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yodamus

Member Since 15 Apr 2013
Offline Last Active Feb 23 2017 16:08

#919707 25% Guild Rule In Arena

Posted by yotekiller on 15 February 2015 - 19:39

thousands of tokens in players arena storage...nothing they can put out will revive arena again...we need players...not things that keep players from joining..plain and simple..arena will no longer ever have something valuable to win...took way to long to get new arena prizes..every arena player that play a lot can buy tons of whatever they may eventually ( been 3 years since new arena prizes)...put out to buy...tokens are like tickets in a kiddie arcade..used for plastic toys....we need players...whatever can be done to increase players needs to be done..and more tourneys...2700 levels for 60 tourneys...very bad

Perhaps the real problem with the arena then is not the prizes but the lack of interest from the majority of players.  I don't play the arena because I don't have the time and money to be competitive, regardless of the rewards.  There are definitely some players who are arena pro's if you will and they dominate that area of the game.  I won just enough arenas to get my bronze medal but I couldn't afford to keep pouring a bunch of money into something with little to no return.  Yes that's a reward value problem but it's also a lot more complicated.  Are entry fees too high, especially given the value of the rewards?  Possibly.  Should the moves and how the tourneys are carried out be re-worked to even out the playing field a bit?  Possibly.  My point is that the arena needs something to make the everyday player feel like they can at least have a shot at winning something and get some measure of entertainment value.  Otherwise, they just won't bother to enter which is what we are seeing now.  There are no clearcut answers to this problem and the solution won't be quick or easy.  Whether or not the 25% rule is in place will not make or break the arena because it's problems are much bigger than how many people from one guild can join any given tourney.




#919647 25% Guild Rule In Arena

Posted by Nagoyaka on 15 February 2015 - 09:45

This rule is now doing nothing else than penalizing the big guild. Please remove it. All players should be allowed to join all tournaments whatever levels. You could have 8 multis in 8 different guilds and rig arenas all day long, limiting to % from a guild to join don't prevent this, but noone will waste their time doing so anyway because of what they paid to join would exceed what they would win. I haven't seen any valid argument in this thread against removing this rule yet. To blame cheating is often a defense mechanism some use when others are doing better than them.




#919622 What DON'T you like about PvP?

Posted by Pardoux on 15 February 2015 - 03:05

Funny how this thread has devolved SO far from the title of the thread, where players were asked to list

 

 

WHAT DON'T YOU LIKE ABOUT PVP

 

Players are listing what they don't like, and the pvp'rs are hijacking the thread saying "man up", "defend yourself" yada yada yada - but are the players here saying why they don't like pvp hijacking the

 

WHAT DO YOU LIKE ABOUT PVP

 

thread ? NO

 

How about those that LIKE pvp list their reasons in the correct thread, and leave those with negative feelings about it to list them here without interference ?




#919596 What DON'T you like about PvP?

Posted by pinkdude on 14 February 2015 - 23:25

And your aggrieved bad attitude against PvPers is precisely why you think you have a problem. You don't. Just play the game. You alluded to the fact that I had previously done something egregious to your character. I haven't done anything against anyone that is illegal by the game's rules. Whatever happened to you(or your guild), you probably earned it. I don't have to justify my game play. I didn't design this game. I would drop you or anyone else I wanted to drop by myself if I could. I can't. The game mechanics don't allow it. You're complaining about the semantics of the term PvP instead of learning to play it.

 

I am not in a gang, I am in a guild. Get it straight!! Stop using offensive terms. I protect and defend players who are in my guild and also allies/friends outside my guild. Why don't you? Why doesn't your guild protect you? Does your moral compass prevent you, or is it that you or your guild are incapable? Or maybe both? That is not my fault, but yours. I am not a bully! I am an affective PvPer who has played the game for years. I will continue to drop anyone I want for any reason I want without harassing them. Maybe if an aggrieved player like yourself stops putting themselves into positions of vulnerability, aka attacking others, they can stop feeling the victim. Yes, that is how the game mechanics continue to work.

This is why I'm not a fan of PvP in its current state. So only a select few can participate in PvP? All others should stop attacking because then they will become the victim? 

 

What do you suggest they do when they are attacked? Just accept it and try to outlevel their attacker? Because, afterall, they wouldn't want to put themselves in a position of vulnerability by attacking.

 

Those who take pride in their smashes are almost as big of a farce as PvP as a whole. I am not referencing all those who take pride, just those that are well connected and have large amounts of players for backup.

