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ironlegs

Member Since 19 Feb 2013
Offline Last Active Nov 13 2018 10:22

#980358 Medal log notifications

Posted by BadPenny on 01 May 2017 - 12:54

I will have my 10th FS birthday next month. Twould be nice to have this fixed along with new medal grades for 7th 8th 9th and 10th year loyalty and annual service...

Not holding my breath, however.

(could one be Amethyst? I simply adore purple)


#980518 Suggestion - Player's Composing Level on Bio

Posted by Pardoux on 05 May 2017 - 22:42

One other potential negative I could see is how other guilds or pvprs could find a weakness in another guild when they see that all members are low level composing.

 

Also, don't see much upside aside from bragging rights.

 

So, same as all the other "top - rated" lists then - they have no real upside other than bragging rights either ...

 

I say, add it and a top 250 listing - let's see just how many folk ARE at EOC Composing already ..




#980467 FSH Update 1518(4) - New map updates

Posted by PointyHair on 04 May 2017 - 17:40

Hi all. New release for you.

 

yuuzhan currently does not have time for code review so I've done this one myself. If anyone has time to go through the commits it would be most appreciated.

 

I'm hoping this should be the beginning of a more frequent release cadence. The library behind FSH is now fully decoupled. You will see a number in brackets after the version number on the settings screen. The idea being that you should get future updates automatically without having to update the script, unless there is a fundamental change or a dependency upgrade. The numbers won't necessarily be sequential, as you can see we are starting at 4. The intermediate releases are for beta testers.

 

==Revision 1518(4) (PointyHair)==

 

- (major) FS: Refactor combat log to new storage engine
- (major) FS: configurable guild messages for profile screen
- (major) FS: remember quest pages
- (major) FS: Top lists, get all online players and level highlight.
- (major) FS: Updated quickWear
- (major) FS: Hide sub level creatures #96 (grimnok)
- (major) FS: Move Hunt Mode pref to world screen #145 (?)
- (major) FS: New Recipe Manager parser using jQuery Deferreds
- (major) FS: Migrate Relic functionality to new map
- (minor) FS: Remember bank depo if 1 (iceman66)
- (minor) FS: Select all Perf items in auction quickcreate & composing breakdown (hades8840)
- (minor) FS: Preference for collapsible news archives (rowbeth)
- (minor) FS: feedback for composing quick create
- (minor) FS: profile nekid button (Urck)
- (minor) FS: numbering mailbox quick take
- (minor) FS: quick extract improvements
- (minor) FS: Add current level to world #137 (yuuzhan)
- (minor) FS: Hide Player Actions (Chironex)
- (minor) FS: Links for player names in top global contributors
- (minor) FS: Exclude composed pots from Drop Items Check All functionality (hades8840)




#980247 GvG rework proposal

Posted by BadPenny on 27 April 2017 - 13:58



well my 3 cents worth as there are only on average 250 players on ,dont think anything will revive gvg

If you have so much disdain for the game and for the ideas of players (and staff, as I have observed now and then), why even show up?  Such negativity can only be toxic for the rest of us.  

 

Keep in mind that 250-400 online players doesn't mean it's the same players 24/7.  This is a worldwide game, and I'm sure ALL of us sleep, eat, have real life stuff to do.  

 

Only the cow gods know how many actual active players there are in total, and "online now" only reflects how many of those are here NOW, which is kind of self explanatory.

 

I may or may not agree with suggestions made in this forum, but I try to keep an open mind, as I know it's not all about me.  




#967811 Invisable Invader Titan Life

Posted by matt2269f on 01 September 2016 - 16:45

i have seen the invisible invader be out for weeks at a time - not too long ago our guild finished killing off the invisible invader and once it was dead all kill logs in the scout tower disappeared -i figure this was because it had spawned weeks before hand 




#977162 The Grimmnor Forest

Posted by Pardoux on 26 February 2017 - 09:45

I put in a suggestion for Grimnor ages ago which BG seemed to like - but it's probably been forgotten about now. Heck, I gave him the whole quest idea from start to finish. Needed some work, obviously, but the skeleton was there ...




#977140 The Grimmnor Forest

Posted by Egami on 25 February 2017 - 19:16

The real questions is "why?"

 

Personally, I still don't get why HCS hasn't hired a story writer. Or, assuming there is one for the quests being added, why they haven't added a second one.




