Guild Store Style Backpack ....
can i get a Hell Yeah! ?
Edit: do my 233 votes from http://forums.hunted...c=55640&page=15 count Hoof?
- Mister Doom, Elokin, Dulcharn and 24 others like this
Posted by UrcK
on 02 October 2013 - 07:51
Guild Store Style Backpack ....
can i get a Hell Yeah! ?
Edit: do my 233 votes from http://forums.hunted...c=55640&page=15 count Hoof?
Posted by RebornJedi
on 02 October 2013 - 02:28
Upgrade the Quick Buff Menu to include the ability to save buff templates, like combat sets, so you can hit one button to select a group of pre-saved buffs..
also.. just toss in a buff self button somewhere in there ![]()
Posted by RebornJedi
on 02 October 2013 - 02:24
Upgrade the interface of the Manage Backpack to have 'select all of same name' and 'auction house search' buttons/links next to the items
Also a pop up backpackwould be nice with those features as a right click option ![]()
Posted by RebornJedi
on 02 October 2013 - 02:20
Upgrade the Secure Trade and Send Item(or funds) interface to include the Folders preference and let the selection work how it does for breaking down items or putting up an auction listing (lets us click item or invert selection to select instead of tiny little check box)
Posted by RebornJedi
on 02 October 2013 - 02:13
guess i'll make a different suggestion since i posted the same as above...
Upgrade the Attack Player's interface... there should be a list of active players that are in your attack range plus list their Gold in hand... a pvp target search and gold in hand is already a feature in te FSHelper so might as well give the ability to everyone else
Posted by Versair
on 02 October 2013 - 02:13
I wouldn't mind seeing bounties removed from hits on the PvP ladder. The collusion is pretty obvious as of now when people work together to delevel you out of the band.
EDIT: Some of these suggestions I would "Like", but they are mixed in with suggestions that I don't care about. Might be a good idea to limit it to one idea per post.
Posted by chironex
on 02 October 2013 - 01:49
I love the new foot prints on the new map. However, every time I leave the world map, the foot prints get shut off and I lose track of where I have already been. This is problematic when searching for elites or SE. Not sure if it is just my system or everyone else loses the footprints as well when they change screens. If there is a way to keep them active, someone please PM me and let me know. Thanks.
Posted by Wiivja
on 02 October 2013 - 01:48
I would like to see the UFSG mention or included somehow in the tutorial. All new players seem to use wiki. The wiki isnt up to date on the early map and more confusing than helpful.
Posted by aa0007
on 02 October 2013 - 01:14
There are a few minor additions that I'd like to see that are currently features of FSH:
I'm going to put the rest of my suggestions regarding composing in a separate post, to allow for different "Like this" usage.
Posted by jzaz
on 02 October 2013 - 01:12
New items for chests that will make buying the keys worth it. Right now, chests are only useful for the medal and random crystalline gear. Maybe include some chest exclusive items/resources/components for inventing new sets?
Posted by evilbry
on 30 September 2013 - 10:34
See one of the big headaches would be, even if it was a straight out bannable offense, you would get people who would beg for free buffs, eventually get banned for 2 or 24 hours. then the next day or so they will be right back again.
The ban would do nothing for them because their request has been seen, and next time they want buffs they would just do the same again.
People could then get a bit crafty with their wording saying stuff like "I'm having trouble hitting xxx" so it doesn't look like they are asking for buffs, but people would help out, because they think they are helping an uneducated player out.
Human nature has a way of looking for loopholes in whatever is out there.
Posted by watagashi
on 30 September 2013 - 06:50
When global chat came out it was cute to help the people asking for stuff but its got a bit old now.
Especially for those of us who paid our dues long ago without begging anyone.
Dont get me wrong I like to help new players but I consider 50 and under new,,by then you should have gold a guild and other things to help yourself!!
And the mods do take care of it but,,,and I lurk a lot,,, the problem is they are getting sneaky
Like the guy I swear asks for epic forge SH and coords mutiple times a day who I swear looks up every mod to make sure they arent around first.
And even if they are he just asks who has those then goes offline hoping some idiot will do it so he can play pvp ladder.
Also those who promise to pay "tomorrow" when he gets paid for gvgs or after a hunt,,etc
Or the one who asks "who has buff packages pm me" who has 5 million in their bank but gives a great story about how she cant afford buffs,,,funny her guild has a lot of high level players some of whom sell buffs!
Or how the new trick is to give the amount you are willing to pay and argue with everyone as to why 25k isnt enough for a 20 stam lvl175 buff!
And make out all sad and going to quit because they didnt have enough to buy the buffs they would need to hunt,,,and ask again tomorrow
The cherry on top of my irritated nerve cake was the guy doing,, well a long quest who thought maybe someone was just dying to go ahead and farm up the things needed to do inventables that it took.
SO
Am I the only one here who would love a defined line drawn on begging or just a guy who had a bad day and should just ignore them?
Speaking of ignore,,, great way to fix this
I really have no problem with the occasional person in need of help but from what I have seen theres a couple taking it way too far and daily too. I know one player that EVERY mod has warned not to beg yet still does.
Any other suggestions feedback or opinions?
Posted by Pardoux
on 28 September 2013 - 00:34
It uses the Auto Discard preferences - if you mouse over the Auto Fragment option in preferences it gives you details about how it works
Great job Hoof.
If you revisit it / tweak it, could auto-discard be seperated from auto-fragment and become a check box ?
Common x
Rare -
Unique x
Legendary -
Crystalline -
SuperElite -
So, in the above example, Common and Unique would be auto-fragged, but rare, legendary, crystalline and SE drops wouldn't be.
Actually, on thinking about it, is there actually a need for "auto-discard" as such now ?
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