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Lahona

Member Since 15 Apr 2013
Offline Last Active Feb 13 2019 18:33

#962576 Required Equipped Items Needed

Posted by cucullainn on 24 April 2016 - 20:37

There are certain Creatures in this game that can only be killed by required items that are equipped. Fushiyoma (Super Elite) is one. "You require the item 'Longsword of Fate' equipped to be able to attack this creature." The Deepwater Kraken (Titan) is another. "You require the item 'Shin Yarin Longsword' equipped to be able to attack this creature." It even says so in there BIOS on the Wiki. It does not say so in the Guide. I think it should. There are other Creatures that require items to be equipped to be able to Attack, but their BIOS do not show the required item Warning. One such Creature is Tolson Karnas (Champion). It requires the Viper Strike Longsword to be equipped to be able to Attack it. The bio for this creature should be amended in the Wiki. Along with all such Creatures in the Guide. I believe that would be beneficial for all New players. As well as established players. Don't you think so?


#961977 Composed pots

Posted by Mister Doom on 08 April 2016 - 18:01

"Can care less about leveling buffs."

*couldn't care less*

O.o




#961697 Missing Flash Sales

Posted by yotwehc on 03 April 2016 - 01:10

I need to make a small tweak to the code to make a Bounty Ticket flash sale work, but sure :)

 

Do you think maybe 150 Bounty Tickets instead of 100 during the flash sale would be good?

So can we also get protection as a flash sale then ;-p




#960945 Travelling Composing

Posted by Egami on 19 March 2016 - 19:13

Do tell what kind of activity composing was originally intended to be.

 

 

Composing was originally suggested as a way of removing excess gear from the game, making LE items regain some value and allowing for more frequent LE and crystalline events.

 

There ya go, nuff said on this thread by me.

 

Heck, I'm worried I'll run out of likes, lol.




#960936 Travelling Composing

Posted by lapdragon on 19 March 2016 - 17:05

Cool down attempts to make composing a guild activity like originally intended just like every other aspect coined a "Guild Activity" for the most part. 7 Days before you can compose a guild tagged potion is really not a lot to ask for? If your truly a part of the guild you surely plan to stay more than 7 days to say the VERY least.

 

Cheers,

 

EP

7 days on a titan is so that other guilds have a chance to hit said titan..and it spawns a few times so more epics can be gained......what is the 7 day cool down on COMPOSING for??? how does it benefit the community as a whole?? while it is greatly hurting those guilds that benefit .......and i know of three composers who travel...they visit several guilds, and depending on the number or requests, they can see quite a few in 7 days...so it is beneficial to NOT have this 7 day cool down......it does not make logical sense.....COMPOSING is not broken...it is working fine....and to the OP, there is a name, "TRAVELING COMPOSER" and they travel to guilds to help the lesser get the same pots, for a cost, as guilds that have high level composers already....why is that a bad thing???  if this is to make the game better, and help out....again...why a 7 day cool down??? there is no logical way to defend that except to say it deters someone from continuing to do traveling composing....




#960831 New GvG idea

Posted by Subject on 17 March 2016 - 21:33

Also on another Note before this GvG thread dies off... Why is an Unresolved Hit considered a miss? I have never understood this and think it is honestly nonsense.. If it is Unresolved shouldn't it not count toward neither a loss or a win? But be kinf of like deflect where its unresolved so it more a draw and should just be counted as such... For example say your on hit 15 of the 25 max hits you can do while initiating a conflict ( not defending) and on your 16th swing it ends in Unresolved... Shouldn't it stay 15 / 25 like the hit never happened being NOBODY LOSS... Correct me if im wrong on this but it does not make sense to me




#960801 Coming Next Week.

Posted by insaner6 on 17 March 2016 - 03:54

regarding what is mentioned in the first post.

and in general what the topic says..

 Good job on upgrading the game!!

 

can u add this feature of not reloading

the page when i wear different items??

or when i drink potions,

and when i change combat setups???

and anywhere else that it needs page reload in general!!!

that would make the game faster and more

user-friendly!

 

 

as far as the inactive players... can u clarify it

a bit more? what happens to an inactive players backpack?




#960796 Coming Next Week.

Posted by shindrak on 16 March 2016 - 22:42

Nice , Can you make it for equip item the same ? its annoying loading page every time i equip item




#960779 Coming Next Week.

Posted by stimpysam on 16 March 2016 - 19:24

If at all possible in next week's code updates, could the following small fix be added: take out the duplicated "Arena Wins" wording/stats from the Statistics section in players profile page, since this is also showing up in the PvP Stats section. (Or even vice versa to save any argument).




#960740 Treasure hunting! Aka Chests

Posted by Mister Doom on 15 March 2016 - 21:51

Good news I'd say. Chest items have sucked since day one, with very few exceptions.

 

You'd do well to remove some of the more useless items at the same time as adding in the new sets.




#960558 Seasonal Titan Spawn Rate

Posted by BigGrim on 11 March 2016 - 09:59

The Seasonal Titan Spawn rate IS higher than normal Titans. It has not been increased nor shall it be. It shall not be decreased either. The reason a few more were gained at Christmas was that the event lasted an extra half week. 

 

As it stands, we still feel that the Seasonal Titans are fair for all to achieve.




#960484 Equipment and Composing

Posted by Pythia on 09 March 2016 - 06:03

Yes, I meant levels, because this game is a work in progress and there is always something new to learn.

 

Yes, sometimes I have something worth saying but for the last while I have been to disappointed in all the attempts at dismantling to feel all that positive.

 

I know what Grim and Hoof have said about things working the way they should and not having any plans to change anything, but I know that if there is enough noise made about it, they will do something that might very well cause more damage than good. 

 

I do like this game and it is fun to play.

 

As for coming at you with something relevant, I did with the GvG,  and  it was factual.  For more than a few posts you thought that the information was about me and my guild. 

 

I think you finally got the point and understood but I did not think you would because it took longer than it should.

 

There is much I do not know, but I am learning too and sometimes the squeaky wheel makes so much noise it worries me.




#960431 New GvG idea

Posted by Pythia on 08 March 2016 - 05:18

No, just have lives outside the game.  That does not make them a multi.

 

Work. School. Wife and kids with everything that goes with that.

 

And this is a very small guild I've looked at. I've looked at a lot of them.

 

Me I'm retired and have lots of time to play devils advocate.




#960428 New GvG idea

Posted by Pythia on 08 March 2016 - 05:11

I guess Jim, Joe and Bob have weekend things to do with the wife and kiddies and can't play the game again til Monday.

 

At 24 hours it starts on Friday night is done by Saturday.... Starts Saturday  eve is done by Sunday.

 

lol foolish me, I thought everyone was retired like me, didn't have to work anymore and could spend all the time they wanted looking here and there and anywhere.




#960423 New GvG idea

Posted by Pythia on 08 March 2016 - 05:00

Defenders must be online at some time during the 48 hour time the GvG is active in order to defend.

 

 

Edit:

 

GvG starts when everyone is offline. Buffs are cast from outside the guild.  GvG continues, guild members of that guild are still offline.  GvG ends before anyone logs in at the start of the next week of gaming.

 

GvG is done. No attacks were returned, GvG is lost.

 

 

Hope that's a little clearer. It help?

 

 

Oh must say this... This is not about me, Not, not, not about me...






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