clock96
Member Since 14 May 2013Offline Last Active Sep 22 2017 12:23
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#942340 PvP Season Update Completed
Posted by DomCorvis
on 30 July 2015 - 14:34
#942324 PvP Seasons Rewards. Thoughts and desires please.
Posted by xxlooperxx
on 30 July 2015 - 13:43
the guys that got the top positions swooped in at the end or were lower levels and weren't contested...
Will you stop complaining? The two top player where up there the nearly the entire time... And i can assure you they were hit just as much as you were... Im right in the middle of them and have 2 full pages of attacks in the last 4 hours, but i won half of them because i buffed up a little before i logged off... Its not just you glorified EOC's that are getting attacked as you say... I promise...
Last minute rushing is a problem, but also has it's down sides. In wood league, you don't get hit continually... So you can't get ticks for defending like you can if you are sitting at the top of crystal league...
EDIT: Staying on topic: I like the idea of the new sets having a little extra stam gain. Nice idea!
#942304 PvP Season Update Completed
Posted by DomCorvis
on 30 July 2015 - 11:48
hey now.....i got hit at least 200x a day as well....was also on top for a short time...its not just high lvls getting bombardedMy guess is that the low-level gets to hit high-level targets, but never gets chosen as a target for the high-levels, so progress is one-sided.
It probably also links to the complaints about multiple hits from the same person. If someone does come within range of that low-level crystal leaguer, then that person will keep arising as the target, and the crystal leaguer will get to drop them two leagues (and out of range of being selected as a target) in a short time.
Both of these could easily by fixed by implementing retaliatary attacks - for each season hit you get to make one season hit back. That would also flatten out the distribution of target selections coming from the RNG-based algorithm, and so give fairer leagues.
#942181 PvP Season Update Completed
Posted by matt2269f
on 29 July 2015 - 20:46
#942046 PvP Season Update Completed
Posted by DomCorvis
on 29 July 2015 - 13:01
- clock96 likes this
#941868 PvP Season Update Completed
Posted by xxlooperxx
on 28 July 2015 - 17:12
- clock96 likes this
#941844 PvP Seasons Rewards. Thoughts and desires please.
Posted by matt2269f
on 28 July 2015 - 15:28
so far the main ideas are pots - gear- new buffs
we need to have a variety of choices to choose from - otherwise the seasons are going to die out fast as players are gonna be like 'this aint worth it for me' or 'why would i want that'
whatever the rewards are it really needs to reflect the time spent /stam used / gold fsp spent / lvls lost
i hate to say this but the rewards need to be like tier based on how long u can stay in ur ranking
yeah the top needs to get extra but the lesser needs to be rewarded too - if not then its just gonna dwindle like the old ladder
#941842 PvP Seasons Rewards. Thoughts and desires please.
Posted by yghorbeviahn
on 28 July 2015 - 15:20
#941666 PvP Season Update Completed
Posted by matt2269f
on 27 July 2015 - 21:20
#941659 PvP Season Update Completed
Posted by maxdragon
on 27 July 2015 - 20:55
here is my report (from my experience and info from the help of the community, thanks)
I spent over 10 000 stamina on this new system
pvp season
a huge stamina sink
the more stamina you spend the higher your ranking
many hit offline and unbuffed players x times in a short time (player hitting same player x times in minutes)
current pvp sysytem, the player with the most successful hits and most stamina gets the "highest" rank (I do not agree with this bedause a player has a lot of stamina and hits offline and unbuffed players does not mean he "deserves" the "highest" rank, if another person wants to pass him then he needs to spend more stamina or more successful hits than him, I think this is not pvp, in the old system (pvp ladder) it did not matter if someone had 100 successful hits, you could pass him after few successful hits)
bounty board
you can smash a person you do not know on the BB and he can not bounty you
many wait to smash offline and unbuffed players
smashing is with minimal risk now
BH and smasher medals lost their 'value':
I got my crystal dominance medal years ago (one of the first players who got bronze)
I only recently got my BH and smasher medal because I stopped pvp years ago after more depressing pvp updates
few weeks ago I got my smasher medal
yesterday I got my BH medal 03:26 26/Jul/2015 You have just been awarded a Bronze Bounty Master medal!
I feel ashamed getting the BH medal this way without risk
I smashed over 180 bounties and did not lose any xp until my BH medal
I deeply regret spending 10 000 stamina on this system, was a waste of 4 days stam
positive about this system
xp loss on BB if the attacker loses (players told me this and I tried it out, I removed all my gear and hit someone on the BB, you lose xp if you lose a battle)
suggestion / feedback
pvp season has "potential" if:
- bring back xp loss (pvp without xp loss? we already have that, arena and gvg) (players are putting 1 setup and hitting mostly everyone offline and unbuffed many times, win or loss hardly matters because no xp loss)
- the instant farming is stopped (you can hit multiple players "instantly" as long as you have enough stamina
- cooldown on attacks (1,2 minute?)
for the bounty board I do not see any "potential"
- I used 180 smashes without "risk", no xp loss
- I talked to players who got their BH medal and smasher medal without losing any xp , no "risk"
- bring back the old BB system, it was better and the medals had 'value'
I signed up for a game with this pvp system
I payed money to play the part I like, this pvp system
I do not recognize the game I paid money to play the aspect I want, you removed / changed it completly
pvpers used to have their 'territory' and non pvpers got their gvg and arena with no xp loss
but during the years more and more was taken from the pvpers 'territory' and 3 days ago the last thing was taken from the pvpers (xp loss)
2 players were nice enough to send me the posts of the pvp forum that was removed and I can not understand why the pvpers opinions were ignored on the new pvp system
the non pvpers wanted:
- no xp loss, they got it (hoof said back then xp loss is staying)
- no durability loss, they got it (even gvg has durability loss)
- opt out, they got it (grim said no opt out many times)
pvpers wanted:
- no changes to the BB, they were ignored, they did not get it
my question to hoof: why are you watering pvp down, is not 5+ years of watering down enough? I want to know if I can spend my money on the aspect I want (pvp) or need to move elsewhere
I listened to you and I did as you said and gave this system a chance but it did not work, as it currently stands I am about to ask for my account to get closed and will soon send a ticket after talking to guild and friends
thank you for giving me the opportunity to give my opinion / feedback and I will follow the next updates to decide what to do
#941595 PvP Season Update Completed
Posted by matt2269f
on 27 July 2015 - 16:11
i have used about 15k stam and having to use stam everyday just trying to semi maintain my current ranking - and i know whats gonna happen - on the last day players that havent done much yet are gonna get uber buffed up and just make a mad dash to run thru the tiers and ranks to steal the top positions at the last minute -and the sad thing is then have a set time and date when that is
- clock96 likes this
#941462 PvP Season Update Completed
Posted by wil72
on 26 July 2015 - 22:07
There are those of us that never did particapate in the PvP and had it posted in our bios that we didn't.Now we find ourselves thrown into it.The gold that i kept on hand for composing and buying buffs and potions was all stolen while i was offline because your changes allowed attacks without any retrobution from me.I've played this game the same way for over 7 years and now you messed it up for those of us that don't PvP and then after the damage is done you add an opt out.How does that help get back what was lost when the non-PvP players was put in there against thier will?
You talk of retribution yet you have no interest in PvP?!? By the way, you could have added gold to the bounty of those that attacked you to trigger them onto the BBoard. And posting that you do not participate in PvP in your bio never makes you immune to it.
Cheers.
wil72

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