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sohail94

Member Since 23 Mar 2013
Offline Last Active Apr 20 2022 13:06

#999318 Fallen Sword: Mobile Application (0.7.5)

Posted by mary4ever on 22 November 2019 - 01:07

0.7.5 Patch Notes

 
Improvements
Map zoom level increased

 

I know the "Map zoom" is regarding the app on phone BUT it has been over a year since the "Map zoom" does not work if you play on your phone using the browser version (NOT the app)

I have already tried from different phones, even used the phones of my friends but still the same issue with being unable to use the "Map zoom" function :-(

HmfA3nt.pngProblem is that you can NOT adjust the level, it does not move at all

 

if it is not too much to ask for can you please fix the "Map zoom"?




#999242 Lag Update.

Posted by BigGrim on 12 November 2019 - 10:35

Hi there.

Talkin' with Zorg, some technical changes with the chat system / redis server caused it. This has been fixed and further investigation is ongoing. Once we're sure this is resolved, we'll look to provide some Reserve Stamina to all players.

~ Grim


#999228 Guild Advisor Broken

Posted by Grumpy Grey on 11 November 2019 - 23:12

A useful tool for guild leaders that they pay in game gold for.

Guilds with small banks are paying for this and may not be getting what they paid for.

Is gold still coming from the guild banks for something that is disabled?
On a side note it was working prior to the update and there was no lag so instead of breaking the guild advisor to cover the short comings of the update why not fix the update.




#999169 titan

Posted by DirtyChick on 05 November 2019 - 20:31

The Realm of Oidhche Shamhna is open and the Titans Tommy Aches, Statue of Gurgriss' Wrath, Gargantuan Clamper Wurm (Titan), Tyrannicus Nox (Titan), The Glob (Titan), The Chodrcane (Titan) & Steamforged Gorgeanaka (Titan) have all been unleashed. The Realm and Titans will be available until 16:00 on Wednesday the 13th of November.

A new Titan has been added at level 4100,

Flayed Colossus (Titan) (NEW)




#999028 Restart the game on a new server but keep the old aswell.

Posted by Grumpy Grey on 19 October 2019 - 01:36

Cant see the sense in a new server.

Unless a new server is for game development and testing code before it goes live on the real server.

That may negate many of the issues we have with broken code going live and waiting for fixes.




#999007 So.... Now we have a limit of buff packages

Posted by BigGrim on 16 October 2019 - 12:59

Hi there.

Hoofmaster is on holiday at the moment so I've asked Kore to raise the limit to 100. This has now been done. Will ask Hoofmaster why that was changed on his return.

~ Grim


#998986 So.... Now we have a limit of buff packages

Posted by RebornJedi on 14 October 2019 - 17:36

please get rid of this ridiculously low buff package limit.. as mentioned above we have 100+ buffs and the buff package limit should reflect that.. most buffs are sold as single buff packages


#998978 Minor bug?

Posted by BigGrim on 14 October 2019 - 09:09

Hey everyone.

Yeah, minor code cock up. The guys were trying to cut down the backpack load times. This obviously didn't work as intended and has been reverted.

~ Grim


#998969 Temporary broken online/offline guild members/allies icon fix

Posted by Prop on 11 October 2019 - 23:19

I do get the angst here about things.

 

For the pots I can replicate it too and on a hover it says the 'item is no longer available' right clicking on it and destroying it does free up the backpack spot. Guess tap and hold on a tablet/phone etc..

 

In answer to some of the other requests I should say I'm grateful for the cows giving us the css theme option to play with in the first place though there is a limit to what can be achieved with it. I know, git gud right.

 

I get that the app is seen as the way forward on the effort now that apps have taken off and people are glued to their phones and tablets these days they'll bring in new revenue but I don't quite understand why the browser players who can mentor those when they arrive have to put up with simple missing links.

 

I know the Browser development team know about them.. but here they are below...

 

Buff market fury shrine...

 

https://cdn2.fallens...ructures/22.gif

 

Should be...

 

https://cdn2.fallens...ructures/22.png

 

When viewing the Bounty Board... same images that work in the Auction House...

 

The first one is what it points to currently, which is, well no image for when a bounty is placed as fsp or gold in both sections of code when a bounty is up offering both.