#943460 The Grimmnor Forest

Posted by cucullainn on 05 August 2015 - 03:15

The Grimmnor Forest, and Quango Island. Is anyone else looking forward to these as much as I am? I have a few quest to do in each. I just want to gauge how many of you still have guest to do, or are just looking forward to see if anything new is in store


#980048 Keeping The UFS guide up to date:

Posted by BigGrim on 24 April 2017 - 10:00

The new Titan is brand new. Of course it's not in the Guide yet. I try to leave 1 to 2 weeks between adding the new stuff.

~ Grim


#799539 FS Memes

Posted by Lsrpm on 07 July 2013 - 11:29

I have cooked up a few in my head so here ya go. Thought they were decent. Post a few you can come up with

3v3f6r.jpg

 

3v3f76.jpg

 

 




#915826 Helpful advice on Global Events (GE)

Posted by Egami on 17 January 2015 - 14:39

Where to hunt*:

 

Before getting too far in, I thought it would be good to edit in BG's confirmation of the required size of realms for spawning to occur and the relevant level at the beginning:

 

10 x 10 is correct. Bear in mind, this INCLUDES the borders of the realm. Global critters spawn in Realms of level 25+.

What follows is a general list of "preferred" hunting grounds provided by many players throughout FS. The relevance of the "Just Elite" or "no creatures" (where noted) is simply because a player will not have to worry about hitting something else while using the number key to smack.

 

Ramdal Caves: Level 25 and the lowest level place they start spawning. Not my favorite, but it does cost less via portal to get here.

Iluore Dragon Pit  level 92: 10 x 10 (no creatures listed). Thanks out to Rexarr.

Tepal Cave (Level 140): Just Elite.

Rarek Dungeon (Level 150): Just Elite.

Kozyu Crystal Catacombs(Level 225): Just Elite.

Vashku (Level 235): Just Elite.

Ragnok Lair(Level 260): Just Elite.

Trvons Clearing (Level 310): Just Elite. Thanks out to yghorbb for the info.

Sphinx Lair (Level 370): Just Elite... thanks out to yotwehc for the info. BG's favorite spot.

Xinderoth's Library (Level 421): No creatures. Thanks out to ironlegs for the info.

Key Lock (Level 460): No creatures. Thanks out to yotywehc. Quest locked. justinian9 suggested the area right before it that also has no creatures: Compound Gate

Ralthien (Dark Corner)level 510: No creatures listed. Thanks out to TobiasRagg.

The Secret Kingdom (Keep): Level 530. Thanks out to crippla for the info.

Darkwater Lighthouse (Lower) (level 533). No creatures. Thanks out to ironcire. BG said it's quest blocked.

Satero Residence (level 930). Just Elite. Thanks out to zizzwyly.

 

*Please note on the above areas:

 

Sometimes the fact that an area is "quest blocked" is noted. After some careful thinking, I decided this is irrelevant for the general idea of the post.

 

My personal advice (since I don't have the necessary knowledge) is: Be sure to check your quest book (on left-hand sidebar under Character). If you are a player that tries to avoid doing quests, then simply avoid the areas near where a quest is necessary or ask around (or in this post). Not all of the above areas are my personal preferences. However, I ended up deciding to NOT exclude areas that "may" be quest blocked. 

 

Global Booster:

 

On the left-hand sidebar under Upgrades (thanks out to Scoops1972 for correcting), click on Loyalty. Here you may find various potions for gold or Loyalty Tokens (I personally suggest purchasing for gold) for Global Booster.

 

This works like Doubler, but the nuance is pretty important: Global Booster ups the number of kills registered for an equivalent stam usage. This makes Conserve useful. HOWEVER, do NOT hit regular creatures while this buff is active. It will drain your stam like Doubler but it won’t do anything for your kills.

 

Besides the loyalty section, there are other various potions available with this skill in the Auction House (AH) if you select it in the “Grants Buff” drop-down and is also an option via Composing.

 

This pot will help you get more more kills at a stam cost that is equal to the extra kills. However, when your conserve activates, you will get the extra kills at zero stam cost. 

 

“Essential” buffs (or potions**) to use:

Conserve

Lightfoot

Animal Magnetism

Reckoning

 

Other possible buffs/potions to use:

 

Summon Shield Imp- If you really care about your Kill Streak (KS). Crud happens, lol.

 

Unbreakable- If you care about your gold. This is relevant to "avoid" repair costs to a "large" degree. Also see the Item Use section further down for additional advice.

