Hi all, I was just thinking about the global event and the incentive to get in the top 100 kills list. I find it nearly impossible for any newer player to be able to ever achieve this feat. It will always go to players with high max stam. For example I have 30k max stam and got 45k kills. There is no way that a level 300 player who wants to contribute to the global event with a couple thousand max stam to beat me. To even this playing out I was thinking of possibly changing it from the top 100 overall to the top 10 in each 100 level range so like the ladder it would be the top 10 players for levels 1-99, 100-199, and so on. That way new players/ players with low max stam can have fun competing as well.
Lostdog
Member Since 21 Mar 2013Offline Last Active Jun 25 2014 22:08
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Topics I've Started
Global top 100 reward
16 February 2014 - 20:32
522 error
06 February 2014 - 23:20
Why am I getting a connection timing out error? It doesn't happen all the time just on occasion and it won't let me onto the game but I can use any other site just fine. Any tips/suggestions? Also I know a few guild mates get this message as well.
Redeem Codes
31 January 2014 - 17:30
I was just wondering if we are ever going to have another redeem code come out? I know its been a long time since the last one, or was that just a one time thing?
Ladder issues
28 January 2014 - 03:48
Can there be an update that stops players who just sit on the ladder and get tokens without ever doing a single hit. I find it unfair that players are wasting stamina buffing and attacking players to gain higher spots on the ladder but yet a player who just sits there can get tokens for free. Meanwhile some of those players who sit and do nothing also like to bounty every ladder hit you attack them with, which is a load of B.S. if you ask me. Can we please either update the ladder so you have to hit at least one player to gain the reward or at least make it so you can't bounty a ladder hit? Not being able to bounty a ladder hit is what many players want and would solve this issue.
Seasonal Titan TKP Exploit
06 January 2014 - 03:25
I have notice a few guilds exploiting the seasonal titan tkp by only killing a titan up to 49% as the bonus they receive is better than securing the titan with 50% of the kills. For example on the krumpers titan if the total kills needed for a secure is 1800 a guild going to 1799 will receive 3598tkp when the needed tkp to buy the item itself is only 3375tkp giving that guild extra tkp. In my opinion the tkp for seasonal titans should be raised slightly so getting 49% of the total kills and 1st place doesn't give you enough tkp to buy the item itself, otherwise it defeats the purpose of actually securing the titan.