 

https://cdn2.fallens...m/currency/.png

 

When the other two do exist.

 

https://cdn2.fallens.../currency/0.png

https://cdn2.fallens.../currency/1.png

 

Are these images being reworked for the app or has a find replace gone wrong?

 

I kinda don't get why these can't be updated.

 

 




#998944 Fallen Sword: Mobile Application (0.7.4)

Posted by kamicazer7 on 06 October 2019 - 00:31

Sorry about the buff market issues, for now you can do as sohail94 said, you have to select the buff level during search level 1 to 150, and you can activate/deactivate the buff market package by selecting it, clicking edit, and then clicking stop selling/start selling.

 

The issue has already been fixed in our side and will be available in the next build.




#998832 apostrophes put backwards? slash before em in guild chat

Posted by duktayp on 15 September 2019 - 00:50

soon a fix is, mm?

 

ya

 

soon




#998788 Temporary broken online/offline guild members/allies icon fix

Posted by Prop on 07 September 2019 - 16:25

Until the cows get round to fixing the online/offline icons when viewing guilds here is a bit of code that you can paste into the 'Themes' section in your preferences that'll replace the occurrences of the online and offiline images with two I just threw together in paint. Of course you can just make your own too and replace the links...

 

 

img[src$='online.png'] {
    background: url(https://i.imgur.com/m5nM5OF.png) no-repeat !important;
}
img[src$='offline.png'] {
    background: url(https://i.imgur.com/gzVtaXj.png) no-repeat !important;
}

 

 

edit to appease my ocd and change the image to fill the boxes completely and a screenshot of where it's meant to go if that helps...

Attached Thumbnails

  • on off replacement.PNG
  • theme bit.PNG



#998737 Fallen Sword: Mobile Application (0.7.3)

Posted by RebornJedi on 29 August 2019 - 19:03

thank you :) for guilds with enormous inventory's it takes a awhile to load and it's a bit laggy to scroll through..

having all the filters cleared when the guild report loads might help? don't know if it has to load to begin with to use filters and search option.. usually when you go into the guild report you already know what you are looking for and don't need everything..


#998735 Fallen Sword: Mobile Application (0.7.3)

Posted by RebornJedi on 29 August 2019 - 18:53

having a Summon Shield Imp indicator on the hunting screen is needed.. knowing how many imps you have left protecting you is key.. also a backpack counter while hunting would be nice..

the buff market is a bit messy and has some display issues.. you should just automatically list buffs by the alphabet.. and when choosing the levels let us just search without picking a number.. or have button to pick max

I tried to pick a buff with level 175 and it didn't display all buffs on the market.. I checked on the web browser.. when I chose 150 it would show the correct listings for the base 150 buffs but would be 175 with fury caster..

also you should display searched buffs by lowest listing first automatically instead of highest..


#998702 Fallen Sword: Mobile Application (0.7.3)

Posted by JustConix on 28 August 2019 - 12:02

Good afternoon everyone,
 
I hope you are all enjoying the Fallen Sword mobile beta. 
Well, I am happy to announce that it just got even better! The next version of the Fallen Sword Mobile Application is now live! 
 
We have been hard at work these past few weeks cleaning the project in an attempt to enhance performance and reduce app size. We have also given the login screen a visual overhaul as well as updating a number of existing panels to the new visual style. This update also adds a few new panels. A full list of everything in this update can be found below!
 
We hope you continue to play and enjoy Fallen Sword on the go and we look forward to hearing your feedback on this version of the mobile beta!
 
From everyone at Hunted Cow,
Happy Hunting
 
 
 
0.7.3 Patch Notes
 
New
Buff Guide
Scout Tower
Guild Report
Login screen
View Creature
 
Improvements
Reduced App Size
Performance improvements
Visual improvements on numerous panels
 
Bug Fixes
Global Quest Top 100 Loading Issue Fixed
Tap To Continue On Quest Progress Dialog Fixed
 
 
 
Join The Beta
If you have yet to try the Fallen Sword Mobile Beta then you can join using the links below.
 
Android: Here
IOS: Here
 
 
~The Fallen Sword Team 
 





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