Upgrade the interface of the pop up Guild Store to include 'store items' and 'report'
Lahona
Member Since 15 Apr 2013Offline Last Active Feb 13 2019 18:33
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#814287 Next Roadmap...
Posted by RebornJedi
on 02 October 2013 - 02:25
#814283 Next Roadmap...
Posted by RebornJedi
on 02 October 2013 - 02:20
Upgrade the Secure Trade and Send Item(or funds) interface to include the Folders preference and let the selection work how it does for breaking down items or putting up an auction listing (lets us click item or invert selection to select instead of tiny little check box)
#814281 Next Roadmap...
Posted by Versair
on 02 October 2013 - 02:13
I wouldn't mind seeing bounties removed from hits on the PvP ladder. The collusion is pretty obvious as of now when people work together to delevel you out of the band.
EDIT: Some of these suggestions I would "Like", but they are mixed in with suggestions that I don't care about. Might be a good idea to limit it to one idea per post.
- RebornJedi, Dantalian, duktayp and 13 others like this
#814255 Next Roadmap...
Posted by aa0007
on 02 October 2013 - 01:14
There are a few minor additions that I'd like to see that are currently features of FSH:
- Folder selection on the secure trade/send items screens
- Quick item selection on the secure trade/send items screens
- Check all option in backpack management
- Pressing b from any page to access your backpack (and other similar keybinds)
- Adding the [Reply|Buff|Trade|ST] option to every message, similar to the way FSH does it.
I'm going to put the rest of my suggestions regarding composing in a separate post, to allow for different "Like this" usage.
- RebornJedi, winemaker, aa0007 and 26 others like this
#814061 Development Roadmap
Posted by RebornJedi
on 30 September 2013 - 15:59
the interface of the game needs to evolve overall.. backpacks.. management of backpacks.. secure trades.. sending items to players..quick buff.. pvp.. gvg...
i hope coding gets crunched HARD over the end and beginning of next year.. full evolution needs to happen.. not these, 'to the eye', tossed together aspects, like composing which has the simplest interface that just doesn't cut it. you knew grinding potions had to come with the process of composing.. why not have a saved potion feature?? think about the pain of it on mobile devices lol makes no sense.. why are we moving down the roadmap when things aren't truly finished?
*side note*
some good discussions are being cut off due to locking of threads.. who cares if there is banter back and forth.. great ideas come together when players butt heads every now and again. gentle warnings and maybe some staff thought on the discussion will help improve the work that can get down in the forum. i just feel like starting a new thread on a past feature will just get locked because HCS staff doesn't find it appropriate to continue then it will get lost within the forum, ignored by most
- Lahona likes this
#810334 Composing!
Posted by Jashan
on 06 September 2013 - 10:13
Would it be possible to add a log message for when a pot is finished composing? I made one overnight and when I logged in this morning there was no log message stating that it had been completed. Not a big deal but it would be a helpful reminder to go and pick your pot up.
#810332 Composing!
Posted by jinks
on 06 September 2013 - 10:07
Indeed.
The increase in the cost to instant invent it is raised each potion you instant invent. If this was not the case then a lot of people would have paid their way to the highest levels of composing within hours, days or weeks.
Sometimes people forget to make a potion (or will need it sooner than they had initially planned) so an instant invent option is very useful and doesn't need to cost all that much.
Only if people instant invent a lot in a fairly short period of time will they pay high gold prices for it.
By making the cost increase if you instant invent multiple potions each player is given a choice between spending a lot of gold and gaining XP fast versus spending moderate amounts of gold and gaining XP at a normal rate.
If people really want to level up fast in composing then they will pay a lot of gold and that works as a gold sink. But the main idea behind it is to prevent powerlevelling one's way up to level 50 in mere days/weeks.
Agreed, I like it the way it is, if you want to be first there, you have to spend a bunch of gold, it shouldnt be a WIN button, it should be a progression thing. Many complain about not having anything to do, well, now there is something that you can't get to the top level too easily.
So far, I'm liking the whole process, one thing though.
It would be nice to have a log message telling us the potion is completed, I'm a pretty forgetful guy, so a reminder the pot is ready would be awesome.
Other than that, great work HCS, and kudos working most of the night to get it implemented correctly.
#810292 Composing!
Posted by Mister Doom
on 06 September 2013 - 03:20
#810281 Composing!
Posted by Alpharisk
on 06 September 2013 - 02:32
VERY GOOD JOB Hoof ![]()
I read some people would like to be able to have a name pregiven for the potion.
I also tend to agree but instead why not use the same principle that is use for template in the auction market. That way we could create template for name (especially when we have a good one!!!!) and if it is programmable, why not make that template function work in the same way that the auction house one work (i.e: template stores all info needed to make a potion).
Aside that, everything else is a BIG BRAVO.
Alpharisk
- Lahona likes this
#810260 Composing!
Posted by milon9999
on 06 September 2013 - 01:57
Hye hoof , can u pls add the name list which we r currently creating for the potion. Finding good name is hard and i'm lazy to put potion name every time i'm going to create. so, kindly put a drop down list from my previous created potion name. Thanks ![]()
- Lahona likes this
#810225 Development Roadmap
Posted by Hoofmaster
on 06 September 2013 - 00:39
#809408 I do hereby request from HCS, a Dr Who event!
Posted by Mister Doom
on 02 September 2013 - 09:57
Seeing as the 50th anniversary of the, frankly epic Dr Who series is almost upon us, I propose that we have ourselves a Dr Who themed LE/Global event.
Think about it, we could have Tardis potions, sonic screwdrivers, Bow ties... (because bow ties are cool)
The possibilities are endless!
Not to mention the plethora of bad guys that would be available!! Daleks, Cybermen, Sonataran's, Rachnids, Timelords... Who wouldn't want to see A Dalek titan stomping around the realms???
Obviously the names would have to be switched around a little for legal reasons but it is still very doable.
The 50th anniversary is coming up this November, what do you say cows? Is it a possibility??
- Lahona likes this
#807256 Darksun Dragons II
Posted by paingwin
on 19 August 2013 - 14:34
Don't remember the unfortunate player's name, but when I looked, the #100 spot was earned with 23,355 kills. This was shortly after the event was supposed to end. Now, #100 is 24,015. That certainly isn't right for the people who were kicked out of the top 100.
well i look at it this way. If they wanna leave the global rocking after the deadline so people can get potions they should have worked for during the 4 days, then once the deadline hits, SNAPSHOT the top 100 and THOSE people get credit, not the ones that wait until afterward to get kills in.
- Lahona likes this
#807257 Darksun Dragons II
Posted by Zennaro
on 19 August 2013 - 14:36
Here is a list of the top 100 as it was when the event was supposed to end:
- Lahona likes this

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