 

If you compose, these are highly recommended on events where frag stashes are dropped by the global creatures (please note that there is some additional info on this a bit lower down***):

 

Find Item (FI)- This is player-goal and GE dependent. Useful in frag GEs IF you compose.

 

Lady Luck- This runs in tandem with FI.

 

**If you are using potions (pots) then you should consider the following. Keep in mind that Global Booster is only available currently as a pot

 

Distil: This will increase the power of your pots. It should "theoretically" be used before drinking any pots. 

 

Brewing Master will allow your pots to last longer. You need to decide whether this is relevant or not based on how long you will be smacking. With current maximum level 175 buff (not including the potion) a 30 minute potion will last 57 minutes when drunk after this pot is activated. 45 min = 85 and 60 min = 113. 

 

In most cases (if you are planning on smacking for more than half an hour, you need to be aware of what is better for you), as soon as you are done drinking ALL your pots, you may want to deactivate both Brewing Master and Distil in order for Reckoning to work "better". 

 

-Thanks to yotwehc for making me realize the above clarification was probably key (o0

 

Item use:

 

Since most GEs are level 25 creatures, it may be convenient to minimize the number of items worn to have stats enough to one-hit but fewer to save on repairs.

 

You need to weigh the importance of your KS and consider how efficient you are in paying attention to your tick in order to switch for your stam-gain items at the appropriate time.

 

*** FS options for when there are frag stash drops from global creatures: 

 

You should know that there are two options that may be important for you under Character, then Preferences then User Interface. At the time of this edit, both are the last two under Miscellaneous at the bottom right of this screen.

 

1st: Auto Open Fragment Stashes: When you are smacking the global creatures that drop frag stashes, this will automatically open those stashes. The fragments go to your composing frags stash. This is extremely handy since you could have only one bp space open and it will suffice for your smacking. Since items are currently bound, I have had a hard time understanding (though there could be a reason current OR FUTURE) why you wouldn't have this box checked. 

 

As of this edit, I can say that my investigations have shown that it opens only those stashes received as drops. I hope this continues that way. In other words, according to my experience, it does NOT open anything taken from the Item Mailbox. This is relevant because it means that if you find a frag stash in a chest somewhere, it is not opened when you take it from your Item Mailbox. It also does not auto-open the Frag chests given as prizes in some GEs. I would hope this NEVER changes because, though the Frag chest prizes are currently bound, the chests found in the realms that require a key and contain Frag stashes are not. Some may prefer to send to Guildies or sell. 

 

Since the above has not been confirmed by HCS and "could" change, I'd suggest using this option ONLY during the frag GEs and deactivating (unclicking the boxes) afterwards, just to be safe. 

 

2nd: Hide Fragment Stash Logs. The only thing this really does is alleviate the pressure on your log. What it means is that you will no longer receive log messages telling you how many frags you receive when you open a frag stash. 

 

Any further discussion with expert opinion on adjustments is appreciated.

 

I tried to make it as simple as possible for all levels and also with a view towards it attempting to be “ever-lasting” (willie wonka reference). Hence, I wasn’t too interested in listing possible pots, ie., check out how vague I was on the Global Booster.




#977396 Titan's drop - Gloves

Posted by Uncle Beg on 03 March 2017 - 15:02

Currently, there are 3 gloves drops from Titan:

  1. Echiphons Scale Gauntlets - Level 450
  2. Mashing Mallow Mitts - Level 300
  3. Ogaliths Fiery Grasp - Level 100

 

A few gloves in the 1000 - 3000 level range would be nice.




#977375 FS down ... Unable to connect.

Posted by duktayp on 02 March 2017 - 21:11

art-cartoon-cow-aliens-3473837.jpeg




#977359 FS down ... Unable to connect.

Posted by Pardoux on 02 March 2017 - 20:23

Is it the hosting company ? - change 'em

 

Is it Cloudflare ? - change 'em to someone else that does DDOS protection

 

Is it you ? - fix it

 

:D




#977346 New Arena Recipes!

Posted by Corrupted on 02 March 2017 - 18:36

Don't know if it is the right place to post this, but I'm gonna drop these here.

Some sets I thought would fit nicely would be:
 

Ammy/Boots 1300-1375 (Attack, Defense/Damage)
Boot/Ring or Ammy/Boot 1550-1650 (Defense/Damage)
Ring/Rune or Ammy/Glove 1700-1725 (Attack/Damage)

Just my 2 cents for future sets :)





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