thousands of tokens in players arena storage...nothing they can put out will revive arena again...we need players...not things that keep players from joining..plain and simple..arena will no longer ever have something valuable to win...took way to long to get new arena prizes..every arena player that play a lot can buy tons of whatever they may eventually ( been 3 years since new arena prizes)...put out to buy...tokens are like tickets in a kiddie arcade..used for plastic toys....we need players...whatever can be done to increase players needs to be done..and more tourneys...2700 levels for 60 tourneys...very bad
Perhaps the real problem with the arena then is not the prizes but the lack of interest from the majority of players. I don't play the arena because I don't have the time and money to be competitive, regardless of the rewards. There are definitely some players who are arena pro's if you will and they dominate that area of the game. I won just enough arenas to get my bronze medal but I couldn't afford to keep pouring a bunch of money into something with little to no return. Yes that's a reward value problem but it's also a lot more complicated. Are entry fees too high, especially given the value of the rewards? Possibly. Should the moves and how the tourneys are carried out be re-worked to even out the playing field a bit? Possibly. My point is that the arena needs something to make the everyday player feel like they can at least have a shot at winning something and get some measure of entertainment value. Otherwise, they just won't bother to enter which is what we are seeing now. There are no clearcut answers to this problem and the solution won't be quick or easy. Whether or not the 25% rule is in place will not make or break the arena because it's problems are much bigger than how many people from one guild can join any given tourney.

Find content