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Davros81

Member Since 15 Apr 2013
Offline Last Active Jul 07 2023 20:01

#937428 PvP Seasons refugee camp

Posted by duktayp on 27 June 2015 - 22:16

FS tablet app coming soon....

 

183082-The-Cutest-Cat.gif RAWWWR! i am titanz hunter

 

TtuHUT1435462011_zpsbspjynwh.jpg




#942366 PvP Season Update Completed

Posted by Saxon on 30 July 2015 - 15:36

Spell Breaker +0.1% per point chance to remove a random buff from PvP target upon a successful attack.

 

Please consider changing the code so that successful would mean either winning the combat or at least inflicting any damage at all. Right now successful means just 'evading deflect'.

 

During this season i lost several dozens of buffs despite of the fact that i won those combats.

This just doesnt make any sense whatsoever....

 

+1,000,000,000

Please make SB/SL only have a chance of activating on Successful Hits, not losses - I am sure I have said this before LOL

 

BUT, successful = winning the combat!!!!




#942356 PvP Season Update Completed

Posted by savipats on 30 July 2015 - 15:15

Spell Breaker +0.1% per point chance to remove a random buff from PvP target upon a successful attack.

 

Please consider changing the code so that successful would mean either winning the combat or at least inflicting any damage at all. Right now successful means just 'evading deflect'.

 

During this season i lost several dozens of buffs despite of the fact that i won those combats.

This just doesnt make any sense whatsoever....




#942317 PvP Season Update Completed

Posted by lapdragon on 30 July 2015 - 13:17

Why can a lower level sit comfortably at first in the league while higher levels are constantly bombarded with hits? I'm seriously hit like 300 times a day.............. While I'm blinded with blood from the eoc bloodbath sub level 1000 sit at top 10 with an inconceivable amount of wins and are never contested.

are you serious???  have you seen their logs??? well, we post everything in our guild chat, BRICE n FERAL have their logs FILLED with hits, and with our guild opting out to keep our guys buffed, and BOTH OF THEM spending FSP, gold and STAM to MAINTAIN their PROVEN spot on first and second place, their WINS are not contested because they are true wins.  EACH nite they go offline, they are continually hit just like all of us are/were. not to mention our guild log is FILLED with them being placed on BB when they are only doing the seasons.  im very sad to see that you are calling wins in pvp "inconceivable".....look at the ratio.....alot of those wins are from DEFENDING attacks also....there are also some great PVPers "sub-level" 1000 in the top 25, one of whom waited till almost the end to make his climb....is there flaws with the system, only in the amount of times you can hit someone in a period of time......i, myself would wake the first two nites to be spammed with hits from the same two players, glad one is in the top 25, but it takes both a defensive and offensive stance to work this seasons..........not to mention GOLD, FSP, STAM and BUFFING.

 

THEY MAINTAINED their first places by being PVPers.....not just hitting players hoping to win...... 

 

A HUGE CONGRATS TO THEM for doing what they are supposed to do...PVP!

 

try not to take anything away from them or anyone who made it to the top placings!!




#942023 PvP Season Update Completed

Posted by BigGrim on 29 July 2015 - 10:41

1: The opt-out. Why oh why do you even bother having PvP in this game, if you're gonna keep on giving ppl a way out?


Because we were listening to feedback. It worked More people are trying PvP than before and those who don't want to be a target can play as they wish. It basically made multiple facets of the game unplayable for people for the sake of one facet.
 

2: Where did xp loss go in the PvP season?


It has resulted in more people playing PvP. That's a win, surely?
 

3. Care to explain how the bounty posting system works - as in with details?


https://forums.hunte...and-the-new-bb/
 

4. How come conserve doesn't apply to xp loss on bounties anymore?


That was an exploit on the old board. One we have now closed.
 

5. How come I have to click like a million times, just to clear bounties?


This is something we can look at.
 

6. Why put the extra strain on the already overwhelmed servers.


Because it doesn't? Zorg designed this. He knows what he's doing.
 

7. Could you add the option, to go directly to next target after having performed a hit in PvP season? As in, instead of having to go back to main screen, click find opponent etc? Make it simple, smooth and with less clicking around.


We can look at this.
 

8. I still do not, and will never understand why, I cannot select to post an bounty at a time of my choosing.


Because it was exploited. As such, it has been closed.
 

9. Without a chance to defend 'emselves when going to work, sleeping, having a life away from screen etc.


Which is why we're asking about potion prizes with 12 to 24 hour durations for defencive purposes.

https://forums.hunte...desires-please/


#941995 PvP Seasons Rewards. Thoughts and desires please.

Posted by Saxon on 29 July 2015 - 06:40

Potions:

 

Chest option A (defense) Duration 24 hrs: Flinch 300, Force Shield 250, Constitution 300, Coordinated Defense 300, and Shield Wall 250

 

Chest option B (offense) Duration 24 Hrs: Coordinated Attack 300, Keen Edge 300, Dark Curse 250, Smashing Hammer 300, and Shock Wave 300

 

Chest Option C (Armor) Duration 24 Hrs: Terrorize 300, Sanctuary 300, Armor Boost 300, Entrench 200, and Layered Armor 200

 

Chest Option D (special) Duration 24 Hrs: Last Ditch 250, Epic Forge 300, Epic Craft 300, Ageless 300, and Sealed 200

 

 

Composing does this already - This would make the years of leveling composing redundant.




#941601 Composing using Bank Gold

Posted by yotekiller on 27 July 2015 - 16:41

Didn't take long for that slippery slope to turn into a cliff. What's the point of having any gold on hand if everything works directly from the bank? I think all transactions should come from gold on hand, including buff market. It's only a couple of extra clicks.


#939437 Multi Drop Buff

Posted by BigGrim on 21 July 2015 - 12:06

Don't see this coming I'm afraid. Composing was introduced to reduce items coming into the game and there are plenty of ways of increasing your drop chances as is.


#939432 Content Roadmap.

Posted by BigGrim on 21 July 2015 - 11:42

As I have stated, they'll be released when they are ready. I'm pretty bloomin' busy and will get it sorted when I can.


#939248 New Creature Type Perhaps - the "Wandering Bovine"

Posted by yotekiller on 17 July 2015 - 23:23

Sounds like another super elite under a different name and time taken to develop this would be better spent elsewhere.




#792933 Overlooked idea (Twice)

Posted by RebornJedi on 02 June 2013 - 20:57

Them_d5041d_2223245.jpg




#938548 Any ETA?

Posted by BigGrim on 10 July 2015 - 15:06

Hi there.

 

As and when it's ready.

 

~ Grim




#938465 Allegiance Tokens

Posted by leefylee on 09 July 2015 - 17:49

ive got thousands of tokens, but the pots aint worth the pixels the artist used to create them...

never mind getting more free tokens, its about time they updated the rewards in there




#937412 Mercenaries - In DIRE need of additions

Posted by duktayp on 27 June 2015 - 14:58

bumping for Pardoux

 

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#936873 Triple Fallen Sword Shards!

Posted by Hoofmaster on 21 June 2015 - 09:50

Can we have the event until next Monday still? You changed the date...


It's a weekend event that ends on Monday - the date posted initially was an error and has been corrected.




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