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Java1970

Member Since 19 Mar 2013
Offline Last Active Jan 04 2014 02:53

Topics I've Started

Personal list of low level priority niceties I would love to see

15 December 2013 - 00:32

I definitely realize you guys have much bigger fish to fry, but I wanted to jot these down while they were on my mind.

 

Just some things I would like to eventually see added to the game if it seems applicable and an overall concensus agreed.

  • Scaleable UI - Would love to be able to rescale things like my inventory screen and my action bar screen
  • Moveable UI - Would like my tooltips and minimap to be in different spots on the screen
  • Keybinding to the action bars - I use a 2nd action bar and would like to hotkey those to things like alt-1, alt-2, etc..
  • Pinned inventory slots - I would like to set and keep my sacks to the bottom row and have them stay there during 1) exit/login of game and 2) resorting of inventory
  • Pinned windows - they won't close when you hit escape or ctrl+space
  • Setting of bags to store certain inventory types - Would like to have a bag just for potions, etc..
  • Autoloot
  • Filter on what not to loot - e.g. No gray items
  • Quick sell to vendor of all gray/trash items
  • Filtering of chat channels - I would like a chat channel that is just for loot
  • Untabbing of chat panels - Would like to move thus said loot panel above the main chat panel
  • 'Pinging' of the mini-map when in a group - "Hey, everyone, let's go to this spot
  • Resizeable map
  • Being able to click on one of the exit portals on the map and it show me that regions map
  • World map
  • Bacon - this game needs more Bacon!! and possibly more cowbell.  Definitely more cowbell.
  • Give fising that little extra oomph - Possible 'rare' components/items
  • Checkbox to allow auto-sorting of bag to maybe start horizontally than vertically
  • Checkbox to allow opening up of inventory to open up all bags
  • Track multiple quests
  • Web portal to show character stats (if permissions are given)
  • Crafting results to have some of +X/-X variation on end result
  • High-end recipes as boss drops
  • World bosses/random events
  • Titles
  • Reform/repeal of Obamacare 
  • Ability to change the font size in the chat window
  • Cheat/God mode - Just kidding - wondering how many people actually made it this far down the list.
  • Town bulletin board (could easily be abused though)
  • Stalls to vendor your goods (I hate most implementations of these in the Eastern MMOs, so iffy on this - but could still be nice)
  • Every time someone levels up they must shout Roll Tide and Long Live Saban (Definitely a priority)
  • Increase of return on gathering when a high level gathers on a low level node
  • When guilds are implemented, possible guild achievements/points for timed guild buffs
  • Vendor buy-back functionality
  • Confirm button for attribute point allocation
  • Scalable dungeons - e.g. hard mode
  • In-game mail system
  • In-game sound/notification on a private tell - may already be in the game, don't know as I have no friends <sad face>
  • Random, small 'loot' caches that pop-up while exploring (In remote places - the more random the locations the better - don't want camping)
  • Equipment preview before buying/choosing a piece of armor (for those that vain)
  • Barbershop - Think I saw one in Eldevin City but it was closed - possible future addition?
  • Mounts
  • New skill/addendum to be able to enchant items on top of socketed gems - these don't have to be attribute enchants - maybe more like increased speed, increase in foraging, etc..
  • Locking of camera angle (Can't wait for a lower angle and WASD movement by the way)
  • Just a personal pet-peeve of mine - I use the right mouse to move the camera around - I hate doing that but my right click is initially on an interactive object/person and the popup displays and doesn't rotate the camera or attacks a mob - would love to only have the popup display if the mouse isn't in motion - again personal pet-peeve only.
  • Possible destruction of item for raw components
  • Crafted food that acts as a group buff - Possibly already implemented
  • High level craftable tents/shelters that give rested XP (possibly less than if at an inn)- for when Homestone cooldown isn't up and you're far from town 
  • Higher quality/level gathering tools lead to increased results
  • Optonal clock that displays - I play in full screen mode and don't have access to my taskbar (and I'm too lazy to look at my phone)
  • /played (or similar) command to see how long I've been online (and to see how much time I've wasted when I could have been watching Arrow or Walking Dead instead)
  • Possible in-game stats - number of times killed (and by who/what), see above bullet, total damage done, etc..  (some you can monitor by your achievements I guess)
  •  

 

Again - just my personal opinion.  Some may not make sense to implement and some (hopefully) are already on the dev's watchlist.

 

I see some of these have had topics with these suggestions - so definitely credit to those that posted on these before I did.

 

That's it for now and thanks for reading.

 

Lastly, congrats on a great game and here is to continued success.