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yotekiller

Member Since 16 Apr 2013
Offline Last Active Today, 00:52

#1000832 Asaharas Gold sink thread

Posted by Corrupted on 07 July 2020 - 00:23

*XD* lost 7959209 gold of which SilentS0ul stole 5969407 gold




#1000827 relic capture

Posted by activeh1 on 06 July 2020 - 23:05

Anything designed to be captured is by default also designed to be defended, by whatever means necessary.  Relic wars used to always entail the opposing guilds fighting it out by constant hits, frequent visits to the BB and hundreds of levels lost by all concerned.   

 

But BG deemed such things forbidden in 2014, so things aren't as spicy as they were back then.  That a guild is still going to any lengths to retain a desirable relic is pretty cool if you ask me.  

 

I'm not exactly sure what this thread is supposed to accomplish outside of more controversy about relics and who should have them, but anybody willing to step up and lose levels, whether to steal or defend one, deserves a pat on the back I guess....  

so if they said to you they were going to come round and attack your house  you would be ok with that ???

 

 

tbh i dont care about levels they can smash me all day ,just dont make it personal 




#1000673 Small change on buffs appearance (Visual)

Posted by PointyHair on 20 June 2020 - 10:36

new pref

 

image.png




#1000604 Suggested change to Composing

Posted by kitobas on 12 June 2020 - 20:25

lol more watering down pvp, what next if buying from auction house and not having enough gold in hand then taking rest from bank? it because of ideas like this that pvp getting watering down and becoming joke

 

how long it taking for taking gold from your bank? seconds, that long for you? lol

 

everything that will watering down pvp should be no, we needing increasing pvp activity, like for higher levels increasing attacking range, -+10 levels is joke




#1000508 normal 100 stam hits counted towards medal ?

Posted by sweetlou on 02 June 2020 - 16:20

One more comment on this topic I wanted to make was the allocation of Prestige. Prestige has always needed to be relative to stam usage, like leveling. It isn't and therefore opens the game up to trading abuse. 10 stam attacks need to earn 1 prestige, while 100 stam should equal 10. It's that simple. To stay consistent 100 stams on BB should earn 10 as well. Keep the 3 day cool down, but the trading abuse hurts the integrity of the game. Again, I post these ideas without any expectation that they will even be considered but I like to dispense my logical experience from over a decade of playing.




#1000497 normal 100 stam hits counted towards medal ?

Posted by sweetlou on 31 May 2020 - 02:17

Good try. Cows repealed allowing "normal" PvP hits from counting towards Stomper medal less then 24 hrs after medal was introduced to appease all the non-pvp crowd. Whatever has been established to date, and for a few years actually, is the way the game will remain. Hoof updates have ceased. It's plain as day.




#1000462 Small change on buffs appearance (Visual)

Posted by activeh1 on 26 May 2020 - 08:01

why not at least you will get it done :0




#1000241 Small change on buffs appearance (Visual)

Posted by yghorbeviahn on 24 April 2020 - 05:18

Since we have a lot of big potions, Distill, Buff Enhancer and such going on, would be possible to change how the buffs at the player profile are displayed (maybe World Map as well) for something showing the level of the buff?

 

It's really hard to scroll over all the buffs, even worst on mobile, such a pain.

Just put something like ( lvl 192 ) between the buff image and the time left, I tried to make an image to display what I'm trying to say but it isn't great lol

 

gggghh.JPG




#1000075 Asaharas Gold sink thread

Posted by activeh1 on 29 March 2020 - 02:52

xxxxxxxxxxxxxx lost 8644707 gold of which activeh1 stole 6483531 gold




#999778 When will the Fallensword Guide expected to be available again ?

Posted by Pardoux on 09 February 2020 - 04:13

We, the players, expect "shortly" to be minutes, or a few hours at best.

They, the cows, expect "shortly" to be anything before "the rapture" LOL




#999445 Double XP Event Incoming!

Posted by mary4ever on 16 December 2019 - 23:16

as usual PLEASE do NOT release any other event while the DOUBLE XP EVENT is active for 72 hours to avoid LAG !!!

 

:) thanks in advance :)




#999275 Guild Advisor Broken

Posted by Corrupted on 13 November 2019 - 15:27

It isn't so much about the Advisor. It just sets a precedent for things to come. The Wiki had a lot of information that would've been of use to newer players and it's gone. Now we have another function of the game that relies on historical data.... That's missing a large part of it.

While it won't affect most players at a basic levels, I'm sure leaders used this information and relied on it for some other aspects of the game.

What's to say something more important won't just go poof in the future and all we can do is shrug and move along?


#999229 Guild Advisor Broken

Posted by sohail94 on 11 November 2019 - 23:32

A useful tool for guild leaders that they pay in game gold for.

Guilds with small banks are paying for this and may not be getting what they paid for.

Is gold still coming from the guild banks for something that is disabled?

gold still being taken, double kick in the teeth for the small guild banks when members are overflowing stam and can't( or won't) hunt because of issues with getting the guild report page to load or recurring lag which will waste time on potions 




#999228 Guild Advisor Broken

Posted by Grumpy Grey on 11 November 2019 - 23:12

A useful tool for guild leaders that they pay in game gold for.

Guilds with small banks are paying for this and may not be getting what they paid for.

Is gold still coming from the guild banks for something that is disabled?
On a side note it was working prior to the update and there was no lag so instead of breaking the guild advisor to cover the short comings of the update why not fix the update.




#999227 Lag Update.

Posted by Grumpy Grey on 11 November 2019 - 23:04

If the Lag has been identified and fixed.
May i ask what is  happening then?
 
The insistent constant and game destroying lag is the current issue. We all are aware of many others for example the broken image files that were supposed to be fixed in a couple days and that was months ago. There are constantly broken or malfunctioning elements of the game




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