 

"Well it's not my fault I make friends. Maybe you should make friends to defend you" <---- A very common statement I see on these PvP threads. And frankly, I am dumbfounded by its popularity among PvPers. I have friends on this game and I'm sure other Non-PvPers do as well. "Why don't you get them to defend you?" I could. But its frivolous. My friends and I "care" about levels. It doesn't do us any good to gang up and attack the PvPers. The PvPers lose XP (that they don't care about) and now they can drop me and my friends all 5 levels (that we care about). I might as well just tough it out and hope it stops. 

 

"Theres PvP Protection. Why don't you just purchase it?" PvP Protection is expensive. Not everyone has the funds to protect themselves while they try to outlevel their attacker. imo, its the FS version of extortion. I am paying gold to protect myself from PvPers. Doesn't sound quite right to me, but I'll accept it as the alternative is being constantly attacked. 

 

 

There is a gang of PvPers (Gang is defined as a "group or band") that control PvP. They are essentially untouchable. Players are taught from a low level to never attack X guild or Y player because they will be constantly harassed by his/her friends. How is this a conducive environment to encourage those to PvP? Why would I want to participate in PvP if I can't target certain players because of their social rank? This is why, imo, PvP is dead. 

 

Until this PvP oligarchy can be controlled or removed I do not think PvP will ever thrive. 




#919546 What DON'T you like about PvP?

Posted by Rocknoor on 14 February 2015 - 16:14

endless semantics and people who don't pvp sticking their pointless oar in...

They may not PvP but they are the targets of PvP'ers and as such have every justification in posting their opinion in a thread titled "What DON'T you like about PvP."




#919559 25% Guild Rule In Arena

Posted by johnagod on 14 February 2015 - 18:36

I think it should stay as it is..so it does not promote cheating / exploitation...and before you say how can that be? there are others that are already scheming up ways..it always happens..I don't see the problem with the rule staying as is..so many arenas to enter..you can make arrragements with guildmates which to enter..and if you have a member that plays all..maybe that is more where the problem lies

 

 

- Coming from someone in a guild with a low amount of arena players.

 

I've said this so many times. People don't even play arena anymore so why would there be cheating? The entering cost of arena doesn't even allow people to make a profit, even if 8 members from one guild were to join the same tourney. So sick of people crying on this about people 'cheating'. The methods of cheating that you are listing can still happen with the current 25% rule. Just get your friends from your other guilds to enter the arena gearless and you win the prize. Blah blah blah. The 25% rule was put in because prizes like the bothild stone, boar tusks, other expensive items were EASILY won and a lot of people were desperate to win these. Now, with the current arena token prizes, it's just not worth it anymore. Most people saying the rule is fine, are from guilds with little or no arena players.

 

And don't think about replying 'if you're that passionate about playing the arena, then leave your guild to join a smaller one'. Whatever guild you are in shouldn't restrict what you can do in this game. All aspects of this game should be available to play for everyone, especially when the arena is a lot fairer than it used to be.




#919553 25% Guild Rule In Arena

Posted by Alioth1 on 14 February 2015 - 17:41

With the top prize in Arena now only 80 Tokens(320,000 gold if converted) for 16 person tournaments and 40(160,000 gold) for 8 person was just wondering if now would be good time to get rid of the 25% rule as there is no longer big prizes that guilds could monopolize?...I play now just for the fun of testing my set-ups and moves against others and the addiction fix...It might even make Arena run quicker as I've seen some of the ones at EOC take 2 to 3 days to fill....and even if not in favour of getting rid of the 25% rule,how about a message telling you that said tournament is guild locked,how many times have players got kitted up and managed their moves only to be told that the tournament has reached guild maximum of 25% participation?....I would like to hear the communities insight and feedback on this....Aloth1 =)




#919515 What DON'T you like about PvP?

Posted by Pardoux on 14 February 2015 - 03:37

 people who don't pvp sticking their pointless oar in...

 

Maybe because, as per the title of the thread, there are a lot of things about PvP that they don't like in its current inception ?




#919500 What DON'T you like about PvP?

