I'll keep to only one of the reasons to make it simple:
These two buffs in combination at what you call "super" levels help players to get to EOC more quickly.
The cry for more content distracts HCS from concentrating on other game aspects.
I've seen many complaints about lack of quests and lack of fraggable items.
Your reasoning was predictable. My retort is players need to try another aspect of the game to use their stam if they are hitting EOC without anything to do. There's been 10 years of crying for more content. The other excuse is newer players have it easier, blah blah blah. High level doublers, conserves are NOT the most detrimental. Your argument is foolish and still totally unconvincing. It's the character inflating skills that have broken the game by making players omnipotent. I feel sorry that you crave the digital crack HCS is peddling because there's a lot of addicts out there.
The real surprise in your comment I had forgotten is that BigGrim has begun leaving out quests. It's further evidence that besides coding being nearly abandoned the game's content development has been reduced. BigGrim can censor me all he wants for telling the truth, I really don't care. I wish HCS would prove me wrong, I really do, but the indicators haven't looked good for a long time!
- yodamus likes this

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