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shindrak
Member Since 05 Feb 2013Offline Last Active Yesterday, 21:02
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#928380 I have a fan!
Posted by shindrak
on 13 April 2015 - 19:48
#927772 Sneak Preview: Teleport Skill
Posted by shindrak
on 09 April 2015 - 20:56
There will be 210-5 sec (depends on structure level) cooldown between each use of teleport as mentioned in OP... dont think it will be like you guys think for titan hunting..
maybe good if the titan was far from you on map then it can be useful.
- spyders likes this
#927359 Old Arena Issuse
Posted by shindrak
on 07 April 2015 - 13:00
Tokens reward and entry fee should be lowered so players should join more tourneys to collect tokens and they can afford joining more tourneys with low entry fee ... this might increase participation
I mean make all tourneys rewards 10 tokens and 10k gold entry fee
#927233 Old Arena Issuse
Posted by shindrak
on 06 April 2015 - 21:22
Increasing it to 50% will reduce chance for new arena players to win against players using same guild's gears
I'd rather keep it slow than abuse the activity..
Lots of players would like to join arena if theres new stuff worth it... like new potions that aren't part of composing
even make it bound.
I'm sure lots of players can give ideas for new items and potions ,i think there was some thread about it..
Please keep the small guilds alive ,we dont want 3-5 guilds only alive in whole game
- lapdragon, Filletminion, bloody18 and 1 other like this
#927173 Old Arena Issuse
Posted by shindrak
on 06 April 2015 - 11:19
How about we give this rule a test?
So many of you claim that if this rule were taken down, people would "manipulate" the arenas to boost their buddies to get some wins.
Some of you say that if it were taken down, the arena would flourish all those that kept getting blocked by the 25% rule in their guilds.
Let's test out these theories by taking down the rule. If the arena becomes "manipulated" and people are trying to boost their friends' wins, then put the rule back up. If the arena flourishes with new people coming back to the arena, let's keep it down.
Big guilds should be owning all the best setups which will give them biggest chance to win in arena .. then arena will end up as guild activity more than personal activity like you see same guilds winning titans...
I like the flexibility in this game, small guilds got advantage to access certain aspects in easier way and that will make players think before joining top/big guilds
This is called balancing the chances
#927103 Old Arena Issuse
Posted by shindrak
on 05 April 2015 - 19:10
Arena has slowed down because normal players don't win enough. If you want players to play then arena champs have to back out of some of the arenas and let others win. No one is going to keep throwing gold away for nothing or very little.
The arena is a product of the success of some...
Keep the limit on guild mate allowed to join an arena battle or we will go back to players cheating
Can you mention which arena champs? im #1 on arena list and hardly winning ... joining 40 tourney and winning 5 out of them
#927056 Old Arena Issuse
Posted by shindrak
on 05 April 2015 - 08:43
25% is fine
Arena is personal achievement ... this is the negative side for being in a big strong active guild, you cant have everything in one guild ![]()
"If you want to go fast ,go alone. if you want to go far ,go together"
- Mister Doom, lapdragon, handitover and 3 others like this
#924724 Update v2.66
Posted by shindrak
on 25 March 2015 - 06:29
#924480 Current state of the game
Posted by shindrak
on 23 March 2015 - 06:18
It's only a Browser game .. It shouldn't be slow/laggy like this for HC's (old company) since they are now making 3D games and lots of mini games for mobiles
- RebornJedi likes this
#922462 Old Arena System ( 2008 Style ) + Suggestions
Posted by shindrak
on 04 March 2015 - 22:51
The principle idea of the arena tokens was good, as proposed by shindrak way back when. But something went wrong in the implementation. Also, I believe the gold tournaments were proposed to stay though.
Exactly.. my idea proposed to be additional little reward of tokens only for semi or final losers but instead the change was huge from HC's...
- Dulcharn likes this
#922383 Old Arena System ( 2008 Style ) + Suggestions
Posted by shindrak
on 04 March 2015 - 11:46
I think new prizes would help. Whether Potions or new gear, it would help. The biggest real problem we have is that players have been stockpiling these tokens. I don't particularly wish to create a slew of new sets only for those few who have loads of tokens to immediately crash the market.
Why would you say that ?! the players who got the tokens atm worked hard for them ...
after all it depends on pricing the new stuff
I prefer to see the new arena potions bound to player(non tradable) tbh even make them as powerful as composing pots so players would join arena to gain their own potions
though new sets can be tradable normally
- Brice likes this
#922029 Potential Scripting Detected - Movement Too Fast
Posted by shindrak
on 01 March 2015 - 18:17
And so what if a player finds another player cheating? What does it do if when reported no action is taken, if no detection takes place? As much as I enjoy the Helper's attributes I would much rather see ALL scripts banned and have the Helper incorporated into the game itself.
Actions cant be taken atm when someone claim there's someone cheating because theres no evidence...
with this feature you can give evidence easily by recording ..etc and i doubt anyone will try to cheat when they add it
Noobs can't live without FShelper and it has been out from long long time its not good to remove it and you know it will take years to implment it into the game as you said..i dont use it though.
- Davros81 likes this

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