jzarashi
Member Since 17 Apr 2013Offline Last Active Jul 24 2013 09:51
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In Topic: Development Roadmap
24 July 2013 - 09:52
I'd alao like to see more guild achievments and the much awaited (close to a year now) personal achievements??
In Topic: Development Roadmap
24 July 2013 - 09:29
I personally would like to see arena improvements as part of the roadmap.
1. ui tweaks like make completed tournies be a bit more searchable, list down the stats that you used to join the tournament (for people that have different setups on same level range)
2. speed up arena by forcing tournaments to start after 24hours, consequently display closing time for the tournament
3. tweak other potions in arena to make it more useful. some are really useless. max of level 250 except for existing lightfoot potion. (and level 300 for composing perhaps?)
4. use extracts to make potions, this makes them more usable. extract rates of some resource are horrible, i get 10 xinlor left and 2 xinlor right. this is a fact known among fellow extractors no matter how hcs support says it is balanced.
5. arena tokens.
simple. titans hunters have tkp for failed secure. pvp laddr have pvp tokens. so why not in arena as well, i believe theres a separate thread by Shindrak in the forum.
6. tweak combat moves
Remove moves like lunge, increase poison and fire chance a bit (this was nerfed too much from previous update) introduce moves like increase defense and increase armor (permanent) raise stats like damage, def or attack by a higher rate but increase is temporary. or moves that increase one stat but decrease others by 'x' percent
7. bring back fsp reward in arena. this can be a separate tab so another 20 tournies. joining fee and reward can be discussed later
1. ui tweaks like make completed tournies be a bit more searchable, list down the stats that you used to join the tournament (for people that have different setups on same level range)
2. speed up arena by forcing tournaments to start after 24hours, consequently display closing time for the tournament
3. tweak other potions in arena to make it more useful. some are really useless. max of level 250 except for existing lightfoot potion. (and level 300 for composing perhaps?)
4. use extracts to make potions, this makes them more usable. extract rates of some resource are horrible, i get 10 xinlor left and 2 xinlor right. this is a fact known among fellow extractors no matter how hcs support says it is balanced.
5. arena tokens.
simple. titans hunters have tkp for failed secure. pvp laddr have pvp tokens. so why not in arena as well, i believe theres a separate thread by Shindrak in the forum.
6. tweak combat moves
Remove moves like lunge, increase poison and fire chance a bit (this was nerfed too much from previous update) introduce moves like increase defense and increase armor (permanent) raise stats like damage, def or attack by a higher rate but increase is temporary. or moves that increase one stat but decrease others by 'x' percent
7. bring back fsp reward in arena. this can be a separate tab so another 20 tournies. joining fee and reward can be discussed later
In Topic: Next batch in arena please
12 June 2013 - 17:01
please?
In Topic: Brewing Custom Potions (Composing)
17 May 2013 - 09:41
BUMP!
Timeline:
Jan 08 2013 - This thread was started by Hoof
March 26, 2013 - Level 1600 skills introduced
April 14, 2013 - Accounts are merged
Today (May 17, 2013 ) - still waiting
BG, how much more time should we wait for this?
Mechanics of the feature still hasn't been discussed, more-so the potions / buffs that will be created which I think is going to be another set of discussion.
In Topic: New Criteria for Arena
17 May 2013 - 09:37
I'd rather see some other improvements in the arena rather than this.