted by BadPenny on 09 January 2020 - 11:35

2018-thanks-heart-flower.gif




#999613 New Content. 4201 to 4400!

Posted by BadPenny on 07 January 2020 - 23:47

That's wonderful news.... I know how those guys hate walking and burning up half their stam




#999422 Double XP Event Incoming!

Posted by RebornJedi on 12 December 2019 - 06:08

thanks for the event.. please consider running the event for 168 hours.. a week of double XP for a game over 10 years old and leading into the busy end of the year, this would be such a welcomed extension to the bi yearly event..

I want to say thank you for the bonus to FSP sales lately.. the community deserves it and is quite thankful


#999425 Double XP Event Incoming!

Posted by Josh1404 on 12 December 2019 - 20:46

Glad to see the announcement.

 

Cheers HCS. Much appreciated.

 

And also agreed that 72 hours is more than enough. Used to be 48 I remember so having been extended already no need for more IMO. :)




#999403 Minor bug?

Posted by duktayp on 09 December 2019 - 17:31

k, thanks y'all :)




#999322 Double Composing XP XLIX

Posted by BadPenny on 22 November 2019 - 15:44

Ooh, Maybe I'll hit level 40....




#999317 Oidhche Shamhna VIII

Posted by mary4ever on 22 November 2019 - 00:49

great Events & thanks HCS for the Halloween Event, I had FUN :)




#999243 Lag Update.

Posted by stormfish on 12 November 2019 - 11:18

Now hunting titan the lag is unnoticeable. Thank you. (o;




#999160 Lag

Posted by handitover on 05 November 2019 - 16:01

Seems to be alot smoother now lag seems to be gone at the moment good work Guys




#998941 Development Map

Posted by GrayNight on 04 October 2019 - 18:14

I think we could all benefit from some sort of development map.  The updates to FS are so few and far between, that it's starting to feel like our beloved FS is being abandoned.  I think the community (sorry if I'm speaking for everyone) deserves to know what the plans are.

 

1. Who are the coders? Who even works on FS anymore?

 

2. How often is the game updated?

 

3.  Is there an update schedule that is followed?

 

In the past, Hoof let us see what was happening in terms of development and it was awesome.  I hope it's not too much to ask that we see that side again.

 

So, to answer your questions as best I can:
 
1. Fallen Sword technically has four coders, two of which are dedicated to the development of the app (JustConix & Kamikazer). Hoofmaster and Moltenkore work on multiple projects (and are kept very busy as a result). Hoof is almost always making behind-the-scenes tweaks, most of which lately have been to facilitate functions of the app.
BigGrim works support, and handles content generation/admin whilst a variety of artists (myself among them) contribute to making things look shiny.
 
2. The game is updated as often as possible, which is not to say that it is updated as often as we would like.Getting Fallen Sword to cooperate with the App has not been a smooth ride but we're making good progress. Unfortunately that progress has also lead to the game misbehaving in ways we couldn't anticipate, and it's easy to break stuff, not quite so much to fix it afterwards.
 
3. We're using a Trello Board to plot our roadmap but it's focusing on the App development at present. Once the app is up, running and polished, our efforts can return to Fallen Sword in general.
We're focusing on the app at the moment, as Hoof has mentioned, but the app is nothing without Fallen Sword so rest assured it's not abandoned. You've all been wonderfully patient with us, we really appreciate it, and we understand your concerns! With a little luck this helps ease some of them, but we're unable to provide a roadmap simply because our objectives shift so frequently. We like to think this helps us keep up with what's most in-demand!
 
Kind regards,
The FS Team



#998932 Fallen Sword: Mobile Application (0.7.4)

Posted by JustConix on 04 October 2019 - 09:03

Good morning everyone,
 
I hope everyone is having a good week and are now all looking forward to the weekend!
 
Just wanted to say a massive thanks to everyone who has been playing the Fallen Sword Mobile App and providing feedback. We have taken everything in and have made a number of changes and improvements that we think you will like! 
 
The main piece of feedback we have received recently is to do with combat feedback, or the lack of I should say... Well, I am happy to let you know that we have been working hard on this since the last update and we think we have a system in place that you are all really going to enjoy!
 
We have also added a summon imp shield and backpack indicator to the games HUD as requested, so these values can now be seen whenever they are needed.
 
In the last update we released Guild Tagged Items. We also did a really good job hiding this menu from everyone, oops... There is now a big button in the guild storage menu that will take you straight to it. 
 
All these things plus many more will be available in the next version of the Fallen Sword Mobile Application which I am happy to announce is available RIGHT NOW! 
 
Thanks again to everyone who has provided feedback so far. We want to make the Fallen Sword app the best it can possibly be and your feedback really helps us do that!
 
We hope you all enjoy the latest version of Fallen Sword. 
From everyone at Hunted Cow,
Happy Hunting
 
 
 
0.7.4 Patch Notes
 
New
Relics
Temple
Mailbox
Top Rated
Combat Logs
Secure Trade
Combat Viewer
Change Avatar
Loyalty Rewards
Backpack Indicator added to HUD
Summon Imp Shield count added to HUD
 
Improvements
PVP
Market
Action Tray
Player Inventory
Combat Feedback
Filters added to Active Buffs
Tagged Items button added to Guild Storage
 
Bug Fixes
Quest Progress Dialog no longer shows blank pages
Seasonal toggle on quest journal now working
Stamina and Durability bars now update
 
 
 
Join The Beta
If you have yet to try the Fallen Sword Mobile Beta then you can join using the links below.
 
Android: Here
IOS: Here
 
~The Fallen Sword Team





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