Utter nonsense. Support bends over backwards to help people. Generally, the ones who feel they don't get help from Support are the troublemakers who do not see why rules should apply to them.
A huge amount of feedback we get from players is that they actually love just how much we do for them through Support.
Absolutely true Grim!
I have had great service from support. Admittedly, I only need it a few times a year, but when I do, it amazes me how quick and easily my problems are solved. (at some time I gotta contact you about getting a new wooden sword, so I can get that @#$%^ icon off my page...)
Now, about stamina: I've maxed out my gain, so with two epics (+2) and the guild gain, I have 91 an hour.
Since I have limited time to play (my neat and sweet refers to herself as a "Fallen Sword widow") That gives me around 2000 stamina, perhaps a bit more when I log on. I don't feel the need for an obscenely high doubler, so I get to actively hunt for about 30 minutes. Which is almost perfect for me. There's the next half hour I spend at the AH spending my ill gotten gains, and maybe wistfully looking at the arena. My point is that I don't need a lot more stamina. I'll be getting more epics to up my gain, mostly so I can give out a few extra buffs.
Now I fully realize that there are folk out there with the max stamina in the upper five figures. And I know it takes them a gawdawful time to recharge. BUT they had to realize that as they were slowly (and expensively) raising it.
Since FS is the only online game I play, I'm not much of an expert on how the others do it. So I'll accept the fact that FS seems to have encountered an energy crisis.
That being said, how about a compromise? Perhaps some way of winning/getting reserve stamina? If you don't want to use it, it just sits there waiting for a global event, just the right titan, or being able to buff during a real vicious GvG. This would enable the community to see what the effects of a +15 stamina gain would be, without the necessity of making it permanent. That would be the equivalent of 360 stamina a day going into an account, without the permanency stam gain would be. I'm probably not presenting the idea well, but at this time it's sort of stream of consciousness.
A side benefit might be to convince lower level players to try and raise their gain, as this would be a "temporary" gain, and after a few weeks it would vanish.
I'm not sure why so many players want to speed through the content at the fastest possible speed anyways. I'm in it for the trip, NOT the destination ![]()

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