
- IzzyDead likes this
Posted by Mister Doom
on 20 September 2016 - 13:53
Terrible, uncreative content is better than no content.
I honestly can't remember a post I disagreed with more than this.
Posted by Leos3000
on 10 September 2016 - 14:15
I had a lot of fun with this aspect of the game last year, and it was scraped, but was suppose to come back as a global. However The cows were not sure how to do this so it has been delayed.
I want to lay out a simple yet detailed way to get this aspect into the game.
1st and very importantly there has to be a new preference to Opt In/Out of these types of Globals (while I would like to see the whole community participate I realize some have no desire to and do not want to be forced to)
Next is the Format of the Global. These are the Parameters to put in place to make the global fun for all:
- Every attack will cost 50 stamina (with a new attack type Global)
-There will be a 5 min time limit in between attacks
-There would be a skip option at a cost of 50k gold. (skipping causes you to wait another 5 mins for an attack as it is treated as your 5 min interval for an attack)
-The Global should last a total of 1 week
-To keep the attack system simple you get +1 point for a win(attacking or defending) and -1 point for a loss
-Every attack will add 1 point towards the global total and count towards the players Global qualification
-No XP loss in these attacks
-There will be Gold and durability loss
-Seasons attacks are not Bountyable (thought about an auto bounty system, but want to keep it simple for now)
-Your opponent is choose by the system each time. The system chooses a player at random that is +/- 25 ranks of you in the Global.
To give more detail to the above parameter if you are currently ranked 50th in total points in the global your opponent will be anyone regardless of level who is between the ranks of 25 and 75 at the time of the attack. This keeps any single person from being farmed and means everyone has the same amount of targets to hit. It will probably also mean the higher you move up the ranks the more often you will have to defend an incoming attack.
-Since this is a Global for attacking the only buff that should not work is Deflect. As this buff would hinder the community from getting to the global totals.
Rewards:
All of the rewards are already in place in the game so this should be pretty simple for the cows.
-There would be 4 tiers to the global. Bronze, Silver, Gold and Crystal
-Each Global tier would be 10,000 attacks.
-Bronze @ 10,000
-Silver @ 20,000
-Gold @ 30,000
-Crystal @ 40,000
Individual Tiers to qualify would be:
-Bronze 50 attacks
-Silver 75 attacks
-Gold 100 attacks
-Crystal 150 attacks
Bronze gets the Bronze rank seasons chest
Silver gets the Silver rank seasons chest
Gold gets the Gold rank seasons chest
Crystal gets the Crystal rank seasons chest.
Extras:
-Top 100. Place in the top 100 and get 1 extra Crystal Chest Also credit towards progress of top 100 global medal
-Top 20. Place in the top 20 and get progress towards the Tyranny medal (being ranked in the crystal league)
Top 1 or 1st in the event. Get credit towards the PVP mastery medal.
*With all of these in place I think we can have some great PVP gloabls and increase game activity
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