- Josh1404 likes this
Josh1404
Member Since 15 Apr 2013Offline Last Active Oct 16 2022 17:57
Community Stats
- Group Members
- Active Posts 1,618
- Profile Views 15,037
- Member Title Veteran
- Age Age Unknown
- Birthday Birthday Unknown
User Tools
Latest Visitors
#964492 Fallensword Euro 2016 Soccer* Game, Just for fun.
Posted by
Egami
on 16 June 2016 - 21:38
#964464 Upcoming Double XP Event!
Posted by BigGrim
on 16 June 2016 - 11:20

#964447 Fallensword Euro 2016 Soccer* Game, Just for fun.
Posted by blacqmath
on 15 June 2016 - 23:56
#964418 Double XP June 2016 speculation thread
Posted by xxlooperxx
on 15 June 2016 - 17:24
Haggis (proper haggis, no the vegetarian kind) is bloomin' gorgeous! Better if done right, with a helping of clapshot and onion sauce. Tried haggis pizza myself. It was alright. Nowt special though.
Stay on topic please Mr. Grim! Would hate to report you:P
- Josh1404 likes this
#964345 Stat Changing Skill Levels in Super Pots Are Harmful
Posted by rowbeth
on 12 June 2016 - 13:15
Hahaha - you really do have this odd, bizarre view of this game.
The game survived - nay, flourished - long before any epic potions, long before composing, long before GE events and, let's be brutally honest, it was a MUCH better game back then ...
High player base...More challenge...Lower player base...Less challenge... HMMMM. Not that it really matters to me. If it wasn't for my guild i'd be LONG LONG LONG LONGGGG GONE.
Guess you can say i've finally boarded Mr. Doom's ship. Say we are trying to destroy the game or whatever. But at one point we were pretty passionate about this game.
Lets see, relatively new browser technology rather than 10 years behind the cutting edge; 100-200 levels of content to introduce lots of new ideas rather than 1500 levels of content where it becomes progressively harder to do anything new rather than revise what you have done before; 3000 levels of players to expect to keep growing in power without recognising that the exponential growth that requires has to stretch the levels; highly upgraded players hunting twice a year instead of thinking once a week was a big hunt...
It is rather easy to look back on the good old days with a very narrow focus, and not really try to understand the breadth of the challenge that faces HCS is continuing to develop a game like this beyond 10 years.
As I think it was Doom or Egami said in another thread, the fundamental problem is power-creep in all its forms, and this is a fact of life for long-lived games. Without power creep you will lose your player base as they get bored with players that don't even appear to develop. with power creep you have to accept that the density of challenge has to spread out, or you end up with (1) developers who simply don't have enough time to provide the amount of new content and new ideas it would take, and (2) a community where the power gap between the old and new players is simply so large that they might as well be in different (non interacting!) Universes.
If I were to be brutally honest, I would say that say that a brand new game has a huge number of advantages over a tried-and-tested game. And to be even more brutally honest (and get back to the opening quotes), the advantages a tried-and-tested game have (vastly refined player interface; vastly improved reliability; vastly faster map system; much greater range of game aspects ...) have become part of the scenery, are taken for granted, and so are no longer recognised as advantages.
#964349 Double XP June 2016 speculation thread
Posted by Pardoux
on 13 June 2016 - 04:26
(And bear in mind that those two groups comprise a small vocal fraction, and not the large silent majority.)
And therein lies the problem - too many players either
1) Don't know about the forums
or
2) Don't care about the forums
Whilst that scenario remains, all discussions here are going to be between the same people every time ...
#964316 Stat Changing Skill Levels in Super Pots Are Harmful
Posted by Pardoux
on 12 June 2016 - 00:58
Attack uber composing first, when lowered move on to GE potions, when they are lowered perhaps the donations then the192 buffs.
Color me curious.... Why?
Are trying to destroy this game?
Do all that and it would work. Do even part of that and it might work.
Hahaha - you really do have this odd, bizarre view of this game.
The game survived - nay, flourished - long before any epic potions, long before composing, long before GE events and, let's be brutally honest, it was a MUCH better game back then ...
#964339 Double XP June 2016 speculation thread
Posted by Ringhal
on 12 June 2016 - 09:16
I don't really care if there is or isn't an event as long as we know what's happening. So, an official post from HCS to let us know that either the event will not run for this time of year or give us a date when it will start.
The player base already dwindling so the more secrets HCS keeps from the players, the more unhappy players will be and leave.
- Josh1404 likes this
#964242 Stat Changing Skill Levels in Super Pots Are Harmful
Posted by BigGrim
on 10 June 2016 - 14:31
but at what cost.?
You can use your free stamina to partake on the Ladder.
You can use your free stamina to level up, gaining you the gold and frags to level your composing.
You can use your free stamina to partake in Global Events.
Certainly people use donations to HCS to fast track these but they don't have to. I've not fast tracked my Composing for example. I'm level 23. I partake in the Global events. And yes, I dabble on the ladder occasionally. So yes, these are available to everyone who puts in the effort.

Find content