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yotwehc

Member Since 15 Apr 2013
Offline Last Active Jan 08 2018 23:19

#968369 Fallen Sword's Economy

Posted by rowbeth on 08 September 2016 - 20:55

To keep supply in check, all gears should be crystalline so they don't last forever.

 

The challenge to making everything crystalline is lower level players will have more challenges to grow.

So maybe, all gears above level 500 should be crystalline, except for Epics.

 

When supply is in checked, demand will increase.

 

Either that, or the players will get fed up at the continuing expense of re-equipping and give up!

 

The bottom line is that there has to be a big enough source of FSPs coming in to the game to sustain all that economy you want to have. With the shard rewards having dried up, you are left with people spending their own real money. Changing things so that the benefits of those FSPs become short-lived sounds to me like a lousy way to encurage people to buy FSPs.




#968359 Possible improvement for daily quests

Posted by Calista on 08 September 2016 - 20:14

As for the reward, I personally feel you should break even at least. It is something aside of your regular activities, an extra thing to keep you logged on a bit longer, and to keep you logging in each day. It should not hamper/get in the way of your usual gameplay.

 

 

Sorry for the double post but didn't see this comment before my first. When has anyone done a quest and 'broke even"? It should cost you something to go for a reward you want. Yeah, sometimes the rewards are worth the cost, sometimes they are laughable. You get to chose which works for you, which is how the daily quests are set up. Now we're asking for it to cost nothing to get the reward?  There should be a cost, whatever it happens to be. The daily quests are an addition to the game, to give people another avenue of how to spend their time and stam. Not some freebie give away done by the cows to keep us logged in.  Pvp, arena, ladder, bh'ing, titans, composing, hunting, etc are all part of someones normal game play. The daily quests are just another thing for us to decide whether we want to participate in or not.




#968353 Possible improvement for daily quests

Posted by Calista on 08 September 2016 - 19:25

I'm glad to see an update that works for everyone in the game, regardless of how you choose to play it. I think I've only bothered to complete a daily quest once, because usually the reward isn't worth the effort, for me anyway. I like the reserve stam thing just because it lets me save stam for when I need it later. But lots of people in my guild seem to be enjoying it.  I'll admit it has me checking in a little more frequently just to see if and when I will get a pvp daily.  =P 

 

There is nothing mandatory about the daily quests. Some of them are silly, so they can be ignored. It costs you nothing. If you don't like the reward, then ignore it. It costs you nothing. Why would you want multiple quests if you think they are so 'lousy'?  I kinda like the idea of it being random, and worth doing some days vs other days. Stop asking for more more more, and just be happy that something useful was added to the game. Even if it doesn't benefit you every day, it does help the game as a whole.




#968335 Fallen Sword's Economy

Posted by Uncle Beg on 08 September 2016 - 17:22

To keep supply in check, all gears should be crystalline so they don't last forever.

 

The challenge to making everything crystalline is lower level players will have more challenges to grow.

So maybe, all gears above level 500 should be crystalline, except for Epics.

 

When supply is in checked, demand will increase.




#968318 Fallen Sword's Economy

Posted by Uncle Beg on 08 September 2016 - 15:19

Let me try to edumacate you :)

 

1.  It's supply and demand.

2.  A lot of guilds are stable and with plenty of gears. Therefore, players don't need their own gears anymore.

 

Class is dismissed :)




#968337 Possible improvement for daily quests

Posted by wil72 on 08 September 2016 - 17:24

Hi teeboyz and welcome to the forums. I hope my reply to your first post doesn't discourage you with putting more ideas in here. Hey, if we all agreed the world would be a boring place.

 

I don't think the Daily Quests are mandatory: they are there to be completed should you choose to do so, no one is forcing you to complete one. I'm not sure how introducing multiple Daily Quests would work. All, say, five at once or would they be one at a time with a limited time available before it expires and then a new one appears? The second option would only benefit a player who was able to stay online 24/7.

 

As for the rewards, well, to be honest I think HCS was wrong to even have rewards attached to completion of Daily Quests. Adding them meant that there would always be those who felt they were not substantial enough or come up with bright ideas for rewards that would ultimately benefit their "own" character greatly. And so it has been. If there had been no reward apart from the medal I doubt there would have been such clamour in the forums.

 

I do like no.4 on your list as a potential reward though.

 

Cheers.

 

wil72




#968279 Game Update 2.9 - Daily Quests!

Posted by yodamus on 07 September 2016 - 20:23

i agree with no to fsps rewards or even fsps shards..they need that part of the economy.. there are plenty of other ways to reward players..i really like the + max stam, + decent amount of loyalty tokens, + gold, + reserve stam( more of these needed)...you can still add xp, composing xp,   - rare rewards like +1 stam gain, +1 bp slot, a chest ( like the ones in the game) or any other upgrade..make them rare..but possible..




#968210 Game Update 2.9 - Daily Quests!