Posted by Rocknoor on 14 February 2015 - 00:49

I was wondering how long it would take you to get personal, I talk about a style of PvP  play I find objectionable and you get personal in a defense of that style of play.  Get this straight, I love PvP I'm just not a fan of your version of it.  I have 10 stam cleared you on the Bounty Board 3 times in the same evening and promptly lost 15 levels because you counter bountied me and called in your buddies...that's PvP your version, have your guild take care of the problem for you. Did I counter bounty any of them, absolutely not because they did nothing wrong and it's within the rules.  As a matter of fact you can not find one person in the game that I have ever bountied for any reason because I believe in PvP.  I'll settle my own fights, if you're with +/-10 levels of me I'll hit you directly to settle a score, if not you'll be on my wanted bounties list and I'll deal with you there.  My idea of PvP is not hitting some poor defenseless offline player while fully buffed and then "huffing and puffing" about how great PvP is.  You want a piece of me come at me...I'm on the Bounty Board, want to settle a problem with me let me know I'll 10 stam one of your guiild mates so he/she can bounty me and we can go one on one on the Bounty Board, in it's current system you won't even lose any XP when you lose.  That's what I consider PvP, I don't need to call in my guild to protect me. I did it to myself I should settle it myself.  That's what I consider PvP, no need to call in my guild to support me that's not their fight it's mine.  That's why you and I will never see eye to eye on PvP, I settle my own battles Player Vs Player, you call in your guild to do the job you won't or can't do. Your style of play is why I advocate no-counter bounties and XP loss for both Hunter and Hunted. Which is how we got here in the first place the topic is "What you don't like about PvP" it doesn't ask for a defense of it as you are trying to do, there is a whole other thread for that called "What I like about PvP" please stay on topic.




#919496 What DON'T you like about PvP?

Posted by Mister Doom on 14 February 2015 - 00:12

This thread doesn't seem like the 'What don't you like about pvp' thread.

 

More like the, "shut up and never complain about pvp thread." ¬_¬

 

Why not let the two threads properly run their course and see what the actual arguments are, for and against?




#919466 What DON'T you like about PvP?

Posted by Leos3000 on 13 February 2015 - 19:41

I don't like the fact that pvp is almost never true pvp... usually 1 party is well prepared while the other is offline or unbuffed.

I would like some type of pvp where I can go test my skills with other willing participants and battle a bunch over a shorter time frame.. once per hour is boring and a waste of buffs..


#919463 What DON'T you like about PvP?

Posted by Pardoux on 13 February 2015 - 18:41

I should have guessed this would turn into the debate that

 

PvP is Evil vs PvP is God *sigh*

 

I thought the thread was "WHAT DON'T YOU LIKE ABOUT PVP?" - surely those that love it can make their "I love it" comments in the "WHAT DO YOU LIKE ABOUT PVP?" thread and leave the comments in here about the reasons why players don't like it ?

 

That way, if it ever happens, the cows can see concise reasons why players DO like it in the DO like thread and concise reasons why players DON'T like it in the DON'T like thread...




#919434 What DON'T you like about PvP?

Posted by yotwehc on 13 February 2015 - 15:52

I see a pattern. Many say xp is so easy to gain back that it's a joke. So why not get rid of the joke :)

Yes, I do think most pvprs are honorable but for those who arent, the current game mechanics hugely favor them and you are at their mercy. I can't wait to take advantage of that exploit myself. I'm not anti pvp. I'm for fairness. I understand why many are against this change as they will lose control of a part of the game that they have mighty control over. No one dares challenge or get run into the ground.


#919337 How to easily increase PvP activity..

Posted by Rocknoor on 13 February 2015 - 02:11

I like the idea, however I think that XP loss should be re-instituted  on the Bounty Board for BOTH the Bounty Hunter and the Hunted.  The only true PvP in the game was when the Hunted had an incentive to defend a bounty by causing XP loss to the Hunter on a loss.  I would like to see the "art of dancing" brought back to the game. It was enormous fun to be continually switching my combat sets to effect a loss on a "dancing" Hunter or Hunted.  That was the best part of the game and a part where good friends were made during the conflict. That was true PvP, not the mindless hitting of an unprepared target.




#919301 How to easily increase PvP activity..

Posted by RebornJedi on 12 February 2015 - 23:40

No XP loss..

 

Can only do 10 or 100 stamina attacks.. using 100 stamina increases the damage dealt (gear durability damage) and teh reward received (gold and PvP prestige) but puts you at risk of being placed on the bounty board... 10 stamina attacks can't be placed on the bounty board..

 

PvP Prestige is earned with EVERY win on a player who has been active in the past 24 hours.. it is also updated to allow a certain amount of prestige to be used with each activation (not a spend all to use any, deal).. introduction of other benefits from PvP Prestige that involve all other aspects of the game would encourage PvP more..

 

PvP ladder has new potions introduced to eat away at neglected token accumulation.. plus new crystalline gear added with old gear upgraded (new enhancements/stats/w/e)

 

Bounty Hunters can no longer be counter bountied unless they use 100 stamina on any of their attacks during the bounty..

 

Bounty Hunter pot is introduced to randomly reward a recent bounty hunter for their efforts.. reward can be gold or potions or anything that sparkles..






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