aye and all bonus's Templar's get are % based so they first get an amount of threat based off their dps which is minimal then get % boosts to that....
% boost of nothing is still nothing...
Agreed Templar dps being low (the tradeoff for being one handed melee) means the base value is low.
We're looking through the talent trees at the moment actually to figure out what needs to be improved/replaced, Templars are getting a lot of attention in this.
Anyway more on topic. After more checking the threat boosting talents are kicking in like they should but threat values are still off. What's happening is one bonus is overwriting the other instead of adding on top (usually Defensive Stance will overwrite Born for Combat). The issue doesn't exist when using Born for Combat or Defensive Stance individually.
This is definitely getting fixed.
- Loaf likes this

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