Posted by yodamus on 06 September 2016 - 17:26

totally agree with most..- quest hunter should not work for dq's ..make it a challenge..for those complaining about amount of stam used vs reward...quit trying to play the perfect game..waste stam..like i do..it is fun..it is just stam..it comes back...players use stam in the game anyway..so with the dailys you get a bonus for using your stam..




#968200 Game Update 2.9 - Daily Quests!

Posted by BigGrim on 06 September 2016 - 15:56

I moved to Varas and got the remaining 165 kills in about 10 minutes. Great place for elites as they are all over he place and must spawn a lot.


There are two Elites there. One with two spawns, the other with fifteen!

One suggestion for another daily - capture relics! ;-p

 
Might work!


#968184 Game Update 2.9 - Daily Quests!

Posted by bloody18 on 06 September 2016 - 03:34

Daily Quest
Defeat 125 Elite creatures
0 / 125
Gain +50 Allegiance Tokens

ROFLMAO

Right, Not going to happen

I did this ...in varas dungeon ( level 5 ) there are loads of elite creatures u can 1  hit with your epics on .. just a heads up =)




#968151 Game Update 2.9 - Daily Quests!

Posted by rowbeth on 05 September 2016 - 12:45

Again first some things in game are overpowered now we're mad because these are "under powered" like I posted in another thread would it really make sense to burn 300 Stam and get 500? The whole point is to burn Stam not to give you more maybe the cows could do a tier prize system like complete all 7 daily quest for we week get X Prize compete 6/7 for X and 6/7 for X and the rest nothing maybe that might be an idea top maybe complete 30 days in a row get X amount of reserve Stam

 

Have to disagree with this. If the point were to use stam, then I'd hunt (others would PVP, or titan hunt ...). To want to use stam on these dailies, they need to provide either a little boost to help with my favourite game play (hence, for example, give back a little more stamina than they use) or they have to provde a level of satisfaction that compares with my favoured game play. Apart from rewards, the dailies contribute no character development beyond a medal---and I doubt that a medal will motivate many players beyond their first 30 quests. So I think it is essential that the rewards must provide a little boost that makes it worth one's while participating.

 

...

As is, the dailies are not driving me towards more game-play - mainly because I know the rewards are not worth my while, some of 'em are not even balanced out to brake even with the stam/gold required to perform the task
...

 

Please listen to the earlier statement from someone else, and pause the dailies, till you have had the community help getting 'em right.

 

I agree fully with the first bit, Kit. But as I said in an earlier post: HCS won't know how to change them if they don't have players trying them out and providing feedback. And that is happening. Many of the gold rewards are now about 10 times larger, the SE kill requirement came right down, the arena became "enter" rather than "win", ...

 

We need to see this as a beta-test period. If you don't like your daily, then give the feedback and don't do it: you're no worse off than if it hadn't been offered, and HCS has more info to make it better. But pausing it would probably just kill off the whole initiative, and would go another step towards convincing HCS that there is no point in them coding new functionality into FallenSword.

 

If we are not willing to work with HCS to game-test something as harmless as daily quests, or even worse, not willing to let other players do that game-testing, then we are really telling HCS that FallenSword has reached its end-of-life.




#968143 Game Update 2.9 - Daily Quests!

Posted by Pardoux on 05 September 2016 - 08:54

Personally, I like 'em - I've not seen 'em all yet (obviously), but I've done the 5 I've been presented with.

 

Do I expect to make a net gain from them ? - no, I don't think that's the point of 'em tbh.




#968135 Game Update 2.9 - Daily Quests!

Posted by TxLxS on 05 September 2016 - 02:52

Again first some things in game are overpowered now we're mad because these are "under powered" like I posted in another thread would it really make sense to burn 300 Stam and get 500? The whole point is to burn Stam not to give you more maybe the cows could do a tier prize system like complete all 7 daily quest for we week get X Prize compete 6/7 for X and 6/7 for X and the rest nothing maybe that might be an idea top maybe complete 30 days in a row get X amount of reserve Stam


#968113 Game Update 2.9 - Daily Quests!

Posted by yotekiller on 04 September 2016 - 11:49

100% of the rewards aren't worth the effort/stamina involved in them.

You've made it abundantly clear you don't like the dailies. Fine, don't do them but quit trying to rain on everyone's parade. Some people feel the rewards are worth the effort or they wouldn't be doing them. Some people like me pick and choose but to say 100% of rewards aren't worth it is blatantly untrue. My first daily was to defeat 3 active players in pvp for a reward of 100 current stam. I had 3 targets in epics so I changed gears, used no buffs and hit each with 10 stam. Total of 30 stam used for 100 stam reward = net gain of 70 stam. Totally worth it.


#968082 Game Update 2.9 - Daily Quests!

Posted by wil72 on 03 September 2016 - 15:56

Who cares what stam is used, what pots are used, what buffs are used when participating in Daily Quests. You do realise they are not mandatory? Geez!






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